Tera Raid Finneon Counters

Tera Raid Finneon 2-star Ice guide with the best counters, builds, and strategies.

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Finneon
Écayonケイコウオ형광어荧光鱼

Water

Ice

Tera Raid Pokémon

Possible Attacks
Power Category
Water Gun
40
Gust
40
Aurora Beam
65
Confuse Ray
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Swift Swim
Boosts the Pokémon's Speed in rain. Yes
Storm Drain
Draws in all Water-type moves to up Sp. Attack. Yes
Water Veil

(Hidden Ability)
Prevents the Pokémon from getting a burn. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 49 49 56 49 61 66

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Magnezone Magnezone Counters
Ice
R
I
W
130
Δ 69
Sp.Att.
90
Δ 41
Sp.Def
Counters

Ice
Great (4)
Tinkaton Tinkaton Counters
Ice
Own Tempo
R
I
W
75
Δ 19
Attack
105
Δ 56
Sp.Def
Counters

Ice
Great (4)
Sandslash (Alola) Sandslash (Alola) Counters
Ice
DLC 2
R
I
W
100
Δ 44
Attack
65
Δ 16
Sp.Def
Counters

Ice
Great (4)
Magneton Magneton Counters
Ice
R
I
W
120
Δ 59
Sp.Att.
70
Δ 21
Sp.Def
Counters

Ice
Great (4)
Tinkatuff Tinkatuff Counters
Ice
Own Tempo
R
I
W
55
Δ -1
Attack
82
Δ 33
Sp.Def
Counters

Ice
Great (4)
Magnemite Magnemite Counters
Ice
R
I
W
95
Δ 34
Sp.Att.
55
Δ 6
Sp.Def
Counters

Ice
Great (4)
Sandshrew (Alola) Sandshrew (Alola) Counters
Ice
DLC 2
R
I
W
75
Δ 19
Attack
35
Δ -14
Sp.Def
Counters

Ice
Great (4)
Tinkatink Tinkatink Counters
Ice
Own Tempo
R
I
W
45
Δ -11
Attack
64
Δ 15
Sp.Def
Counters

Ice
Great (4)
Dialga (Origin) Dialga (Origin) Counters
Ice
Home
R
I
W
150
Δ 89
Sp.Att.
120
Δ 71
Sp.Def
Counters

Ice
Great (3)
Dialga Dialga Counters
Ice
Home
R
I
W
150
Δ 89
Sp.Att.
100
Δ 51
Sp.Def
Counters

Ice
Great (3)
Copperajah Copperajah Counters
Ice
R
I
W
130
Δ 74
Attack
69
Δ 20
Sp.Def
Counters

Ice
Great (3)
Kingambit Kingambit Counters
Ice
R
I
W
135
Δ 79
Attack
85
Δ 36
Sp.Def
Counters

Ice
Great (3)
Magearna Magearna Counters
Ice
Home
R
I
W
130
Δ 69
Sp.Att.
115
Δ 66
Sp.Def
Counters

Ice
Great (3)
Iron Crown Iron Crown Counters
Ice
DLC 2
R
I
W
122
Δ 61
Sp.Att.
108
Δ 59
Sp.Def
Counters

Ice
Great (3)
Lapras Lapras
Water Absorb
DLC 2
R
I
W
85
Δ 29
Attack
95
Δ 46
Sp.Def
Great (3)
Gholdengo Gholdengo Counters
Ice
R
I
W
133
Δ 72
Sp.Att.
91
Δ 42
Sp.Def
Counters

Ice
Great (3)
Metagross Metagross Counters
Ice
DLC 2
R
I
W
135
Δ 79
Attack
90
Δ 41
Sp.Def
Counters

Ice
Great (3)
Volcanion Volcanion
Water
no effect on Finneon
Water Absorb
Home
R
I
W
130
Δ 69
Sp.Att.
90
Δ 41
Sp.Def
Water
no effect on Finneon
Great (3)
Empoleon Empoleon
Water
no effect on Finneon
DLC 1
R
I
W
111
Δ 50
Sp.Att.
101
Δ 52
Sp.Def
Water
no effect on Finneon
Great (3)
Archaludon Archaludon Counters
Ice
DLC 2
R
I
W
125
Δ 64
Sp.Att.
65
Δ 16
Sp.Def
Counters

Ice
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Gun
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Gun
Water Absorb
Restores HP if hit by a Water-type move.
Water Gun
Good as Gold
Gives immunity to status moves.
Confuse Ray
Magic Bounce
Reflects status- changing moves.
Confuse Ray
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Confuse Ray
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Confuse Ray

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Ice
3 Great
Electric
Electric
1 Good
Water
Water
1 Good
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Ghost
Ghost
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Psychic
Psychic
0 Neutral
Fire
Fire
Counters
Ice
-1 Bad
Rock
Rock
Counters
Ice
-1 Bad
Dragon
Dragon
-2 Poor
Fighting
Fighting
Counters
Ice
-2 Poor
Bug
Bug
-3 Poor
Flying
Flying
-3 Poor
Grass
Grass
-5 Poor
Ground
Ground
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →