Tera Raid Flareon Counters

Tera Raid Flareon 6-star Ground guide with the best counters, builds, and strategies.

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Flareon
FlamaraPyroliブースター부스터火伊布

Fire

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Tera Blast
80
Flare Blitz
120
Lava Plume
80
Will-O-Wisp
0
Sunny Day
0
Curse
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Flash Fire
It powers up Fire-type moves if it's hit by one. Yes
Guts

(Hidden Ability)
Boosts Attack if there is a status problem. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 65 130 60 95 110 65

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Gyarados Gyarados Counters
Ground
R
I
W
125
Δ 65
Attack
79
Δ -51
Defense
100
Δ 5
Sp.Def
Counters

Ground
Great (4)
Rotom (Wash) Rotom (Wash) Counters
Ground
Levitate
R
I
W
105
Δ -5
Sp.Att.
107
Δ -23
Defense
107
Δ 12
Sp.Def
Counters

Ground
Great (4)
Cramorant Cramorant Counters
Ground
DLC 1
R
I
W
85
Δ 25
Attack
55
Δ -75
Defense
95
Δ 0
Sp.Def
Counters

Ground
Great (4)
Swanna Swanna Counters
Ground
DLC 1
R
I
W
87
Δ 27
Attack
63
Δ -67
Defense
63
Δ -32
Sp.Def
Counters

Ground
Great (4)
Pelipper Pelipper Counters
Ground
R
I
W
95
Δ -15
Sp.Att.
100
Δ -30
Defense
70
Δ -25
Sp.Def
Counters

Ground
Great (4)
Giratina (Origin) Giratina (Origin)
Levitate
Home
R
I
W
120
Δ 60
Attack
100
Δ -30
Defense
100
Δ 5
Sp.Def
Great (3)
Rayquaza Rayquaza
Home
R
I
W
150
Δ 90
Attack
90
Δ -40
Defense
90
Δ -5
Sp.Def
Great (3)
Palkia Palkia Counters
Ground
Home
R
I
W
150
Δ 40
Sp.Att.
100
Δ -30
Defense
120
Δ 25
Sp.Def
Counters

Ground
Great (3)
Dragonite Dragonite
R
I
W
134
Δ 74
Attack
95
Δ -35
Defense
100
Δ 5
Sp.Def
Great (3)
Palkia (Origin) Palkia (Origin) Counters
Ground
Home
R
I
W
150
Δ 40
Sp.Att.
100
Δ -30
Defense
120
Δ 25
Sp.Def
Counters

Ground
Great (3)
Salamence Salamence
R
I
W
135
Δ 75
Attack
80
Δ -50
Defense
80
Δ -15
Sp.Def
Great (3)
Hydreigon Hydreigon
Levitate
R
I
W
125
Δ 15
Sp.Att.
90
Δ -40
Defense
90
Δ -5
Sp.Def
Great (3)
Kingdra Kingdra Counters
Ground
DLC 1
R
I
W
95
Δ 35
Attack
95
Δ -35
Defense
95
Δ 0
Sp.Def
Counters

Ground
Great (3)
Walking Wake Walking Wake Counters
Ground
R
I
W
125
Δ 15
Sp.Att.
91
Δ -39
Defense
83
Δ -12
Sp.Def
Counters

Ground
Great (3)
Altaria Altaria
R
I
W
70
Δ 10
Attack
90
Δ -40
Defense
105
Δ 10
Sp.Def
Great (3)
Flygon Flygon
Levitate
DLC 2
R
I
W
100
Δ 40
Attack
80
Δ -50
Defense
80
Δ -15
Sp.Def
Great (3)
Minior Minior
DLC 1
R
I
W
60
Δ 0
Attack
100
Δ -30
Defense
100
Δ 5
Sp.Def
Great (3)
Noivern Noivern
R
I
W
97
Δ -13
Sp.Att.
80
Δ -50
Defense
80
Δ -15
Sp.Def
Great (3)
Tatsugiri (Droopy) Tatsugiri (Droopy) Counters
Ground
R
I
W
120
Δ 10
Sp.Att.
60
Δ -70
Defense
95
Δ 0
Sp.Def
Counters

Ground
Great (3)
Tatsugiri (Stretchy) Tatsugiri (Stretchy) Counters
Ground
R
I
W
120
Δ 10
Sp.Att.
60
Δ -70
Defense
95
Δ 0
Sp.Def
Counters

Ground
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Earth Eater
Restores HP when hit by a Ground-type move.
Tera Blast
Levitate
Gives immunity to Ground type moves.
Tera Blast
Flash Fire
It powers up Fire-type moves if it's hit by one.
Flare Blitz
Lava Plume
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Flare Blitz
Lava Plume
Good as Gold
Gives immunity to status moves.
Will-O-Wisp
Sunny Day
Magic Bounce
Reflects status- changing moves.
Will-O-Wisp

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Flying
Flying
2 Great
Water
Water
Counters
Ground
2 Great
Dragon
Dragon
1 Good
Dark
Dark
0 Neutral
Fairy
Fairy
0 Neutral
Fighting
Fighting
0 Neutral
Ghost
Ghost
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Psychic
Psychic
0 Neutral
Grass
Grass
Counters
Ground
-1 Bad
Bug
Bug
-2 Poor
Ice
Ice
Counters
Ground
-2 Poor
Fire
Fire
-3 Poor
Rock
Rock
-3 Poor
Poison
Poison
-4 Poor
Electric
Electric
-5 Poor
Steel
Steel
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →