Tera Raid Forretress Counters

Tera Raid Forretress 4-star Flying guide with the best counters, builds, and strategies.

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Forretress
ForstellkaForetressフォレトス쏘콘佛烈托斯

Bug
Steel

Flying

Tera Raid Pokémon

Possible Attacks
Power Category
Heavy Slam
100
Bug Bite
60
Payback
50
Zap Cannon
120
Harden
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sturdy
It cannot be knocked out with one hit. Yes
Overcoat

(Hidden Ability)
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 75 90 140 60 60 40

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Pawmot Pawmot Counters
Flying
Volt Absorb
R
I
W
115
Δ -25
Attack
70
Δ -20
Defense
60
Δ 0
Sp.Def
Counters

Flying
Xcellent (6)
Magnezone Magnezone Counters
Flying
R
I
W
130
Δ 70
Sp.Att.
115
Δ 25
Defense
90
Δ 30
Sp.Def
Counters

Flying
Xcellent (5)
Iron Hands Iron Hands Counters
Flying
R
I
W
140
Δ 0
Attack
108
Δ 18
Defense
68
Δ 8
Sp.Def
Counters

Flying
Xcellent (5)
Thundurus (Therian) Thundurus (Therian) Counters
Flying
Volt Absorb
Home
R
I
W
145
Δ 85
Sp.Att.
70
Δ -20
Defense
80
Δ 20
Sp.Def
Counters

Flying
Xcellent (5)
Rotom (Heat) Rotom (Heat) Counters
Flying
R
I
W
105
Δ 45
Sp.Att.
107
Δ 17
Defense
107
Δ 47
Sp.Def
Counters

Flying
Xcellent (5)
Magneton Magneton Counters
Flying
R
I
W
120
Δ 60
Sp.Att.
95
Δ 5
Defense
70
Δ 10
Sp.Def
Counters

Flying
Xcellent (5)
Lanturn Lanturn Counters
Flying
Volt Absorb
DLC 1
R
I
W
76
Δ 16
Sp.Att.
58
Δ -32
Defense
76
Δ 16
Sp.Def
Counters

Flying
Xcellent (5)
Kilowattrel Kilowattrel Counters
Flying
Volt Absorb
R
I
W
105
Δ 45
Sp.Att.
60
Δ -30
Defense
60
Δ 0
Sp.Def
Counters

Flying
Xcellent (5)
Pawmot Pawmot Counters
Flying
R
I
W
115
Δ -25
Attack
70
Δ -20
Defense
60
Δ 0
Sp.Def
Counters

Flying
Xcellent (5)
Magnemite Magnemite Counters
Flying
R
I
W
95
Δ 35
Sp.Att.
70
Δ -20
Defense
55
Δ -5
Sp.Def
Counters

Flying
Xcellent (5)
Chinchou Chinchou Counters
Flying
Volt Absorb
DLC 1
R
I
W
56
Δ -4
Sp.Att.
38
Δ -52
Defense
56
Δ -4
Sp.Def
Counters

Flying
Xcellent (5)
Miraidon Miraidon Counters
Flying
R
I
W
135
Δ 75
Sp.Att.
100
Δ 10
Defense
115
Δ 55
Sp.Def
Counters

Flying
Great (4)
Raging Bolt Raging Bolt Counters
Flying
DLC 2
R
I
W
137
Δ 77
Sp.Att.
91
Δ 1
Defense
89
Δ 29
Sp.Def
Counters

Flying
Great (4)
Heatran Heatran
Home
R
I
W
130
Δ 70
Sp.Att.
106
Δ 16
Defense
106
Δ 46
Sp.Def
Great (4)
Kommo-o Kommo-o
Bulletproof
DLC 1
R
I
W
100
Δ 40
Sp.Att.
125
Δ 35
Defense
105
Δ 45
Sp.Def
Great (4)
Sandy Shocks Sandy Shocks Counters
Flying
R
I
W
121
Δ 61
Sp.Att.
97
Δ 7
Defense
85
Δ 25
Sp.Def
Counters

Flying
Great (4)
Great Tusk Great Tusk
R
I
W
131
Δ -9
Attack
131
Δ 41
Defense
53
Δ -7
Sp.Def
Great (4)
Great Tusk Great Tusk
R
I
W
131
Δ -9
Attack
131
Δ 41
Defense
53
Δ -7
Sp.Def
Great (4)
Iron Treads Iron Treads
R
I
W
112
Δ -28
Attack
120
Δ 30
Defense
70
Δ 10
Sp.Def
Great (4)
Emboar Emboar
DLC 2
R
I
W
123
Δ -17
Attack
65
Δ -25
Defense
65
Δ 5
Sp.Def
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Bulletproof
Protects the Pokémon from ball and bomb moves.
Zap Cannon
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Zap Cannon
Motor Drive
Raises Speed if hit by an Electric-type move.
Zap Cannon
Volt Absorb
Restores HP if hit by an Electric-type move.
Zap Cannon

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Electric
Electric
Counters
Flying
3 Great
Fire
Fire
2 Great
Steel
Steel
2 Great
Dragon
Dragon
1 Good
Fighting
Fighting
1 Good
Poison
Poison
1 Good
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Bug
Bug
-1 Bad
Fairy
Fairy
-1 Bad
Dark
Dark
-2 Poor
Flying
Flying
-2 Poor
Ghost
Ghost
-2 Poor
Ice
Ice
Counters
Flying
-2 Poor
Rock
Rock
Counters
Flying
-2 Poor
Water
Water
-2 Poor
Grass
Grass
-3 Poor
Psychic
Psychic
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →