Tera Raid Galvantula Counters
Tera Raid Galvantula 4-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Galvantula
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Discharge
|
80 | ||||||||||||||||||||||
Bug Buzz
|
90 | ||||||||||||||||||||||
Electroweb
|
55 | ||||||||||||||||||||||
Sticky Web
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Landorus (Therian) Landorus (Therian) | Home |
R
I
W
|
145
Δ 85
Attack |
80 Δ -17
Sp.Def
|
Great (3) | ||
| Excadrill Excadrill | DLC 1 |
R
I
W
|
135
Δ 75
Attack |
65 Δ -32
Sp.Def
|
Great (3) | ||
| Clodsire Clodsire |
R
I
W
|
75
Δ 15
Attack |
100 Δ 3
Sp.Def
|
Great (3) | |||
| Thundurus (Therian)
Thundurus (Therian)
Volt Absorb
|
Home |
R
I
W
|
145
Δ 85
Sp.Att. |
80 Δ -17
Sp.Def
|
Great (3) | ||
| Swampert
Swampert
Counters
Ground
|
DLC 2 |
R
I
W
|
110
Δ 50
Attack |
90 Δ -7
Sp.Def
|
Counters Ground
|
Great (3) | |
| Mamoswine
Mamoswine
Counters
Ground
|
DLC 1 |
R
I
W
|
130
Δ 70
Attack |
60 Δ -37
Sp.Def
|
Counters Ground
|
Great (3) | |
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 71
Attack |
53 Δ -44
Sp.Def
|
Great (3) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 71
Attack |
53 Δ -44
Sp.Def
|
Great (3) | |||
| Landorus Landorus | Home |
R
I
W
|
125
Δ 65
Attack |
80 Δ -17
Sp.Def
|
Great (3) | ||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 64
Attack |
80 Δ -17
Sp.Def
|
Great (3) | ||
| Kommo-o
Kommo-o
Soundproof
|
DLC 1 |
R
I
W
|
110
Δ 50
Attack |
105 Δ 8
Sp.Def
|
Great (3) | ||
| Gastrodon
Gastrodon
Counters
Ground
|
R
I
W
|
92
Δ 32
Sp.Att. |
82 Δ -15
Sp.Def
|
Counters Ground
|
Great (3) | ||
| Lanturn
Lanturn
Counters
Ground
Volt Absorb
|
DLC 1 |
R
I
W
|
76
Δ 16
Sp.Att. |
76 Δ -21
Sp.Def
|
Counters Ground
|
Great (3) | |
| Iron Treads Iron Treads |
R
I
W
|
112
Δ 52
Attack |
70 Δ -27
Sp.Def
|
Great (3) | |||
| Palossand Palossand |
R
I
W
|
100
Δ 40
Sp.Att. |
75 Δ -22
Sp.Def
|
Great (3) | |||
| Piloswine
Piloswine
Counters
Ground
|
DLC 1 |
R
I
W
|
100
Δ 40
Attack |
60 Δ -37
Sp.Def
|
Counters Ground
|
Great (3) | |
| Whiscash
Whiscash
Counters
Ground
|
R
I
W
|
78
Δ 18
Attack |
71 Δ -26
Sp.Def
|
Counters Ground
|
Great (3) | ||
| Camerupt Camerupt |
R
I
W
|
105
Δ 45
Sp.Att. |
75 Δ -22
Sp.Def
|
Great (3) | |||
| Pawmot
Pawmot
Volt Absorb
|
R
I
W
|
115
Δ 55
Attack |
60 Δ -37
Sp.Def
|
Great (3) | |||
| Quagsire
Quagsire
Counters
Ground
|
R
I
W
|
85
Δ 25
Attack |
65 Δ -32
Sp.Def
|
Counters Ground
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Discharge
Electroweb
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Discharge
Electroweb
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Discharge
Electroweb
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Bug Buzz
|
Good as Gold |
Gives immunity to status moves. | Sticky Web
|
Magic Bounce |
Reflects status- changing moves. | Sticky Web
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ground
Ground
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Ghost
Ghost
|
1 | Good | ||||
Ice
Ice
|
Counters Ground |
1 | Good | |||
Steel
Steel
|
1 | Good | ||||
Bug
Bug
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Grass
Grass
|
Counters Ground |
-1 | Bad | |||
Rock
Rock
|
-1 | Bad | ||||
Flying
Flying
|
-2 | Poor | ||||
Water
Water
|
Counters Ground |
-2 | Poor | |||
Dark
Dark
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.