Tera Raid Garchomp Counters

Tera Raid Garchomp 7-star Ground guide with the best counters, builds, and strategies.

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Garchomp
KnakrackCarchacrokガブリアス한카리아스烈咬陆鲨

Dragon
Ground

Ground

Tera Raid Pokémon

Possible Attacks
Power Category
Earthquake
100
Poison Jab
80
Liquidation
85
Fire Fang
65
Breaking Swipe
60
Swords Dance
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sand Veil
Boosts the Pokémon's evasion in a sandstorm. No
Rough Skin

(Hidden Ability)
Inflicts damage to the attacker on contact. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
100 108 130 95 80 85 102

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Gyarados Gyarados Counters
Ground
R
I
W
125
Δ 30
Attack
79
Δ -51
Defense
Counters

Ground
Xcellent (5)
Gastrodon Gastrodon Counters
Ground
Storm Drain
R
I
W
92
Δ 7
Sp.Att.
68
Δ -62
Defense
Counters

Ground
Xcellent (5)
Rotom (Wash) Rotom (Wash) Counters
Ground
Levitate
R
I
W
105
Δ 20
Sp.Att.
107
Δ -23
Defense
Counters

Ground
Xcellent (5)
Pelipper Pelipper Counters
Ground
R
I
W
95
Δ 10
Sp.Att.
100
Δ -30
Defense
Counters

Ground
Xcellent (5)
Quagsire Quagsire Counters
Ground
Water Absorb
R
I
W
85
Δ -10
Attack
85
Δ -45
Defense
Counters

Ground
Xcellent (5)
Vaporeon Vaporeon Counters
Ground
Water Absorb
R
I
W
110
Δ 25
Sp.Att.
60
Δ -70
Defense
Counters

Ground
Great (4)
Basculegion Basculegion Counters
Ground
Home
R
I
W
112
Δ 17
Attack
65
Δ -65
Defense
Counters

Ground
Great (4)
Poliwrath Poliwrath Counters
Ground
Water Absorb
DLC 1
R
I
W
95
Δ 0
Attack
95
Δ -35
Defense
Counters

Ground
Great (4)
Politoed Politoed Counters
Ground
Water Absorb
DLC 1
R
I
W
90
Δ 5
Sp.Att.
75
Δ -55
Defense
Counters

Ground
Great (4)
Dondozo Dondozo Counters
Ground
R
I
W
100
Δ 5
Attack
115
Δ -15
Defense
Counters

Ground
Great (3)
Kyogre Kyogre Counters
Ground
Home
R
I
W
150
Δ 65
Sp.Att.
90
Δ -40
Defense
Counters

Ground
Great (3)
Urshifu (Rapid Strike) Urshifu (Rapid Strike) Counters
Ground
Home
R
I
W
130
Δ 35
Attack
100
Δ -30
Defense
Counters

Ground
Great (3)
Alomomola Alomomola Counters
Ground
R
I
W
75
Δ -20
Attack
80
Δ -50
Defense
Counters

Ground
Great (3)
Slowbro Slowbro Counters
Ground
R
I
W
100
Δ 15
Sp.Att.
110
Δ -20
Defense
Counters

Ground
Great (3)
Vaporeon Vaporeon Counters
Ground
R
I
W
110
Δ 25
Sp.Att.
60
Δ -70
Defense
Counters

Ground
Great (3)
Lapras Lapras Counters
Ground
Water Absorb
DLC 2
R
I
W
85
Δ 0
Sp.Att.
80
Δ -50
Defense
Counters

Ground
Great (3)
Greninja (Ash) Greninja (Ash) Counters
Ground
R
I
W
153
Δ 68
Sp.Att.
67
Δ -63
Defense
Counters

Ground
Great (3)
Swampert Swampert Counters
Ground
DLC 2
R
I
W
110
Δ 15
Attack
90
Δ -40
Defense
Counters

Ground
Great (3)
Samurott Samurott Counters
Ground
R
I
W
108
Δ 23
Sp.Att.
85
Δ -45
Defense
Counters

Ground
Great (3)
Drifblim Drifblim
R
I
W
90
Δ 5
Sp.Att.
44
Δ -86
Defense
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Earth Eater
Restores HP when hit by a Ground-type move.
Earthquake
Levitate
Gives immunity to Ground type moves.
Earthquake
Dry Skin
Reduces HP if it is hot. Water restores HP.
Liquidation
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Liquidation
Water Absorb
Restores HP if hit by a Water-type move.
Liquidation
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Fang
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Fang

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Water
Water
Counters
Ground
3 Great
Flying
Flying
2 Great
Ghost
Ghost
1 Good
Dark
Dark
0 Neutral
Fighting
Fighting
0 Neutral
Normal
Normal
0 Neutral
Psychic
Psychic
0 Neutral
Dragon
Dragon
-1 Bad
Fairy
Fairy
-1 Bad
Bug
Bug
-2 Poor
Ground
Ground
-2 Poor
Ice
Ice
Counters
Ground
-2 Poor
Grass
Grass
Counters
Ground
-3 Poor
Poison
Poison
-3 Poor
Steel
Steel
-3 Poor
Electric
Electric
-5 Poor
Fire
Fire
-5 Poor
Rock
Rock
-5 Poor

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What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →