Tera Raid Garganacl Counters
Tera Raid Garganacl 5-star Dark guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Garganacl
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Salt Cure
|
40 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Hammer Arm
|
100 | ||||||||||||||||||||||
Sandstorm
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Annihilape
Annihilape
Counters
Dark
|
R
I
W
|
115
Δ -15
Attack |
80 Δ -20
Defense
|
Counters Dark
|
Great (4) | ||
| Great Tusk
Great Tusk
Counters
Dark
|
R
I
W
|
131
Δ 1
Attack |
131 Δ 31
Defense
|
Counters Dark
|
Great (3) | ||
| Great Tusk
Great Tusk
Counters
Dark
|
R
I
W
|
131
Δ 1
Attack |
131 Δ 31
Defense
|
Counters Dark
|
Great (3) | ||
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 43
Sp.Att. |
95 Δ -5
Defense
|
Great (3) | |||
| Kommo-o
Kommo-o
Counters
Dark
Overcoat
|
DLC 1 |
R
I
W
|
100
Δ 10
Sp.Att. |
125 Δ 25
Defense
|
Counters Dark
|
Great (3) | |
| Palossand Palossand |
R
I
W
|
100
Δ 10
Sp.Att. |
110 Δ 10
Defense
|
Great (3) | |||
| Okidogi
Okidogi
Counters
Dark
|
DLC 1 |
R
I
W
|
128
Δ -2
Attack |
115 Δ 15
Defense
|
Counters Dark
|
Great (3) | |
| Hatterene
Hatterene
Counters
Dark
|
R
I
W
|
136
Δ 46
Sp.Att. |
95 Δ -5
Defense
|
Counters Dark
|
Great (3) | ||
| Iron Valiant
Iron Valiant
Counters
Dark
|
R
I
W
|
120
Δ 30
Sp.Att. |
90 Δ -10
Defense
|
Counters Dark
|
Great (3) | ||
| Scream Tail
Scream Tail
Counters
Dark
|
R
I
W
|
65
Δ -25
Sp.Att. |
99 Δ -1
Defense
|
Counters Dark
|
Great (3) | ||
| Gardevoir
Gardevoir
Counters
Dark
|
R
I
W
|
125
Δ 35
Sp.Att. |
65 Δ -35
Defense
|
Counters Dark
|
Great (3) | ||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ -6
Attack |
80 Δ -20
Defense
|
Great (3) | ||
| Flutter Mane
Flutter Mane
Counters
Dark
|
R
I
W
|
135
Δ 45
Sp.Att. |
55 Δ -45
Defense
|
Counters Dark
|
Great (3) | ||
| Fezandipiti
Fezandipiti
Counters
Dark
|
DLC 1 |
R
I
W
|
91
Δ -39
Attack |
82 Δ -18
Defense
|
Counters Dark
|
Great (3) | |
| Toxicroak
Toxicroak
Counters
Dark
|
R
I
W
|
106
Δ -24
Attack |
65 Δ -35
Defense
|
Counters Dark
|
Great (3) | ||
| Sneasler
Sneasler
Counters
Dark
|
Home |
R
I
W
|
130
Δ 0
Attack |
60 Δ -40
Defense
|
Counters Dark
|
Great (3) | |
| Gallade
Gallade
Counters
Dark
|
R
I
W
|
125
Δ -5
Attack |
65 Δ -35
Defense
|
Counters Dark
|
Great (3) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 10
Sp.Att. |
120 Δ 20
Defense
|
Great (2) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 30
Sp.Att. |
100 Δ 0
Defense
|
Great (2) | ||
| Iron Hands
Iron Hands
Counters
Dark
|
R
I
W
|
140
Δ 10
Attack |
108 Δ 8
Defense
|
Counters Dark
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Sandstorm
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Sandstorm
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Dark |
2 | Great | |||
Fighting
Fighting
|
Counters Dark |
2 | Great | |||
Ghost
Ghost
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
Counters Dark |
-1 | Bad | |||
Psychic
Psychic
|
-1 | Bad | ||||
Flying
Flying
|
-2 | Poor | ||||
Steel
Steel
|
-2 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Dark
Dark
|
-4 | Poor | ||||
Ice
Ice
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.