Tera Raid Gastrodon Counters

Tera Raid Gastrodon 4-star Fighting guide with the best counters, builds, and strategies.

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Gastrodon
Tritosorトリトドン트리토돈海兔兽

Ground
Water

Fighting

Tera Raid Pokémon

Possible Attacks
Power Category
Water Pulse
60
Earth Power
90
Muddy Water
90
Yawn
0
Stockpile
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sticky Hold
Protects the Pokémon from item theft. Yes
Storm Drain
Draws in all Water-type moves to up Sp. Attack. Yes
Sand Force

(Hidden Ability)
Boosts certain moves' power in a sandstorm. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 111 83 68 92 82 39

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Rayquaza Rayquaza Counters
Fighting
Home
R
I
W
150
Δ 82
Attack
90
Δ -2
Sp.Def
Counters

Fighting
Great (4)
Dragonite Dragonite Counters
Fighting
R
I
W
134
Δ 66
Attack
100
Δ 8
Sp.Def
Counters

Fighting
Great (4)
Salamence Salamence Counters
Fighting
R
I
W
135
Δ 67
Attack
80
Δ -12
Sp.Def
Counters

Fighting
Great (4)
Tropius Tropius Counters
Fighting
R
I
W
68
Δ 0
Attack
87
Δ -5
Sp.Def
Counters

Fighting
Great (4)
Altaria Altaria Counters
Fighting
R
I
W
70
Δ 2
Attack
105
Δ 13
Sp.Def
Counters

Fighting
Great (4)
Noivern Noivern Counters
Fighting
R
I
W
97
Δ 15
Sp.Att.
80
Δ -12
Sp.Def
Counters

Fighting
Great (4)
Jumpluff Jumpluff Counters
Fighting
R
I
W
55
Δ -13
Attack
95
Δ 3
Sp.Def
Counters

Fighting
Great (4)
Dartrix Dartrix Counters
Fighting
R
I
W
75
Δ 7
Attack
70
Δ -22
Sp.Def
Counters

Fighting
Great (4)
Giratina (Origin) Giratina (Origin)
Levitate
Home
R
I
W
120
Δ 52
Attack
100
Δ 8
Sp.Def
Great (3)
Iron Leaves Iron Leaves Counters
Fighting
R
I
W
130
Δ 62
Attack
108
Δ 16
Sp.Def
Counters

Fighting
Great (3)
Cresselia Cresselia Counters
Fighting
Levitate
Home
R
I
W
70
Δ 2
Attack
130
Δ 38
Sp.Def
Counters

Fighting
Great (3)
Zapdos (Galar) Zapdos (Galar) Counters
Fighting
Home
R
I
W
125
Δ 57
Attack
90
Δ -2
Sp.Def
Counters

Fighting
Great (3)
Articuno (Galar) Articuno (Galar) Counters
Fighting
Home
R
I
W
125
Δ 43
Sp.Att.
100
Δ 8
Sp.Def
Counters

Fighting
Great (3)
Moltres (Galar) Moltres (Galar) Counters
Fighting
Home
R
I
W
100
Δ 18
Sp.Att.
125
Δ 33
Sp.Def
Counters

Fighting
Great (3)
Articuno Articuno Counters
Fighting
Home
R
I
W
85
Δ 17
Attack
125
Δ 33
Sp.Def
Counters

Fighting
Great (3)
Braviary Braviary Counters
Fighting
R
I
W
123
Δ 55
Attack
75
Δ -17
Sp.Def
Counters

Fighting
Great (3)
Enamorus (Therian) Enamorus (Therian) Counters
Fighting
Home
R
I
W
135
Δ 53
Sp.Att.
100
Δ 8
Sp.Def
Counters

Fighting
Great (3)
Hydreigon Hydreigon
Levitate
R
I
W
125
Δ 43
Sp.Att.
90
Δ -2
Sp.Def
Great (3)
Hydrapple Hydrapple
DLC 2
R
I
W
120
Δ 38
Sp.Att.
80
Δ -12
Sp.Def
Great (3)
Zapdos Zapdos Counters
Fighting
Home
R
I
W
125
Δ 43
Sp.Att.
90
Δ -2
Sp.Def
Counters

Fighting
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Pulse
Muddy Water
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Pulse
Muddy Water
Water Absorb
Restores HP if hit by a Water-type move.
Water Pulse
Muddy Water
Earth Eater
Restores HP when hit by a Ground-type move.
Earth Power
Levitate
Gives immunity to Ground type moves.
Earth Power
Good as Gold
Gives immunity to status moves.
Yawn
Stockpile
Magic Bounce
Reflects status- changing moves.
Yawn

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Flying
Flying
Counters
Fighting
3 Great
Grass
Grass
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
Counters
Fighting
1 Good
Psychic
Psychic
Counters
Fighting
1 Good
Bug
Bug
0 Neutral
Fighting
Fighting
0 Neutral
Ghost
Ghost
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Water
Water
0 Neutral
Dark
Dark
-1 Bad
Electric
Electric
-3 Poor
Ground
Ground
-3 Poor
Poison
Poison
-3 Poor
Steel
Steel
-3 Poor
Fire
Fire
-6 Poor
Rock
Rock
-7 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →