Tera Raid Gastrodon Counters

Tera Raid Gastrodon 4-star Psychic guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Gastrodon
Tritosorトリトドン트리토돈海兔兽

Ground
Water

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Water Pulse
60
Earth Power
90
Muddy Water
90
Yawn
0
Stockpile
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Sticky Hold
Protects the Pokémon from item theft. Yes
Storm Drain
Draws in all Water-type moves to up Sp. Attack. Yes
Sand Force

(Hidden Ability)
Boosts certain moves' power in a sandstorm. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 111 83 68 92 82 39

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Giratina (Origin) Giratina (Origin) Counters
Psychic
Levitate
Home
R
I
W
120
Δ 52
Attack
100
Δ 8
Sp.Def
Counters

Psychic
Great (4)
Hydreigon Hydreigon Counters
Psychic
Levitate
R
I
W
125
Δ 43
Sp.Att.
90
Δ -2
Sp.Def
Counters

Psychic
Great (4)
Leavanny Leavanny Counters
Psychic
DLC 1
R
I
W
103
Δ 35
Attack
80
Δ -12
Sp.Def
Counters

Psychic
Great (4)
Cacturne Cacturne Counters
Psychic
Water Absorb
R
I
W
115
Δ 47
Attack
60
Δ -32
Sp.Def
Counters

Psychic
Great (4)
Rayquaza Rayquaza
Home
R
I
W
150
Δ 82
Attack
90
Δ -2
Sp.Def
Great (3)
Brute Bonnet Brute Bonnet Counters
Psychic
R
I
W
127
Δ 59
Attack
99
Δ 7
Sp.Def
Counters

Psychic
Great (3)
Dragonite Dragonite
R
I
W
134
Δ 66
Attack
100
Δ 8
Sp.Def
Great (3)
Zarude Zarude Counters
Psychic
Home
R
I
W
120
Δ 52
Attack
95
Δ 3
Sp.Def
Counters

Psychic
Great (3)
Salamence Salamence
R
I
W
135
Δ 67
Attack
80
Δ -12
Sp.Def
Great (3)
Wo-Chien Wo-Chien Counters
Psychic
R
I
W
85
Δ 17
Attack
135
Δ 43
Sp.Def
Counters

Psychic
Great (3)
Moltres (Galar) Moltres (Galar) Counters
Psychic
Home
R
I
W
100
Δ 18
Sp.Att.
125
Δ 33
Sp.Def
Counters

Psychic
Great (3)
Hydrapple Hydrapple
DLC 2
R
I
W
120
Δ 38
Sp.Att.
80
Δ -12
Sp.Def
Great (3)
Decidueye Decidueye Counters
Psychic
R
I
W
107
Δ 39
Attack
100
Δ 8
Sp.Def
Counters

Psychic
Great (3)
Drifblim Drifblim Counters
Psychic
R
I
W
80
Δ 12
Attack
54
Δ -38
Sp.Def
Counters

Psychic
Great (3)
Vikavolt Vikavolt Counters
Psychic
Levitate
DLC 1
R
I
W
145
Δ 63
Sp.Att.
75
Δ -17
Sp.Def
Counters

Psychic
Great (3)
Iron Jugulis Iron Jugulis Counters
Psychic
R
I
W
122
Δ 40
Sp.Att.
80
Δ -12
Sp.Def
Counters

Psychic
Great (3)
Exeggutor (Alola) Exeggutor (Alola)
DLC 2
R
I
W
125
Δ 43
Sp.Att.
75
Δ -17
Sp.Def
Great (3)
Honchkrow Honchkrow Counters
Psychic
R
I
W
125
Δ 57
Attack
52
Δ -40
Sp.Def
Counters

Psychic
Great (3)
Trevenant Trevenant Counters
Psychic
DLC 1
R
I
W
110
Δ 42
Attack
82
Δ -10
Sp.Def
Counters

Psychic
Great (3)
Appletun Appletun
R
I
W
100
Δ 18
Sp.Att.
80
Δ -12
Sp.Def
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Dry Skin
Reduces HP if it is hot. Water restores HP.
Water Pulse
Muddy Water
Storm Drain
Draws in all Water-type moves to up Sp. Attack.
Water Pulse
Muddy Water
Water Absorb
Restores HP if hit by a Water-type move.
Water Pulse
Muddy Water
Earth Eater
Restores HP when hit by a Ground-type move.
Earth Power
Levitate
Gives immunity to Ground type moves.
Earth Power
Good as Gold
Gives immunity to status moves.
Yawn
Stockpile
Magic Bounce
Reflects status- changing moves.
Yawn

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Bug
Bug
Counters
Psychic
2 Great
Flying
Flying
2 Great
Grass
Grass
2 Great
Dark
Dark
Counters
Psychic
1 Good
Dragon
Dragon
1 Good
Ghost
Ghost
Counters
Psychic
1 Good
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Water
Water
0 Neutral
Fighting
Fighting
-1 Bad
Psychic
Psychic
-1 Bad
Electric
Electric
-3 Poor
Ground
Ground
-3 Poor
Poison
Poison
-3 Poor
Steel
Steel
-3 Poor
Fire
Fire
-6 Poor
Rock
Rock
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →