Tera Raid Glaceon Counters
Tera Raid Glaceon 6-star Ghost guide with the best counters, builds, and strategies.
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Glaceon
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tera Blast
|
80 | ||||||||||||||||||||||
Ice Beam
|
90 | ||||||||||||||||||||||
Blizzard
|
110 | ||||||||||||||||||||||
Charm
|
0 | ||||||||||||||||||||||
Snowscape
|
0 | ||||||||||||||||||||||
Calm Mind
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Chi-Yu
Chi-Yu
Counters
Ghost
|
R
I
W
|
135
Δ 40
Sp.Att. |
120 Δ -10
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Kingambit
Kingambit
Counters
Ghost
|
R
I
W
|
135
Δ 25
Attack |
85 Δ -45
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Greninja (Ash)
Greninja (Ash)
Counters
Ghost
|
R
I
W
|
153
Δ 58
Sp.Att. |
71 Δ -59
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Incineroar
Incineroar
Counters
Ghost
|
DLC 2 |
R
I
W
|
115
Δ 5
Attack |
90 Δ -40
Sp.Def
|
Counters Ghost
|
Great (3) | |
| Houndoom
Houndoom
Counters
Ghost
|
R
I
W
|
110
Δ 15
Sp.Att. |
80 Δ -50
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Pyroar Pyroar |
R
I
W
|
109
Δ 14
Sp.Att. |
66 Δ -64
Sp.Def
|
Great (3) | |||
| Weavile
Weavile
Counters
Ghost
|
R
I
W
|
120
Δ 10
Attack |
85 Δ -45
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Samurott (Hisui)
Samurott (Hisui)
Counters
Ghost
|
Home |
R
I
W
|
100
Δ 5
Sp.Att. |
65 Δ -65
Sp.Def
|
Counters Ghost
|
Great (3) | |
| Chien-Pao
Chien-Pao
Counters
Ghost
|
R
I
W
|
120
Δ 10
Attack |
65 Δ -65
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Greninja (Battle Bond)
Greninja (Battle Bond)
Counters
Ghost
|
R
I
W
|
103
Δ 8
Sp.Att. |
71 Δ -59
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Greninja
Greninja
Counters
Ghost
|
R
I
W
|
103
Δ 8
Sp.Att. |
71 Δ -59
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Bisharp
Bisharp
Counters
Ghost
|
R
I
W
|
125
Δ 15
Attack |
70 Δ -60
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Zoroark (Hisui)
Zoroark (Hisui)
Counters
Ghost
|
R
I
W
|
125
Δ 30
Sp.Att. |
60 Δ -70
Sp.Def
|
Counters Ghost
|
Great (3) | ||
| Blissey Blissey |
R
I
W
|
75
Δ -20
Sp.Att. |
135 Δ 5
Sp.Def
|
Great (2) | |||
| Terapagos (Stellar Form) Terapagos (Stellar Form) | DLC 2 |
R
I
W
|
130
Δ 35
Sp.Att. |
110 Δ -20
Sp.Def
|
Great (2) | ||
| Chansey Chansey |
R
I
W
|
35
Δ -60
Sp.Att. |
105 Δ -25
Sp.Def
|
Great (2) | |||
| Snorlax Snorlax | DLC 1 |
R
I
W
|
110
Δ 0
Attack |
110 Δ -20
Sp.Def
|
Great (2) | ||
| Slaking Slaking |
R
I
W
|
160
Δ 50
Attack |
65 Δ -65
Sp.Def
|
Great (2) | |||
| Arceus Arceus | Home |
R
I
W
|
120
Δ 25
Sp.Att. |
120 Δ -10
Sp.Def
|
Great (2) | ||
| Meloetta Meloetta | Home |
R
I
W
|
128
Δ 33
Sp.Att. |
128 Δ -2
Sp.Def
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Charm
Snowscape
|
Magic Bounce |
Reflects status- changing moves. | Charm
|
Overcoat |
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores. | Snowscape
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
Counters Ghost |
2 | Great | |||
Fire
Fire
|
1 | Good | ||||
Ice
Ice
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Fighting
Fighting
|
-2 | Poor | ||||
Ghost
Ghost
|
Counters Ghost |
-2 | Poor | |||
Dragon
Dragon
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Ground
Ground
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.