Tera Raid Golett Counters

Tera Raid Golett 3-star Flying guide with the best counters, builds, and strategies.

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Golett
GolbitGringolemゴビット골비람泥偶小人

Ghost
Ground

Flying

Tera Raid Pokémon

Possible Attacks
Power Category
Shadow Punch
60
Thunder Punch
75
Fire Punch
75
Sandstorm
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Iron Fist
Boosts the power of punching moves. Yes
Klutz
The Pokémon can't use any held items. Yes
No Guard

(Hidden Ability)
Ensures attacks by or against the Pokémon land. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35 59 74 50 35 50 35

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Rhyperior Rhyperior Counters
Flying
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 56
Defense
Counters

Flying
Great (4)
Rhyperior Rhyperior Counters
Flying
Lightning Rod
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 56
Defense
Counters

Flying
Great (4)
Ursaluna Ursaluna
Home
R
I
W
140
Δ 90
Attack
105
Δ 31
Defense
Great (4)
Rhydon Rhydon Counters
Flying
DLC 2
R
I
W
130
Δ 80
Attack
120
Δ 46
Defense
Counters

Flying
Great (4)
Rhydon Rhydon Counters
Flying
Lightning Rod
DLC 2
R
I
W
130
Δ 80
Attack
120
Δ 46
Defense
Counters

Flying
Great (4)
Raging Bolt Raging Bolt Counters
Flying
DLC 2
R
I
W
137
Δ 87
Sp.Att.
91
Δ 17
Defense
Counters

Flying
Great (4)
Miraidon Miraidon Counters
Flying
R
I
W
135
Δ 85
Sp.Att.
100
Δ 26
Defense
Counters

Flying
Great (4)
Golem Golem Counters
Flying
R
I
W
120
Δ 70
Attack
130
Δ 56
Defense
Counters

Flying
Great (4)
Graveler Graveler Counters
Flying
DLC 1
R
I
W
95
Δ 45
Attack
115
Δ 41
Defense
Counters

Flying
Great (4)
Rhyhorn Rhyhorn Counters
Flying
DLC 2
R
I
W
85
Δ 35
Attack
95
Δ 21
Defense
Counters

Flying
Great (4)
Rhyhorn Rhyhorn Counters
Flying
Lightning Rod
DLC 2
R
I
W
85
Δ 35
Attack
95
Δ 21
Defense
Counters

Flying
Great (4)
Lanturn Lanturn Counters
Flying
Volt Absorb
DLC 1
R
I
W
76
Δ 26
Sp.Att.
58
Δ -16
Defense
Counters

Flying
Great (4)
Cyclizar Cyclizar
R
I
W
95
Δ 45
Attack
65
Δ -9
Defense
Great (4)
Pupitar Pupitar Counters
Flying
R
I
W
84
Δ 34
Attack
70
Δ -4
Defense
Counters

Flying
Great (4)
Geodude Geodude Counters
Flying
DLC 1
R
I
W
80
Δ 30
Attack
100
Δ 26
Defense
Counters

Flying
Great (4)
Chinchou Chinchou Counters
Flying
Volt Absorb
DLC 1
R
I
W
56
Δ 6
Sp.Att.
38
Δ -36
Defense
Counters

Flying
Great (4)
Larvitar Larvitar Counters
Flying
R
I
W
64
Δ 14
Attack
50
Δ -24
Defense
Counters

Flying
Great (4)
Ting-Lu Ting-Lu
R
I
W
110
Δ 60
Attack
125
Δ 51
Defense
Great (3)
Tyranitar Tyranitar Counters
Flying
R
I
W
134
Δ 84
Attack
110
Δ 36
Defense
Counters

Flying
Great (3)
Iron Thorns Iron Thorns Counters
Flying
R
I
W
134
Δ 84
Attack
110
Δ 36
Defense
Counters

Flying
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Punch
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Punch
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Punch
Flash Fire
It powers up Fire-type moves if it's hit by one.
Fire Punch
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Fire Punch
Good as Gold
Gives immunity to status moves.
Sandstorm
Overcoat
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Sandstorm

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dragon
Dragon
2 Great
Electric
Electric
Counters
Flying
2 Great
Normal
Normal
2 Great
Rock
Rock
Counters
Flying
2 Great
Dark
Dark
1 Good
Fire
Fire
1 Good
Fairy
Fairy
0 Neutral
Ground
Ground
0 Neutral
Poison
Poison
0 Neutral
Fighting
Fighting
-1 Bad
Ice
Ice
Counters
Flying
-2 Poor
Water
Water
-2 Poor
Flying
Flying
-3 Poor
Ghost
Ghost
-3 Poor
Grass
Grass
-3 Poor
Psychic
Psychic
-3 Poor
Steel
Steel
-3 Poor
Bug
Bug
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →