Tera Raid Gothita Counters
Tera Raid Gothita 2-star Flying guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Gothita
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tickle
|
0 | ||||||||||||||||||||||
Psybeam
|
65 | ||||||||||||||||||||||
Torment
|
0 | ||||||||||||||||||||||
Pound
|
40 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Tyranitar
Tyranitar
Counters
Flying
|
R
I
W
|
134
Δ 84
Attack |
110 Δ 80
Defense
|
100 Δ 45
Sp.Def
|
Counters Flying
|
Great (4) | ||
| Bastiodon
Bastiodon
Counters
Flying
|
DLC 2 |
R
I
W
|
52
Δ 2
Attack |
168 Δ 138
Defense
|
138 Δ 83
Sp.Def
|
Counters Flying
|
Great (4) | |
| Probopass
Probopass
Counters
Flying
|
DLC 1 |
R
I
W
|
75
Δ 10
Sp.Att. |
145 Δ 115
Defense
|
150 Δ 95
Sp.Def
|
Counters Flying
|
Great (4) | |
| Spiritomb Spiritomb |
R
I
W
|
92
Δ 42
Attack |
108 Δ 78
Defense
|
108 Δ 53
Sp.Def
|
Great (4) | |||
| Shieldon
Shieldon
Counters
Flying
|
DLC 2 |
R
I
W
|
42
Δ -8
Attack |
118 Δ 88
Defense
|
88 Δ 33
Sp.Def
|
Counters Flying
|
Great (4) | |
| Sableye Sableye |
R
I
W
|
75
Δ 25
Attack |
75 Δ 45
Defense
|
65 Δ 10
Sp.Def
|
Great (4) | |||
| Kingambit Kingambit |
R
I
W
|
135
Δ 85
Attack |
120 Δ 90
Defense
|
85 Δ 30
Sp.Def
|
Great (3) | |||
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 85
Attack |
130 Δ 100
Defense
|
90 Δ 35
Sp.Def
|
Great (3) | ||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 100
Sp.Att. |
80 Δ 50
Defense
|
100 Δ 45
Sp.Def
|
Great (3) | ||
| Hoopa Hoopa | Home |
R
I
W
|
150
Δ 85
Sp.Att. |
60 Δ 30
Defense
|
130 Δ 75
Sp.Def
|
Great (3) | ||
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 57
Sp.Att. |
100 Δ 70
Defense
|
108 Δ 53
Sp.Def
|
Great (3) | ||
| Iron Boulder
Iron Boulder
Counters
Flying
|
DLC 2 |
R
I
W
|
120
Δ 70
Attack |
80 Δ 50
Defense
|
108 Δ 53
Sp.Def
|
Counters Flying
|
Great (3) | |
| Gholdengo Gholdengo |
R
I
W
|
133
Δ 68
Sp.Att. |
95 Δ 65
Defense
|
91 Δ 36
Sp.Def
|
Great (3) | |||
| Magnezone
Magnezone
Counters
Flying
|
R
I
W
|
130
Δ 65
Sp.Att. |
115 Δ 85
Defense
|
90 Δ 35
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Bronzong Bronzong |
R
I
W
|
89
Δ 39
Attack |
116 Δ 86
Defense
|
116 Δ 61
Sp.Def
|
Great (3) | |||
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 71
Sp.Att. |
95 Δ 65
Defense
|
103 Δ 48
Sp.Def
|
Great (3) | |||
| Bisharp Bisharp |
R
I
W
|
125
Δ 75
Attack |
100 Δ 70
Defense
|
70 Δ 15
Sp.Def
|
Great (3) | |||
| Sandslash (Alola)
Sandslash (Alola)
Counters
Flying
|
DLC 2 |
R
I
W
|
100
Δ 50
Attack |
120 Δ 90
Defense
|
65 Δ 10
Sp.Def
|
Counters Flying
|
Great (3) | |
| Chien-Pao
Chien-Pao
Counters
Flying
|
R
I
W
|
120
Δ 70
Attack |
80 Δ 50
Defense
|
65 Δ 10
Sp.Def
|
Counters Flying
|
Great (3) | ||
| Weavile
Weavile
Counters
Flying
|
R
I
W
|
120
Δ 70
Attack |
65 Δ 35
Defense
|
85 Δ 30
Sp.Def
|
Counters Flying
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Tickle
Torment
|
Magic Bounce |
Reflects status- changing moves. | Tickle
Torment
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
2 | Great | ||||
Ghost
Ghost
|
2 | Great | ||||
Rock
Rock
|
Counters Flying |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Electric
Electric
|
Counters Flying |
1 | Good | |||
Ice
Ice
|
Counters Flying |
1 | Good | |||
Psychic
Psychic
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Ground
Ground
|
-2 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Fighting
Fighting
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.