Tera Raid Gothorita Counters
Tera Raid Gothorita 3-star Fire guide with the best counters, builds, and strategies.
Select the Tera Type:
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Gothorita
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Psyshock
|
80 | ||||||||||||||||||||||
Hypnosis
|
0 | ||||||||||||||||||||||
Fake Tears
|
0 | ||||||||||||||||||||||
Shadow Ball
|
80 | ||||||||||||||||||||||
Reflect
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Ting-Lu
Ting-Lu
Counters
Fire
|
R
I
W
|
110
Δ 40
Attack |
80 Δ 5
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Tyranitar
Tyranitar
Counters
Fire
|
R
I
W
|
134
Δ 64
Attack |
100 Δ 25
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Greninja (Ash)
Greninja (Ash)
Counters
Fire
|
R
I
W
|
145
Δ 75
Attack |
71 Δ -4
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Krookodile
Krookodile
Counters
Fire
|
R
I
W
|
117
Δ 47
Attack |
70 Δ -5
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Honchkrow
Honchkrow
Insomnia
|
R
I
W
|
125
Δ 55
Attack |
52 Δ -23
Sp.Def
|
Great (4) | |||
| Samurott (Hisui)
Samurott (Hisui)
Counters
Fire
|
Home |
R
I
W
|
108
Δ 38
Attack |
65 Δ -10
Sp.Def
|
Counters Fire
|
Great (4) | |
| Greninja (Battle Bond)
Greninja (Battle Bond)
Counters
Fire
|
R
I
W
|
95
Δ 25
Attack |
71 Δ -4
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Greninja
Greninja
Counters
Fire
|
R
I
W
|
95
Δ 25
Attack |
71 Δ -4
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Crawdaunt
Crawdaunt
Counters
Fire
|
DLC 1 |
R
I
W
|
120
Δ 50
Attack |
55 Δ -20
Sp.Def
|
Counters Fire
|
Great (4) | |
| Murkrow
Murkrow
Insomnia
|
R
I
W
|
85
Δ 15
Attack |
42 Δ -33
Sp.Def
|
Great (4) | |||
| Krokorok
Krokorok
Counters
Fire
|
R
I
W
|
82
Δ 12
Attack |
45 Δ -30
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Sandile
Sandile
Counters
Fire
|
R
I
W
|
72
Δ 2
Attack |
35 Δ -40
Sp.Def
|
Counters Fire
|
Great (4) | ||
| Ursaluna
Ursaluna
Counters
Fire
|
Home |
R
I
W
|
140
Δ 70
Attack |
80 Δ 5
Sp.Def
|
Counters Fire
|
Great (3) | |
| Ursaluna
Ursaluna
Counters
Fire
Bulletproof
|
Home |
R
I
W
|
140
Δ 70
Attack |
80 Δ 5
Sp.Def
|
Counters Fire
|
Great (3) | |
| Roaring Moon Roaring Moon |
R
I
W
|
139
Δ 69
Attack |
101 Δ 26
Sp.Def
|
Great (3) | |||
| Meloetta Meloetta | Home |
R
I
W
|
128
Δ 43
Sp.Att. |
128 Δ 53
Sp.Def
|
Great (3) | ||
| Brute Bonnet Brute Bonnet |
R
I
W
|
127
Δ 57
Attack |
99 Δ 24
Sp.Def
|
Great (3) | |||
| Kingambit Kingambit |
R
I
W
|
135
Δ 65
Attack |
85 Δ 10
Sp.Def
|
Great (3) | |||
| Zarude Zarude | Home |
R
I
W
|
120
Δ 50
Attack |
95 Δ 20
Sp.Def
|
Great (3) | ||
| Muk (Alola) Muk (Alola) | DLC 1 |
R
I
W
|
105
Δ 35
Attack |
100 Δ 25
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Hypnosis
Fake Tears
Reflect
|
Insomnia |
Prevents the Pokémon from falling asleep. | Hypnosis
|
Magic Bounce |
Reflects status- changing moves. | Hypnosis
Fake Tears
|
Sweet Veil |
Prevents the Pokémon and its allies from falling asleep. | Hypnosis
|
Vital Spirit |
The Pokémon is full of vitality, and that prevents it from falling asleep. | Hypnosis
|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Shadow Ball
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
3 | Great | ||||
Normal
Normal
|
2 | Great | ||||
Ground
Ground
|
Counters Fire |
1 | Good | |||
Rock
Rock
|
Counters Fire |
1 | Good | |||
Water
Water
|
Counters Fire |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Steel
Steel
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Fire
Fire
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Ice
Ice
|
-1 | Bad | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Fighting
Fighting
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.