Tera Raid Grafaiai Counters

Tera Raid Grafaiai Rock guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Grafaiai
AffitiTag-Tagタギングル태깅구르

Normal
Poison

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Poison Jab
80
Slash
70
Taunt
0
Flatter
0
Toxic
0
Knock Off
65
Gunk Shot
120
Take Down
90
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Unburden
Raises Speed if a held item is used. Yes
Poison Touch
May poison targets when a Pokémon makes contact. Yes
Prankster

(Hidden Ability)
Gives priority to a status move. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45,90 63 95 65 80 72 110

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Tinkaton Tinkaton Counters
Rock
Own Tempo
R
I
W
75
Δ 10
Attack
77
Δ -18
Defense
Counters

Rock
Xcellent (6)
Tinkatuff Tinkatuff Counters
Rock
Own Tempo
R
I
W
55
Δ -10
Attack
55
Δ -40
Defense
Counters

Rock
Xcellent (6)
Kingambit Kingambit Counters
Rock
R
I
W
135
Δ 70
Attack
120
Δ 25
Defense
Counters

Rock
Xcellent (5)
Magearna Magearna Counters
Rock
Home
R
I
W
130
Δ 58
Sp.Att.
115
Δ 20
Defense
Counters

Rock
Xcellent (5)
Bisharp Bisharp Counters
Rock
R
I
W
125
Δ 60
Attack
100
Δ 5
Defense
Counters

Rock
Xcellent (5)
Bastiodon Bastiodon Counters
Rock
DLC 2
R
I
W
52
Δ -13
Attack
168
Δ 73
Defense
Counters

Rock
Xcellent (5)
Probopass Probopass Counters
Rock
DLC 1
R
I
W
75
Δ 3
Sp.Att.
145
Δ 50
Defense
Counters

Rock
Xcellent (5)
Lucario Lucario Counters
Rock
R
I
W
110
Δ 45
Attack
70
Δ -25
Defense
Counters

Rock
Xcellent (5)
Tinkaton Tinkaton Counters
Rock
R
I
W
75
Δ 10
Attack
77
Δ -18
Defense
Counters

Rock
Xcellent (5)
Klefki Klefki Counters
Rock
R
I
W
80
Δ 15
Attack
91
Δ -4
Defense
Counters

Rock
Xcellent (5)
Pawniard Pawniard Counters
Rock
R
I
W
85
Δ 20
Attack
70
Δ -25
Defense
Counters

Rock
Xcellent (5)
Shieldon Shieldon Counters
Rock
DLC 2
R
I
W
42
Δ -23
Attack
118
Δ 23
Defense
Counters

Rock
Xcellent (5)
Tinkatuff Tinkatuff Counters
Rock
R
I
W
55
Δ -10
Attack
55
Δ -40
Defense
Counters

Rock
Xcellent (5)
Rhyperior Rhyperior Counters
Rock
DLC 2
R
I
W
140
Δ 75
Attack
130
Δ 35
Defense
Counters

Rock
Great (4)
Dialga Dialga Counters
Rock
Home
R
I
W
150
Δ 78
Sp.Att.
120
Δ 25
Defense
Counters

Rock
Great (4)
Dialga (Origin) Dialga (Origin) Counters
Rock
Home
R
I
W
150
Δ 78
Sp.Att.
120
Δ 25
Defense
Counters

Rock
Great (4)
Rhydon Rhydon Counters
Rock
DLC 2
R
I
W
130
Δ 65
Attack
120
Δ 25
Defense
Counters

Rock
Great (4)
Archaludon Archaludon Counters
Rock
DLC 2
R
I
W
125
Δ 53
Sp.Att.
130
Δ 35
Defense
Counters

Rock
Great (4)
Golem Golem Counters
Rock
R
I
W
120
Δ 55
Attack
130
Δ 35
Defense
Counters

Rock
Great (4)
Iron Treads Iron Treads Counters
Rock
R
I
W
112
Δ 47
Attack
120
Δ 25
Defense
Counters

Rock
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Taunt
Flatter
Toxic
Magic Bounce
Reflects status- changing moves.
Taunt
Flatter
Toxic
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Flatter
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Flatter

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Steel
Steel
Counters
Rock
4 Great
Fighting
Fighting
Counters
Rock
2 Great
Ground
Ground
Counters
Rock
2 Great
Rock
Rock
2 Great
Dark
Dark
1 Good
Water
Water
Counters
Rock
1 Good
Bug
Bug
0 Neutral
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Ghost
Ghost
0 Neutral
Ice
Ice
0 Neutral
Poison
Poison
0 Neutral
Fire
Fire
-1 Bad
Flying
Flying
-1 Bad
Normal
Normal
-1 Bad
Fairy
Fairy
-2 Poor
Grass
Grass
Counters
Rock
-2 Poor
Psychic
Psychic
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →