Tera Raid Granbull Counters
Tera Raid Granbull 4-star Dark guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Granbull
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Play Rough
|
90 | ||||||||||||||||||||||
Bite
|
60 | ||||||||||||||||||||||
Growl
|
0 | ||||||||||||||||||||||
Thunder Fang
|
65 | ||||||||||||||||||||||
Charm
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Magearna
Magearna
Map
Counters
Dark
|
Home |
R
I
W
|
130
Δ 70
Sp.Att. |
115 Δ -5
Defense
|
Counters Dark
|
Great (3) | |
| Iron Treads Iron Treads Map |
R
I
W
|
112
Δ 37
Attack |
120 Δ 0
Defense
|
Great (3) | |||
| Excadrill Excadrill Map | DLC 1 |
R
I
W
|
135
Δ 60
Attack |
60 Δ -60
Defense
|
Great (3) | ||
| Hatterene
Hatterene
Map
Counters
Dark
Magic Bounce
|
R
I
W
|
136
Δ 76
Sp.Att. |
95 Δ -25
Defense
|
Counters Dark
|
Great (3) | ||
| Clodsire Clodsire Map |
R
I
W
|
75
Δ 0
Attack |
60 Δ -60
Defense
|
Great (3) | |||
| Fezandipiti
Fezandipiti
Map
Counters
Dark
|
DLC 1 |
R
I
W
|
91
Δ 16
Attack |
82 Δ -38
Defense
|
Counters Dark
|
Great (3) | |
| Camerupt Camerupt Map |
R
I
W
|
105
Δ 45
Sp.Att. |
70 Δ -50
Defense
|
Great (3) | |||
| Tinkaton
Tinkaton
Map
Counters
Dark
|
R
I
W
|
70
Δ 10
Sp.Att. |
77 Δ -43
Defense
|
Counters Dark
|
Great (3) | ||
| Klefki
Klefki
Map
Counters
Dark
|
R
I
W
|
80
Δ 20
Sp.Att. |
91 Δ -29
Defense
|
Counters Dark
|
Great (3) | ||
| Whimsicott
Whimsicott
Map
Counters
Dark
|
DLC 2 |
R
I
W
|
77
Δ 17
Sp.Att. |
85 Δ -35
Defense
|
Counters Dark
|
Great (3) | |
| Electrode (Hisui)
Electrode (Hisui)
Map
Soundproof
|
Home |
R
I
W
|
80
Δ 20
Sp.Att. |
70 Δ -50
Defense
|
Great (3) | ||
| Dedenne
Dedenne
Map
Counters
Dark
|
R
I
W
|
81
Δ 21
Sp.Att. |
57 Δ -63
Defense
|
Counters Dark
|
Great (3) | ||
| Groudon Groudon Map | Home |
R
I
W
|
150
Δ 75
Attack |
140 Δ 20
Defense
|
Great (2) | ||
| Rhyperior Rhyperior Map | DLC 2 |
R
I
W
|
140
Δ 65
Attack |
130 Δ 10
Defense
|
Great (2) | ||
| Rhyperior
Rhyperior
Map
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 65
Attack |
130 Δ 10
Defense
|
Great (2) | ||
| Ursaluna Ursaluna Map | Home |
R
I
W
|
140
Δ 65
Attack |
105 Δ -15
Defense
|
Great (2) | ||
| Rhydon Rhydon Map | DLC 2 |
R
I
W
|
130
Δ 55
Attack |
120 Δ 0
Defense
|
Great (2) | ||
| Rhydon
Rhydon
Map
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 55
Attack |
120 Δ 0
Defense
|
Great (2) | ||
| Heatran Heatran Map | Home |
R
I
W
|
130
Δ 70
Sp.Att. |
106 Δ -14
Defense
|
Great (2) | ||
| Hippowdon Hippowdon Map |
R
I
W
|
112
Δ 37
Attack |
118 Δ -2
Defense
|
Great (2) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Growl
Charm
|
Magic Bounce |
Reflects status- changing moves. | Growl
Charm
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Growl
|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Thunder Fang
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Thunder Fang
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Thunder Fang
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Dark |
2 | Great | |||
Ground
Ground
|
2 | Great | ||||
Bug
Bug
|
Counters Dark |
1 | Good | |||
Electric
Electric
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Grass
Grass
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Fighting
Fighting
|
Counters Dark |
-1 | Bad | |||
Dragon
Dragon
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor | ||||
Ghost
Ghost
|
-4 | Poor | ||||
Psychic
Psychic
|
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.