Tera Raid Granbull Counters

Tera Raid Granbull 4-star Electric guide with the best counters, builds, and strategies.

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Granbull
グランブル그랑블루布鲁皇

Fairy

Electric

Tera Raid Pokémon

Possible Attacks
Power Category
Play Rough
90
Bite
60
Growl
0
Thunder Fang
65
Charm
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Intimidate
Lowers the foe's Attack stat. Yes
Quick Feet
Boosts Speed if there is a status problem. Yes
Rattled

(Hidden Ability)
Bug, Ghost or Dark type moves scare it and boost its Speed. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 90 120 75 60 60 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Iron Treads Iron Treads Counters
Electric
R
I
W
112
Δ 37
Attack
120
Δ 0
Defense
Counters

Electric
Great (4)
Excadrill Excadrill Counters
Electric
DLC 1
R
I
W
135
Δ 60
Attack
60
Δ -60
Defense
Counters

Electric
Great (4)
Clodsire Clodsire Counters
Electric
R
I
W
75
Δ 0
Attack
60
Δ -60
Defense
Counters

Electric
Great (4)
Camerupt Camerupt Counters
Electric
R
I
W
105
Δ 45
Sp.Att.
70
Δ -50
Defense
Counters

Electric
Great (4)
Groudon Groudon Counters
Electric
Home
R
I
W
150
Δ 75
Attack
140
Δ 20
Defense
Counters

Electric
Great (3)
Rhyperior Rhyperior Counters
Electric
DLC 2
R
I
W
140
Δ 65
Attack
130
Δ 10
Defense
Counters

Electric
Great (3)
Rhyperior Rhyperior Counters
Electric
Lightning Rod
DLC 2
R
I
W
140
Δ 65
Attack
130
Δ 10
Defense
Counters

Electric
Great (3)
Ursaluna Ursaluna Counters
Electric
Home
R
I
W
140
Δ 65
Attack
105
Δ -15
Defense
Counters

Electric
Great (3)
Rhydon Rhydon Counters
Electric
DLC 2
R
I
W
130
Δ 55
Attack
120
Δ 0
Defense
Counters

Electric
Great (3)
Rhydon Rhydon Counters
Electric
Lightning Rod
DLC 2
R
I
W
130
Δ 55
Attack
120
Δ 0
Defense
Counters

Electric
Great (3)
Hippowdon Hippowdon Counters
Electric
R
I
W
112
Δ 37
Attack
118
Δ -2
Defense
Counters

Electric
Great (3)
Donphan Donphan Counters
Electric
R
I
W
120
Δ 45
Attack
120
Δ 0
Defense
Counters

Electric
Great (3)
Golem Golem Counters
Electric
R
I
W
120
Δ 45
Attack
130
Δ 10
Defense
Counters

Electric
Great (3)
Mudsdale Mudsdale Counters
Electric
R
I
W
125
Δ 50
Attack
100
Δ -20
Defense
Counters

Electric
Great (3)
Landorus (Therian) Landorus (Therian) Counters
Electric
Home
R
I
W
145
Δ 70
Attack
90
Δ -30
Defense
Counters

Electric
Great (3)
Mamoswine Mamoswine Counters
Electric
DLC 1
R
I
W
130
Δ 55
Attack
80
Δ -40
Defense
Counters

Electric
Great (3)
Sandy Shocks Sandy Shocks Counters
Electric
R
I
W
121
Δ 61
Sp.Att.
97
Δ -23
Defense
Counters

Electric
Great (3)
Landorus Landorus Counters
Electric
Home
R
I
W
115
Δ 55
Sp.Att.
90
Δ -30
Defense
Counters

Electric
Great (3)
Torterra Torterra Counters
Electric
DLC 1
R
I
W
109
Δ 34
Attack
105
Δ -15
Defense
Counters

Electric
Great (3)
Sandaconda Sandaconda Counters
Electric
R
I
W
107
Δ 32
Attack
125
Δ 5
Defense
Counters

Electric
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Growl
Charm
Magic Bounce
Reflects status- changing moves.
Growl
Charm
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Growl
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Fang
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Fang
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Fang

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ground
Ground
Counters
Electric
3 Great
Fairy
Fairy
1 Good
Fire
Fire
1 Good
Grass
Grass
1 Good
Poison
Poison
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Rock
Rock
0 Neutral
Steel
Steel
0 Neutral
Dark
Dark
-2 Poor
Dragon
Dragon
-2 Poor
Fighting
Fighting
-2 Poor
Ghost
Ghost
-3 Poor
Psychic
Psychic
-3 Poor
Water
Water
-3 Poor
Flying
Flying
-4 Poor

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What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →