Tera Raid Granbull Counters

Tera Raid Granbull 4-star Flying guide with the best counters, builds, and strategies.

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Granbull
グランブル그랑블루布鲁皇

Fairy

Flying

Tera Raid Pokémon

Possible Attacks
Power Category
Play Rough
90
Bite
60
Growl
0
Thunder Fang
65
Charm
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Intimidate
Lowers the foe's Attack stat. Yes
Quick Feet
Boosts Speed if there is a status problem. Yes
Rattled

(Hidden Ability)
Bug, Ghost or Dark type moves scare it and boost its Speed. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
45 90 120 75 60 60 45

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF Counter RSLT Result
Electrode (Hisui) Electrode (Hisui) Counters
Flying
Soundproof
Home
R
I
W
80
Δ 20
Sp.Att.
70
Δ -50
Defense
Counters

Flying
Great (4)
Rhyperior Rhyperior Counters
Flying
DLC 2
R
I
W
140
Δ 65
Attack
130
Δ 10
Defense
Counters

Flying
Great (3)
Rhyperior Rhyperior Counters
Flying
Lightning Rod
DLC 2
R
I
W
140
Δ 65
Attack
130
Δ 10
Defense
Counters

Flying
Great (3)
Rhydon Rhydon Counters
Flying
DLC 2
R
I
W
130
Δ 55
Attack
120
Δ 0
Defense
Counters

Flying
Great (3)
Rhydon Rhydon Counters
Flying
Lightning Rod
DLC 2
R
I
W
130
Δ 55
Attack
120
Δ 0
Defense
Counters

Flying
Great (3)
Magnezone Magnezone Counters
Flying
R
I
W
130
Δ 70
Sp.Att.
115
Δ -5
Defense
Counters

Flying
Great (3)
Golem Golem Counters
Flying
R
I
W
120
Δ 45
Attack
130
Δ 10
Defense
Counters

Flying
Great (3)
Iron Treads Iron Treads
R
I
W
112
Δ 37
Attack
120
Δ 0
Defense
Great (3)
Mamoswine Mamoswine Counters
Flying
DLC 1
R
I
W
130
Δ 55
Attack
80
Δ -40
Defense
Counters

Flying
Great (3)
Sandy Shocks Sandy Shocks Counters
Flying
R
I
W
121
Δ 61
Sp.Att.
97
Δ -23
Defense
Counters

Flying
Great (3)
Thundurus (Therian) Thundurus (Therian) Counters
Flying
Volt Absorb
Home
R
I
W
145
Δ 85
Sp.Att.
70
Δ -50
Defense
Counters

Flying
Great (3)
Excadrill Excadrill
DLC 1
R
I
W
135
Δ 60
Attack
60
Δ -60
Defense
Great (3)
Bastiodon Bastiodon Counters
Flying
Soundproof
DLC 2
R
I
W
47
Δ -13
Sp.Att.
168
Δ 48
Defense
Counters

Flying
Great (3)
Magneton Magneton Counters
Flying
R
I
W
120
Δ 60
Sp.Att.
95
Δ -25
Defense
Counters

Flying
Great (3)
Piloswine Piloswine Counters
Flying
DLC 1
R
I
W
100
Δ 25
Attack
80
Δ -40
Defense
Counters

Flying
Great (3)
Rotom (Heat) Rotom (Heat) Counters
Flying
R
I
W
105
Δ 45
Sp.Att.
107
Δ -13
Defense
Counters

Flying
Great (3)
Rotom (Mow) Rotom (Mow) Counters
Flying
R
I
W
105
Δ 45
Sp.Att.
107
Δ -13
Defense
Counters

Flying
Great (3)
Toxtricity Toxtricity Counters
Flying
R
I
W
114
Δ 54
Sp.Att.
70
Δ -50
Defense
Counters

Flying
Great (3)
Toxtricity (Low Key) Toxtricity (Low Key) Counters
Flying
R
I
W
114
Δ 54
Sp.Att.
70
Δ -50
Defense
Counters

Flying
Great (3)
Lanturn Lanturn Counters
Flying
Volt Absorb
DLC 1
R
I
W
76
Δ 16
Sp.Att.
58
Δ -62
Defense
Counters

Flying
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Growl
Charm
Magic Bounce
Reflects status- changing moves.
Growl
Charm
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Growl
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunder Fang
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunder Fang
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunder Fang

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Electric
Electric
Counters
Flying
2 Great
Fairy
Fairy
1 Good
Fire
Fire
1 Good
Ice
Ice
Counters
Flying
1 Good
Poison
Poison
1 Good
Rock
Rock
Counters
Flying
1 Good
Steel
Steel
1 Good
Grass
Grass
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Bug
Bug
-1 Bad
Dark
Dark
-2 Poor
Dragon
Dragon
-2 Poor
Fighting
Fighting
-3 Poor
Flying
Flying
-3 Poor
Ghost
Ghost
-3 Poor
Psychic
Psychic
-3 Poor
Water
Water
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →