Tera Raid Great Tusk Counters
Tera Raid Great Tusk 5-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Great Tusk
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close Combat
|
120 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Ice Spinner
|
80 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
Stomping Tantrum
|
75 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Basculegion
Basculegion
Map
Counters
Ground
|
Home |
R
I
W
|
112
Δ -19
Attack |
65 Δ -66
Defense
|
Counters Ground
|
Great (4) | |
| Bronzong
Bronzong
Map
Levitate
|
R
I
W
|
79
Δ 26
Sp.Att. |
116 Δ -15
Defense
|
Great (4) | |||
| Rotom (Wash)
Rotom (Wash)
Map
Counters
Ground
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
107 Δ -24
Defense
|
Counters Ground
|
Great (4) | ||
| Mismagius
Mismagius
Map
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
60 Δ -71
Defense
|
Great (4) | |||
| Rotom
Rotom
Map
Levitate
|
R
I
W
|
95
Δ 42
Sp.Att. |
77 Δ -54
Defense
|
Great (4) | |||
| Cresselia
Cresselia
Map
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
120 Δ -11
Defense
|
Great (3) | ||
| Slowbro
Slowbro
Map
Counters
Ground
|
R
I
W
|
100
Δ 47
Sp.Att. |
110 Δ -21
Defense
|
Counters Ground
|
Great (3) | ||
| Mesprit
Mesprit
Map
Levitate
|
Home |
R
I
W
|
105
Δ 52
Sp.Att. |
105 Δ -26
Defense
|
Great (3) | ||
| Uxie
Uxie
Map
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
130 Δ -1
Defense
|
Great (3) | ||
| Primarina
Primarina
Map
Counters
Ground
|
DLC 2 |
R
I
W
|
126
Δ 73
Sp.Att. |
74 Δ -57
Defense
|
Counters Ground
|
Great (3) | |
| Slowking
Slowking
Map
Counters
Ground
|
R
I
W
|
100
Δ 47
Sp.Att. |
80 Δ -51
Defense
|
Counters Ground
|
Great (3) | ||
| Azelf
Azelf
Map
Levitate
|
Home |
R
I
W
|
125
Δ 72
Sp.Att. |
70 Δ -61
Defense
|
Great (3) | ||
| Weezing
Weezing
Map
Levitate
|
DLC 1 |
R
I
W
|
85
Δ 32
Sp.Att. |
120 Δ -11
Defense
|
Great (3) | ||
| Urshifu (Rapid Strike)
Urshifu (Rapid Strike)
Map
Counters
Ground
|
Home |
R
I
W
|
130
Δ -1
Attack |
100 Δ -31
Defense
|
Counters Ground
|
Great (3) | |
| Poliwrath
Poliwrath
Map
Counters
Ground
|
DLC 1 |
R
I
W
|
95
Δ -36
Attack |
95 Δ -36
Defense
|
Counters Ground
|
Great (3) | |
| Quaquaval
Quaquaval
Map
Counters
Ground
|
R
I
W
|
120
Δ -11
Attack |
80 Δ -51
Defense
|
Counters Ground
|
Great (3) | ||
| Chimecho
Chimecho
Map
Levitate
|
DLC 1 |
R
I
W
|
95
Δ 42
Sp.Att. |
80 Δ -51
Defense
|
Great (3) | ||
| Veluza
Veluza
Map
Counters
Ground
|
R
I
W
|
102
Δ -29
Attack |
73 Δ -58
Defense
|
Counters Ground
|
Great (3) | ||
| Azumarill
Azumarill
Map
Counters
Ground
|
R
I
W
|
60
Δ 7
Sp.Att. |
80 Δ -51
Defense
|
Counters Ground
|
Great (3) | ||
| Annihilape Annihilape Map |
R
I
W
|
115
Δ -16
Attack |
80 Δ -51
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
Stomping Tantrum
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
Stomping Tantrum
|
Good as Gold |
Gives immunity to status moves. | Sunny Day
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Water
Water
|
Counters Ground |
2 | Great | |||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Psychic
Psychic
|
1 | Good | ||||
Bug
Bug
|
-1 | Bad | ||||
Grass
Grass
|
Counters Ground |
-1 | Bad | |||
Ground
Ground
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Ice
Ice
|
Counters Ground |
-4 | Poor | |||
Steel
Steel
|
-4 | Poor | ||||
Electric
Electric
|
-5 | Poor | ||||
Fire
Fire
|
-5 | Poor | ||||
Rock
Rock
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.