Tera Raid Great Tusk Counters
Tera Raid Great Tusk 5-star Poison guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Great Tusk
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close Combat
|
120 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Ice Spinner
|
80 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
Stomping Tantrum
|
75 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bronzong
Bronzong
Counters
Poison
Levitate
|
R
I
W
|
79
Δ 26
Sp.Att. |
116 Δ -15
Defense
|
Counters Poison
|
Xcellent (5) | ||
| Cresselia
Cresselia
Counters
Poison
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
120 Δ -11
Defense
|
Counters Poison
|
Great (4) | |
| Mesprit
Mesprit
Counters
Poison
Levitate
|
Home |
R
I
W
|
105
Δ 52
Sp.Att. |
105 Δ -26
Defense
|
Counters Poison
|
Great (4) | |
| Uxie
Uxie
Counters
Poison
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
130 Δ -1
Defense
|
Counters Poison
|
Great (4) | |
| Azelf
Azelf
Counters
Poison
Levitate
|
Home |
R
I
W
|
125
Δ 72
Sp.Att. |
70 Δ -61
Defense
|
Counters Poison
|
Great (4) | |
| Chimecho
Chimecho
Counters
Poison
Levitate
|
DLC 1 |
R
I
W
|
95
Δ 42
Sp.Att. |
80 Δ -51
Defense
|
Counters Poison
|
Great (4) | |
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
60 Δ -71
Defense
|
Great (4) | |||
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 42
Sp.Att. |
77 Δ -54
Defense
|
Great (4) | |||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Poison
|
Home |
R
I
W
|
165
Δ 112
Sp.Att. |
80 Δ -51
Defense
|
Counters Poison
|
Great (3) | |
| Slowbro
Slowbro
Counters
Poison
|
R
I
W
|
100
Δ 47
Sp.Att. |
110 Δ -21
Defense
|
Counters Poison
|
Great (3) | ||
| Hoopa
Hoopa
Counters
Poison
|
Home |
R
I
W
|
150
Δ 97
Sp.Att. |
60 Δ -71
Defense
|
Counters Poison
|
Great (3) | |
| Hatterene
Hatterene
Counters
Poison
|
R
I
W
|
136
Δ 83
Sp.Att. |
95 Δ -36
Defense
|
Counters Poison
|
Great (3) | ||
| Scream Tail
Scream Tail
Counters
Poison
|
R
I
W
|
65
Δ 12
Sp.Att. |
99 Δ -32
Defense
|
Counters Poison
|
Great (3) | ||
| Slowking
Slowking
Counters
Poison
|
R
I
W
|
100
Δ 47
Sp.Att. |
80 Δ -51
Defense
|
Counters Poison
|
Great (3) | ||
| Weezing
Weezing
Levitate
|
DLC 1 |
R
I
W
|
85
Δ 32
Sp.Att. |
120 Δ -11
Defense
|
Great (3) | ||
| Basculegion Basculegion | Home |
R
I
W
|
112
Δ -19
Attack |
65 Δ -66
Defense
|
Great (3) | ||
| Rotom (Wash)
Rotom (Wash)
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
107 Δ -24
Defense
|
Great (3) | |||
| Gardevoir
Gardevoir
Counters
Poison
|
R
I
W
|
125
Δ 72
Sp.Att. |
65 Δ -66
Defense
|
Counters Poison
|
Great (3) | ||
| Veluza
Veluza
Counters
Poison
|
R
I
W
|
102
Δ -29
Attack |
73 Δ -58
Defense
|
Counters Poison
|
Great (3) | ||
| Annihilape Annihilape |
R
I
W
|
115
Δ -16
Attack |
80 Δ -51
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
Stomping Tantrum
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
Stomping Tantrum
|
Good as Gold |
Gives immunity to status moves. | Sunny Day
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Psychic
Psychic
|
Counters Poison |
2 | Great | |||
Water
Water
|
1 | Good | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ground
Ground
|
Counters Poison |
-1 | Bad | |||
Bug
Bug
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Steel
Steel
|
-4 | Poor | ||||
Fire
Fire
|
-5 | Poor | ||||
Ice
Ice
|
-5 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.