Tera Raid Great Tusk Counters
Tera Raid Great Tusk 5-star Steel guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Great Tusk
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close Combat
|
120 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Ice Spinner
|
80 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
Stomping Tantrum
|
75 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bronzong
Bronzong
Levitate
|
R
I
W
|
79
Δ 26
Sp.Att. |
116 Δ -15
Defense
|
Great (4) | |||
| Annihilape
Annihilape
Counters
Steel
|
R
I
W
|
115
Δ -16
Attack |
80 Δ -51
Defense
|
Counters Steel
|
Great (4) | ||
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
60 Δ -71
Defense
|
Great (4) | |||
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 42
Sp.Att. |
77 Δ -54
Defense
|
Great (4) | |||
| Cresselia
Cresselia
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
120 Δ -11
Defense
|
Great (3) | ||
| Mesprit
Mesprit
Levitate
|
Home |
R
I
W
|
105
Δ 52
Sp.Att. |
105 Δ -26
Defense
|
Great (3) | ||
| Iron Valiant
Iron Valiant
Counters
Steel
|
R
I
W
|
120
Δ 67
Sp.Att. |
90 Δ -41
Defense
|
Counters Steel
|
Great (3) | ||
| Uxie
Uxie
Levitate
|
Home |
R
I
W
|
75
Δ 22
Sp.Att. |
130 Δ -1
Defense
|
Great (3) | ||
| Azelf
Azelf
Levitate
|
Home |
R
I
W
|
125
Δ 72
Sp.Att. |
70 Δ -61
Defense
|
Great (3) | ||
| Weezing
Weezing
Levitate
|
DLC 1 |
R
I
W
|
85
Δ 32
Sp.Att. |
120 Δ -11
Defense
|
Great (3) | ||
| Basculegion Basculegion | Home |
R
I
W
|
112
Δ -19
Attack |
65 Δ -66
Defense
|
Great (3) | ||
| Urshifu (Rapid Strike)
Urshifu (Rapid Strike)
Counters
Steel
|
Home |
R
I
W
|
130
Δ -1
Attack |
100 Δ -31
Defense
|
Counters Steel
|
Great (3) | |
| Rotom (Wash)
Rotom (Wash)
Levitate
|
R
I
W
|
105
Δ 52
Sp.Att. |
107 Δ -24
Defense
|
Great (3) | |||
| Poliwrath
Poliwrath
Counters
Steel
|
DLC 1 |
R
I
W
|
95
Δ -36
Attack |
95 Δ -36
Defense
|
Counters Steel
|
Great (3) | |
| Quaquaval
Quaquaval
Counters
Steel
|
R
I
W
|
120
Δ -11
Attack |
80 Δ -51
Defense
|
Counters Steel
|
Great (3) | ||
| Chimecho
Chimecho
Levitate
|
DLC 1 |
R
I
W
|
95
Δ 42
Sp.Att. |
80 Δ -51
Defense
|
Great (3) | ||
| Slither Wing
Slither Wing
Counters
Steel
|
R
I
W
|
135
Δ 4
Attack |
79 Δ -52
Defense
|
Counters Steel
|
Great (3) | ||
| Calyrex (Shadow) Calyrex (Shadow) | Home |
R
I
W
|
165
Δ 112
Sp.Att. |
80 Δ -51
Defense
|
Great (2) | ||
| Slowbro Slowbro |
R
I
W
|
100
Δ 47
Sp.Att. |
110 Δ -21
Defense
|
Great (2) | |||
| Spectrier Spectrier | Home |
R
I
W
|
145
Δ 92
Sp.Att. |
60 Δ -71
Defense
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
Stomping Tantrum
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
Stomping Tantrum
|
Good as Gold |
Gives immunity to status moves. | Sunny Day
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fighting
Fighting
|
Counters Steel |
2 | Great | |||
Ghost
Ghost
|
2 | Great | ||||
Water
Water
|
1 | Good | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Ground
Ground
|
Counters Steel |
-1 | Bad | |||
Bug
Bug
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Dragon
Dragon
|
-4 | Poor | ||||
Fire
Fire
|
Counters Steel |
-4 | Poor | |||
Flying
Flying
|
-4 | Poor | ||||
Normal
Normal
|
-4 | Poor | ||||
Poison
Poison
|
-4 | Poor | ||||
Steel
Steel
|
-5 | Poor | ||||
Ice
Ice
|
-6 | Poor | ||||
Rock
Rock
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.