Tera Raid Growlithe Counters
Tera Raid Growlithe 2-star Electric guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Growlithe
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flame Wheel
|
60 | ||||||||||||||||||||||
Bite
|
60 | ||||||||||||||||||||||
Howl
|
0 | ||||||||||||||||||||||
Retaliate
|
70 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Rhyperior
Rhyperior
Counters
Electric
|
DLC 2 |
R
I
W
|
140
Δ 95
Attack |
130 Δ 60
Defense
|
Counters Electric
|
Great (3) | |
| Rhydon
Rhydon
Counters
Electric
|
DLC 2 |
R
I
W
|
130
Δ 85
Attack |
120 Δ 50
Defense
|
Counters Electric
|
Great (3) | |
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 89
Attack |
110 Δ 40
Defense
|
Great (3) | |||
| Golem
Golem
Counters
Electric
|
R
I
W
|
120
Δ 75
Attack |
130 Δ 60
Defense
|
Counters Electric
|
Great (3) | ||
| Kommo-o
Kommo-o
Soundproof
|
DLC 1 |
R
I
W
|
110
Δ 65
Attack |
125 Δ 55
Defense
|
Great (3) | ||
| Diancie Diancie | Home |
R
I
W
|
100
Δ 55
Attack |
150 Δ 80
Defense
|
Great (3) | ||
| Drednaw Drednaw |
R
I
W
|
115
Δ 70
Attack |
90 Δ 20
Defense
|
Great (3) | |||
| Bastiodon
Bastiodon
Soundproof
|
DLC 2 |
R
I
W
|
52
Δ 7
Attack |
168 Δ 98
Defense
|
Great (3) | ||
| Graveler
Graveler
Counters
Electric
|
DLC 1 |
R
I
W
|
95
Δ 50
Attack |
115 Δ 45
Defense
|
Counters Electric
|
Great (3) | |
| Rhyhorn
Rhyhorn
Counters
Electric
|
DLC 2 |
R
I
W
|
85
Δ 40
Attack |
95 Δ 25
Defense
|
Counters Electric
|
Great (3) | |
| Dachsbun
Dachsbun
Well-Baked Body
|
R
I
W
|
80
Δ 35
Attack |
115 Δ 45
Defense
|
Great (3) | |||
| Carbink Carbink | Home |
R
I
W
|
50
Δ 5
Attack |
150 Δ 80
Defense
|
Great (3) | ||
| Pupitar
Pupitar
Counters
Electric
|
R
I
W
|
84
Δ 39
Attack |
70 Δ 0
Defense
|
Counters Electric
|
Great (3) | ||
| Geodude
Geodude
Counters
Electric
|
DLC 1 |
R
I
W
|
80
Δ 35
Attack |
100 Δ 30
Defense
|
Counters Electric
|
Great (3) | |
| Hakamo-o
Hakamo-o
Soundproof
|
DLC 1 |
R
I
W
|
75
Δ 30
Attack |
90 Δ 20
Defense
|
Great (3) | ||
| Shieldon
Shieldon
Soundproof
|
DLC 2 |
R
I
W
|
42
Δ -3
Attack |
118 Δ 48
Defense
|
Great (3) | ||
| Larvitar
Larvitar
Counters
Electric
|
R
I
W
|
64
Δ 19
Attack |
50 Δ -20
Defense
|
Counters Electric
|
Great (3) | ||
| Rolycoly
Rolycoly
Flash Fire
|
R
I
W
|
40
Δ -5
Attack |
50 Δ -20
Defense
|
Great (3) | |||
| Ting-Lu
Ting-Lu
Counters
Electric
|
R
I
W
|
110
Δ 65
Attack |
125 Δ 55
Defense
|
Counters Electric
|
Great (2) | ||
| Great Tusk
Great Tusk
Counters
Electric
|
R
I
W
|
131
Δ 86
Attack |
131 Δ 61
Defense
|
Counters Electric
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Flame Wheel
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Flame Wheel
|
Good as Gold |
Gives immunity to status moves. | Howl
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Howl
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Rock
Rock
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Ground
Ground
|
Counters Electric |
1 | Good | |||
Water
Water
|
1 | Good | ||||
Fire
Fire
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Flying
Flying
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Bug
Bug
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.