Tera Raid Growlithe Counters
Tera Raid Growlithe 2-star Poison guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Growlithe
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flame Wheel
|
60 | ||||||||||||||||||||||
Bite
|
60 | ||||||||||||||||||||||
Howl
|
0 | ||||||||||||||||||||||
Retaliate
|
70 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Rhyperior
Rhyperior
Counters
Poison
|
DLC 2 |
R
I
W
|
140
Δ 95
Attack |
130 Δ 60
Defense
|
Counters Poison
|
Great (3) | |
| Rhydon
Rhydon
Counters
Poison
|
DLC 2 |
R
I
W
|
130
Δ 85
Attack |
120 Δ 50
Defense
|
Counters Poison
|
Great (3) | |
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 89
Attack |
110 Δ 40
Defense
|
Great (3) | |||
| Golem
Golem
Counters
Poison
|
R
I
W
|
120
Δ 75
Attack |
130 Δ 60
Defense
|
Counters Poison
|
Great (3) | ||
| Kommo-o
Kommo-o
Soundproof
|
DLC 1 |
R
I
W
|
110
Δ 65
Attack |
125 Δ 55
Defense
|
Great (3) | ||
| Diancie Diancie | Home |
R
I
W
|
100
Δ 55
Attack |
150 Δ 80
Defense
|
Great (3) | ||
| Drednaw Drednaw |
R
I
W
|
115
Δ 70
Attack |
90 Δ 20
Defense
|
Great (3) | |||
| Bastiodon
Bastiodon
Soundproof
|
DLC 2 |
R
I
W
|
52
Δ 7
Attack |
168 Δ 98
Defense
|
Great (3) | ||
| Graveler
Graveler
Counters
Poison
|
DLC 1 |
R
I
W
|
95
Δ 50
Attack |
115 Δ 45
Defense
|
Counters Poison
|
Great (3) | |
| Rhyhorn
Rhyhorn
Counters
Poison
|
DLC 2 |
R
I
W
|
85
Δ 40
Attack |
95 Δ 25
Defense
|
Counters Poison
|
Great (3) | |
| Dachsbun
Dachsbun
Well-Baked Body
|
R
I
W
|
80
Δ 35
Attack |
115 Δ 45
Defense
|
Great (3) | |||
| Carbink Carbink | Home |
R
I
W
|
50
Δ 5
Attack |
150 Δ 80
Defense
|
Great (3) | ||
| Pupitar
Pupitar
Counters
Poison
|
R
I
W
|
84
Δ 39
Attack |
70 Δ 0
Defense
|
Counters Poison
|
Great (3) | ||
| Geodude
Geodude
Counters
Poison
|
DLC 1 |
R
I
W
|
80
Δ 35
Attack |
100 Δ 30
Defense
|
Counters Poison
|
Great (3) | |
| Hakamo-o
Hakamo-o
Soundproof
|
DLC 1 |
R
I
W
|
75
Δ 30
Attack |
90 Δ 20
Defense
|
Great (3) | ||
| Shieldon
Shieldon
Soundproof
|
DLC 2 |
R
I
W
|
42
Δ -3
Attack |
118 Δ 48
Defense
|
Great (3) | ||
| Larvitar
Larvitar
Counters
Poison
|
R
I
W
|
64
Δ 19
Attack |
50 Δ -20
Defense
|
Counters Poison
|
Great (3) | ||
| Rolycoly
Rolycoly
Flash Fire
|
R
I
W
|
40
Δ -5
Attack |
50 Δ -20
Defense
|
Great (3) | |||
| Ting-Lu
Ting-Lu
Counters
Poison
|
R
I
W
|
110
Δ 65
Attack |
125 Δ 55
Defense
|
Counters Poison
|
Great (2) | ||
| Great Tusk
Great Tusk
Counters
Poison
|
R
I
W
|
131
Δ 86
Attack |
131 Δ 61
Defense
|
Counters Poison
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Flame Wheel
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Flame Wheel
|
Good as Gold |
Gives immunity to status moves. | Howl
|
Soundproof |
Soundproofing gives the Pokémon full immunity to all sound-based moves. | Howl
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Rock
Rock
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Ground
Ground
|
Counters Poison |
1 | Good | |||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Psychic
Psychic
|
Counters Poison |
-2 | Poor | |||
Steel
Steel
|
-2 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Bug
Bug
|
-4 | Poor | ||||
Grass
Grass
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.