Tera Raid Grubbin Counters
Tera Raid Grubbin 1-star Electric guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Grubbin
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vise Grip
|
55 | ||||||||||||||||||||||
Mud-Slap
|
20 | ||||||||||||||||||||||
String Shot
|
0 | ||||||||||||||||||||||
Bug Bite
|
60 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Drifblim Drifblim |
R
I
W
|
90
Δ 45
Sp.Att. |
44 Δ -18
Defense
|
54 Δ -1
Sp.Def
|
Xcellent (6) | |||
| Oricorio (Sensu) Oricorio (Sensu) |
R
I
W
|
98
Δ 53
Sp.Att. |
70 Δ 8
Defense
|
70 Δ 15
Sp.Def
|
Xcellent (6) | |||
| Haunter
Haunter
Levitate
|
R
I
W
|
115
Δ 70
Sp.Att. |
45 Δ -17
Defense
|
55 Δ 0
Sp.Def
|
Xcellent (6) | |||
| Drifloon Drifloon |
R
I
W
|
60
Δ 15
Sp.Att. |
34 Δ -28
Defense
|
44 Δ -11
Sp.Def
|
Xcellent (6) | |||
| Gastly
Gastly
Levitate
|
R
I
W
|
100
Δ 55
Sp.Att. |
30 Δ -32
Defense
|
35 Δ -20
Sp.Def
|
Xcellent (6) | |||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 75
Attack |
100 Δ 38
Defense
|
100 Δ 45
Sp.Def
|
Xcellent (5) | ||
| Corviknight Corviknight |
R
I
W
|
87
Δ 42
Attack |
105 Δ 43
Defense
|
85 Δ 30
Sp.Def
|
Xcellent (5) | |||
| Skarmory Skarmory | DLC 2 |
R
I
W
|
80
Δ 35
Attack |
140 Δ 78
Defense
|
70 Δ 15
Sp.Def
|
Xcellent (5) | ||
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 60
Sp.Att. |
60 Δ -2
Defense
|
105 Δ 50
Sp.Def
|
Xcellent (5) | |||
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 50
Sp.Att. |
77 Δ 15
Defense
|
77 Δ 22
Sp.Def
|
Xcellent (5) | |||
| Misdreavus
Misdreavus
Levitate
|
R
I
W
|
85
Δ 40
Sp.Att. |
60 Δ -2
Defense
|
85 Δ 30
Sp.Def
|
Xcellent (5) | |||
| Duskull
Duskull
Levitate
|
DLC 1 |
R
I
W
|
40
Δ -5
Attack |
90 Δ 28
Defense
|
90 Δ 35
Sp.Def
|
Xcellent (5) | ||
| Enamorus (Therian) Enamorus (Therian) | Home |
R
I
W
|
135
Δ 90
Sp.Att. |
110 Δ 48
Defense
|
100 Δ 45
Sp.Def
|
Great (4) | ||
| Landorus (Therian)
Landorus (Therian)
Counters
Electric
|
Home |
R
I
W
|
145
Δ 100
Attack |
90 Δ 28
Defense
|
80 Δ 25
Sp.Def
|
Counters Electric
|
Great (4) | |
| Annihilape Annihilape |
R
I
W
|
115
Δ 70
Attack |
80 Δ 18
Defense
|
90 Δ 35
Sp.Def
|
Great (4) | |||
| Zapdos (Galar) Zapdos (Galar) | Home |
R
I
W
|
125
Δ 80
Attack |
90 Δ 28
Defense
|
90 Δ 35
Sp.Def
|
Great (4) | ||
| Moltres Moltres | Home |
R
I
W
|
125
Δ 80
Sp.Att. |
90 Δ 28
Defense
|
85 Δ 30
Sp.Def
|
Great (4) | ||
| Landorus
Landorus
Counters
Electric
|
Home |
R
I
W
|
125
Δ 80
Attack |
90 Δ 28
Defense
|
80 Δ 25
Sp.Def
|
Counters Electric
|
Great (4) | |
| Flutter Mane Flutter Mane |
R
I
W
|
135
Δ 90
Sp.Att. |
55 Δ -7
Defense
|
135 Δ 80
Sp.Def
|
Great (4) | |||
| Golurk
Golurk
Counters
Electric
|
DLC 2 |
R
I
W
|
124
Δ 79
Attack |
80 Δ 18
Defense
|
80 Δ 25
Sp.Def
|
Counters Electric
|
Great (4) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Mud-Slap
|
Levitate |
Gives immunity to Ground type moves. | Mud-Slap
|
Good as Gold |
Gives immunity to status moves. | String Shot
|
Magic Bounce |
Reflects status- changing moves. | String Shot
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
3 | Great | ||||
Flying
Flying
|
2 | Great | ||||
Bug
Bug
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Ground
Ground
|
Counters Electric |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Fire
Fire
|
-2 | Poor | ||||
Grass
Grass
|
-2 | Poor | ||||
Poison
Poison
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Steel
Steel
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Electric
Electric
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.