Tera Raid Gurdurr Counters
Tera Raid Gurdurr 3-star Ghost guide with the best counters, builds, and strategies.
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Gurdurr
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Low Kick
|
0 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Scary Face
|
0 | ||||||||||||||||||||||
Slam
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Gholdengo
Gholdengo
Counters
Ghost
|
R
I
W
|
133
Δ 83
Sp.Att. |
95 Δ -10
Defense
|
Counters Ghost
|
Xcellent (6) | ||
| Palossand
Palossand
Counters
Ghost
|
R
I
W
|
100
Δ 50
Sp.Att. |
110 Δ 5
Defense
|
Counters Ghost
|
Xcellent (6) | ||
| Annihilape
Annihilape
Counters
Ghost
|
R
I
W
|
115
Δ 30
Attack |
80 Δ -25
Defense
|
Counters Ghost
|
Xcellent (6) | ||
| Golurk
Golurk
Counters
Ghost
|
DLC 2 |
R
I
W
|
124
Δ 39
Attack |
80 Δ -25
Defense
|
Counters Ghost
|
Xcellent (6) | |
| Sandygast
Sandygast
Counters
Ghost
|
R
I
W
|
70
Δ 20
Sp.Att. |
80 Δ -25
Defense
|
Counters Ghost
|
Xcellent (6) | ||
| Giratina
Giratina
Counters
Ghost
|
Home |
R
I
W
|
100
Δ 50
Sp.Att. |
120 Δ 15
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Giratina (Origin)
Giratina (Origin)
Counters
Ghost
|
Home |
R
I
W
|
120
Δ 70
Sp.Att. |
100 Δ -5
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Ghost
|
Home |
R
I
W
|
165
Δ 115
Sp.Att. |
80 Δ -25
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Pecharunt
Pecharunt
Counters
Ghost
|
DLC 2 |
R
I
W
|
88
Δ 38
Sp.Att. |
160 Δ 55
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Spectrier
Spectrier
Counters
Ghost
|
Home |
R
I
W
|
145
Δ 95
Sp.Att. |
60 Δ -45
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Sinistcha
Sinistcha
Counters
Ghost
|
DLC 1 |
R
I
W
|
121
Δ 71
Sp.Att. |
106 Δ 1
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Hoopa
Hoopa
Counters
Ghost
|
Home |
R
I
W
|
150
Δ 100
Sp.Att. |
60 Δ -45
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Basculegion
Basculegion
Counters
Ghost
|
Home |
R
I
W
|
112
Δ 27
Attack |
65 Δ -40
Defense
|
Counters Ghost
|
Xcellent (5) | |
| Dragapult
Dragapult
Counters
Ghost
|
R
I
W
|
120
Δ 35
Attack |
75 Δ -30
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Polteageist
Polteageist
Counters
Ghost
|
R
I
W
|
134
Δ 84
Sp.Att. |
65 Δ -40
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Decidueye
Decidueye
Counters
Ghost
|
R
I
W
|
100
Δ 50
Sp.Att. |
75 Δ -30
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Gengar
Gengar
Counters
Ghost
|
R
I
W
|
130
Δ 80
Sp.Att. |
60 Δ -45
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Spiritomb
Spiritomb
Counters
Ghost
|
R
I
W
|
92
Δ 42
Sp.Att. |
108 Δ 3
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Flutter Mane
Flutter Mane
Counters
Ghost
|
R
I
W
|
135
Δ 85
Sp.Att. |
55 Δ -50
Defense
|
Counters Ghost
|
Xcellent (5) | ||
| Dusknoir
Dusknoir
Counters
Ghost
|
DLC 1 |
R
I
W
|
100
Δ 15
Attack |
135 Δ 30
Defense
|
Counters Ghost
|
Xcellent (5) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Scary Face
|
Magic Bounce |
Reflects status- changing moves. | Scary Face
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
Counters Ghost |
5 | Xcellent | |||
Fairy
Fairy
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Psychic
Psychic
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Fighting
Fighting
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Dark
Dark
|
Counters Ghost |
-2 | Poor | |||
Flying
Flying
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Normal
Normal
|
-5 | Poor | ||||
Ice
Ice
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.