Tera Raid Hattrem Counters
Tera Raid Hattrem 3-star Bug guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Hattrem
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dazzling Gleam
|
80 | ||||||||||||||||||||||
Brutal Swing
|
60 | ||||||||||||||||||||||
Psybeam
|
65 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Trick Room
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Bug
|
Home |
R
I
W
|
130
Δ 57
Sp.Att. |
106 Δ 66
Defense
|
106 Δ 20
Sp.Def
|
Counters Bug
|
Great (4) | |
| Incineroar
Incineroar
Counters
Bug
|
DLC 2 |
R
I
W
|
115
Δ 50
Attack |
90 Δ 50
Defense
|
90 Δ 4
Sp.Def
|
Counters Bug
|
Great (4) | |
| Chi-Yu
Chi-Yu
Counters
Bug
|
R
I
W
|
135
Δ 62
Sp.Att. |
80 Δ 40
Defense
|
120 Δ 34
Sp.Def
|
Counters Bug
|
Great (4) | ||
| Houndoom
Houndoom
Counters
Bug
|
R
I
W
|
110
Δ 37
Sp.Att. |
50 Δ 10
Defense
|
80 Δ -6
Sp.Def
|
Counters Bug
|
Great (4) | ||
| Houndour
Houndour
Counters
Bug
|
R
I
W
|
80
Δ 7
Sp.Att. |
30 Δ -10
Defense
|
50 Δ -36
Sp.Def
|
Counters Bug
|
Great (4) | ||
| Kingambit Kingambit |
R
I
W
|
135
Δ 70
Attack |
120 Δ 80
Defense
|
85 Δ -1
Sp.Def
|
Great (3) | |||
| Magearna Magearna | Home |
R
I
W
|
130
Δ 57
Sp.Att. |
115 Δ 75
Defense
|
115 Δ 29
Sp.Def
|
Great (3) | ||
| Probopass
Probopass
Counters
Bug
|
DLC 1 |
R
I
W
|
75
Δ 2
Sp.Att. |
145 Δ 105
Defense
|
150 Δ 64
Sp.Def
|
Counters Bug
|
Great (3) | |
| Bastiodon
Bastiodon
Counters
Bug
|
DLC 2 |
R
I
W
|
52
Δ -13
Attack |
168 Δ 128
Defense
|
138 Δ 52
Sp.Def
|
Counters Bug
|
Great (3) | |
| Muk (Alola) Muk (Alola) | DLC 1 |
R
I
W
|
105
Δ 40
Attack |
75 Δ 35
Defense
|
100 Δ 14
Sp.Def
|
Great (3) | ||
| Muk (Alola) Muk (Alola) | Home |
R
I
W
|
105
Δ 40
Attack |
75 Δ 35
Defense
|
100 Δ 14
Sp.Def
|
Great (3) | ||
| Corviknight
Corviknight
Counters
Bug
|
R
I
W
|
87
Δ 22
Attack |
105 Δ 65
Defense
|
85 Δ -1
Sp.Def
|
Counters Bug
|
Great (3) | ||
| Bisharp Bisharp |
R
I
W
|
125
Δ 60
Attack |
100 Δ 60
Defense
|
70 Δ -16
Sp.Def
|
Great (3) | |||
| Overqwil Overqwil | Home |
R
I
W
|
115
Δ 50
Attack |
95 Δ 55
Defense
|
65 Δ -21
Sp.Def
|
Great (3) | ||
| Skarmory
Skarmory
Counters
Bug
|
DLC 2 |
R
I
W
|
80
Δ 15
Attack |
140 Δ 100
Defense
|
70 Δ -16
Sp.Def
|
Counters Bug
|
Great (3) | |
| Tinkaton Tinkaton |
R
I
W
|
75
Δ 10
Attack |
77 Δ 37
Defense
|
105 Δ 19
Sp.Def
|
Great (3) | |||
| Skuntank Skuntank |
R
I
W
|
93
Δ 28
Attack |
67 Δ 27
Defense
|
61 Δ -25
Sp.Def
|
Great (3) | |||
| Klefki Klefki |
R
I
W
|
80
Δ 15
Attack |
91 Δ 51
Defense
|
87 Δ 1
Sp.Def
|
Great (3) | |||
| Qwilfish (Hisui) Qwilfish (Hisui) | Home |
R
I
W
|
95
Δ 30
Attack |
85 Δ 45
Defense
|
55 Δ -31
Sp.Def
|
Great (3) | ||
| Shieldon
Shieldon
Counters
Bug
|
DLC 2 |
R
I
W
|
42
Δ -23
Attack |
118 Δ 78
Defense
|
88 Δ 2
Sp.Def
|
Counters Bug
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Trick Room
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Bug |
2 | Great | |||
Steel
Steel
|
2 | Great | ||||
Fairy
Fairy
|
1 | Good | ||||
Flying
Flying
|
Counters Bug |
1 | Good | |||
Rock
Rock
|
Counters Bug |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Dark
Dark
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Grass
Grass
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Poison
Poison
|
-2 | Poor | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Fighting
Fighting
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.