Tera Raid Hippowdon Counters
Tera Raid Hippowdon 5-star Poison guide with the best counters, builds, and strategies.
Select the Tera Type:
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Hippowdon
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Earthquake
|
100 | ||||||||||||||||||||||
Yawn
|
0 | ||||||||||||||||||||||
Rock Slide
|
75 | ||||||||||||||||||||||
Body Slam
|
85 | ||||||||||||||||||||||
Stockpile
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Bronzong
Bronzong
Counters
Poison
Levitate
|
R
I
W
|
79
Δ 7
Sp.Att. |
116 Δ 4
Defense
|
Counters Poison
|
Xcellent (5) | ||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 48
Sp.Att. |
100 Δ -12
Defense
|
Great (4) | ||
| Palossand
Palossand
Counters
Poison
|
R
I
W
|
100
Δ 28
Sp.Att. |
110 Δ -2
Defense
|
Counters Poison
|
Great (4) | ||
| Orthworm
Orthworm
Earth Eater
|
R
I
W
|
85
Δ -33
Attack |
145 Δ 33
Defense
|
Great (4) | |||
| Golurk
Golurk
Counters
Poison
|
DLC 2 |
R
I
W
|
124
Δ 6
Attack |
80 Δ -32
Defense
|
Counters Poison
|
Great (4) | |
| Flygon
Flygon
Counters
Poison
Levitate
|
DLC 2 |
R
I
W
|
100
Δ -18
Attack |
80 Δ -32
Defense
|
Counters Poison
|
Great (4) | |
| Mismagius
Mismagius
Levitate
|
R
I
W
|
105
Δ 33
Sp.Att. |
60 Δ -52
Defense
|
Great (4) | |||
| Rotom
Rotom
Levitate
|
R
I
W
|
95
Δ 23
Sp.Att. |
77 Δ -35
Defense
|
Great (4) | |||
| Calyrex (Shadow)
Calyrex (Shadow)
Counters
Poison
|
Home |
R
I
W
|
165
Δ 93
Sp.Att. |
80 Δ -32
Defense
|
Counters Poison
|
Great (3) | |
| Great Tusk
Great Tusk
Counters
Poison
|
R
I
W
|
131
Δ 13
Attack |
131 Δ 19
Defense
|
Counters Poison
|
Great (3) | ||
| Great Tusk
Great Tusk
Counters
Poison
|
R
I
W
|
131
Δ 13
Attack |
131 Δ 19
Defense
|
Counters Poison
|
Great (3) | ||
| Cresselia
Cresselia
Counters
Poison
Levitate
|
Home |
R
I
W
|
75
Δ 3
Sp.Att. |
120 Δ 8
Defense
|
Counters Poison
|
Great (3) | |
| Sinistcha Sinistcha | DLC 1 |
R
I
W
|
121
Δ 49
Sp.Att. |
106 Δ -6
Defense
|
Great (3) | ||
| Landorus
Landorus
Counters
Poison
|
Home |
R
I
W
|
115
Δ 43
Sp.Att. |
90 Δ -22
Defense
|
Counters Poison
|
Great (3) | |
| Mesprit
Mesprit
Counters
Poison
Levitate
|
Home |
R
I
W
|
105
Δ 33
Sp.Att. |
105 Δ -7
Defense
|
Counters Poison
|
Great (3) | |
| Hoopa
Hoopa
Counters
Poison
|
Home |
R
I
W
|
150
Δ 78
Sp.Att. |
60 Δ -52
Defense
|
Counters Poison
|
Great (3) | |
| Landorus (Therian)
Landorus (Therian)
Counters
Poison
|
Home |
R
I
W
|
145
Δ 27
Attack |
90 Δ -22
Defense
|
Counters Poison
|
Great (3) | |
| Uxie
Uxie
Counters
Poison
Levitate
|
Home |
R
I
W
|
75
Δ 3
Sp.Att. |
130 Δ 18
Defense
|
Counters Poison
|
Great (3) | |
| Torterra
Torterra
Counters
Poison
|
DLC 1 |
R
I
W
|
109
Δ -9
Attack |
105 Δ -7
Defense
|
Counters Poison
|
Great (3) | |
| Azelf
Azelf
Counters
Poison
Levitate
|
Home |
R
I
W
|
125
Δ 53
Sp.Att. |
70 Δ -42
Defense
|
Counters Poison
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
|
Good as Gold |
Gives immunity to status moves. | Yawn
Stockpile
|
Magic Bounce |
Reflects status- changing moves. | Yawn
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ghost
Ghost
|
2 | Great | ||||
Ground
Ground
|
Counters Poison |
2 | Great | |||
Psychic
Psychic
|
Counters Poison |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Flying
Flying
|
-1 | Bad | ||||
Steel
Steel
|
-1 | Bad | ||||
Rock
Rock
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Electric
Electric
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Poison
Poison
|
-4 | Poor | ||||
Fire
Fire
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.