Tera Raid Horsea Counters
Tera Raid Horsea 1-star Dark guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Horsea
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Water Gun
|
40 | ||||||||||||||||||||||
Twister
|
40 | ||||||||||||||||||||||
Aurora Beam
|
65 | ||||||||||||||||||||||
Splash
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Primarina
Primarina
Counters
Dark
|
DLC 2 |
R
I
W
|
126
Δ 101
Sp.Att. |
116 Δ 46
Sp.Def
|
Counters Dark
|
Xcellent (5) | |
| Azumarill
Azumarill
Counters
Dark
|
R
I
W
|
60
Δ 35
Sp.Att. |
80 Δ 10
Sp.Def
|
Counters Dark
|
Xcellent (5) | ||
| Marill
Marill
Counters
Dark
|
R
I
W
|
20
Δ -5
Sp.Att. |
50 Δ -20
Sp.Def
|
Counters Dark
|
Xcellent (5) | ||
| Magearna
Magearna
Counters
Dark
|
Home |
R
I
W
|
130
Δ 105
Sp.Att. |
115 Δ 45
Sp.Def
|
Counters Dark
|
Great (4) | |
| Lapras
Lapras
Water Absorb
|
DLC 2 |
R
I
W
|
85
Δ 60
Sp.Att. |
95 Δ 25
Sp.Def
|
Great (4) | ||
| Volcanion
Volcanion
Water Absorb
|
Home |
R
I
W
|
130
Δ 105
Sp.Att. |
90 Δ 20
Sp.Def
|
Great (4) | ||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 86
Sp.Att. |
101 Δ 31
Sp.Def
|
Great (4) | ||
| Tinkaton
Tinkaton
Counters
Dark
|
R
I
W
|
70
Δ 45
Sp.Att. |
105 Δ 35
Sp.Def
|
Counters Dark
|
Great (4) | ||
| Ninetales (Alola)
Ninetales (Alola)
Counters
Dark
|
DLC 2 |
R
I
W
|
81
Δ 56
Sp.Att. |
100 Δ 30
Sp.Def
|
Counters Dark
|
Great (4) | |
| Poliwrath
Poliwrath
Counters
Dark
Water Absorb
|
DLC 1 |
R
I
W
|
95
Δ 25
Attack |
90 Δ 20
Sp.Def
|
Counters Dark
|
Great (4) | |
| Araquanid
Araquanid
Counters
Dark
Water Absorb
|
DLC 1 |
R
I
W
|
70
Δ 0
Attack |
132 Δ 62
Sp.Def
|
Counters Dark
|
Great (4) | |
| Klefki
Klefki
Counters
Dark
|
R
I
W
|
80
Δ 55
Sp.Att. |
87 Δ 17
Sp.Def
|
Counters Dark
|
Great (4) | ||
| Tinkatuff
Tinkatuff
Counters
Dark
|
R
I
W
|
45
Δ 20
Sp.Att. |
82 Δ 12
Sp.Def
|
Counters Dark
|
Great (4) | ||
| Dewpider
Dewpider
Counters
Dark
Water Absorb
|
DLC 1 |
R
I
W
|
40
Δ 15
Sp.Att. |
72 Δ 2
Sp.Def
|
Counters Dark
|
Great (4) | |
| Tinkatink
Tinkatink
Counters
Dark
|
R
I
W
|
35
Δ 10
Sp.Att. |
64 Δ -6
Sp.Def
|
Counters Dark
|
Great (4) | ||
| Florges
Florges
Counters
Dark
|
R
I
W
|
112
Δ 87
Sp.Att. |
154 Δ 84
Sp.Def
|
Counters Dark
|
Great (3) | ||
| Vaporeon
Vaporeon
Water Absorb
|
R
I
W
|
110
Δ 85
Sp.Att. |
95 Δ 25
Sp.Def
|
Great (3) | |||
| Sylveon
Sylveon
Counters
Dark
|
R
I
W
|
110
Δ 85
Sp.Att. |
130 Δ 60
Sp.Def
|
Counters Dark
|
Great (3) | ||
| Floette (Eternal)
Floette (Eternal)
Counters
Dark
|
R
I
W
|
125
Δ 100
Sp.Att. |
128 Δ 58
Sp.Def
|
Counters Dark
|
Great (3) | ||
| Flutter Mane
Flutter Mane
Counters
Dark
|
R
I
W
|
135
Δ 110
Sp.Att. |
135 Δ 65
Sp.Def
|
Counters Dark
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Water Gun
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Water Gun
|
Water Absorb |
Restores HP if hit by a Water-type move. | Water Gun
|
Good as Gold |
Gives immunity to status moves. | Splash
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Dark |
3 | Great | |||
Steel
Steel
|
2 | Great | ||||
Water
Water
|
2 | Great | ||||
Bug
Bug
|
Counters Dark |
1 | Good | |||
Fighting
Fighting
|
Counters Dark |
1 | Good | |||
Ice
Ice
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Dark
Dark
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Fire
Fire
|
-2 | Poor | ||||
Grass
Grass
|
-2 | Poor | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Dragon
Dragon
|
-5 | Poor | ||||
Ground
Ground
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.