Tera Raid Horsea Counters
Tera Raid Horsea 1-star Fighting guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Horsea
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Water Gun
|
40 | ||||||||||||||||||||||
Twister
|
40 | ||||||||||||||||||||||
Aurora Beam
|
65 | ||||||||||||||||||||||
Splash
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Primarina
Primarina
Counters
Fighting
|
DLC 2 |
R
I
W
|
126
Δ 101
Sp.Att. |
116 Δ 46
Sp.Def
|
Counters Fighting
|
Xcellent (5) | |
| Azumarill
Azumarill
Counters
Fighting
|
R
I
W
|
60
Δ 35
Sp.Att. |
80 Δ 10
Sp.Def
|
Counters Fighting
|
Xcellent (5) | ||
| Marill
Marill
Counters
Fighting
|
R
I
W
|
20
Δ -5
Sp.Att. |
50 Δ -20
Sp.Def
|
Counters Fighting
|
Xcellent (5) | ||
| Magearna
Magearna
Counters
Fighting
|
Home |
R
I
W
|
130
Δ 105
Sp.Att. |
115 Δ 45
Sp.Def
|
Counters Fighting
|
Great (4) | |
| Lapras
Lapras
Water Absorb
|
DLC 2 |
R
I
W
|
85
Δ 60
Sp.Att. |
95 Δ 25
Sp.Def
|
Great (4) | ||
| Volcanion
Volcanion
Water Absorb
|
Home |
R
I
W
|
130
Δ 105
Sp.Att. |
90 Δ 20
Sp.Def
|
Great (4) | ||
| Empoleon Empoleon | DLC 1 |
R
I
W
|
111
Δ 86
Sp.Att. |
101 Δ 31
Sp.Def
|
Great (4) | ||
| Tinkaton
Tinkaton
Counters
Fighting
|
R
I
W
|
70
Δ 45
Sp.Att. |
105 Δ 35
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Ninetales (Alola)
Ninetales (Alola)
Counters
Fighting
|
DLC 2 |
R
I
W
|
81
Δ 56
Sp.Att. |
100 Δ 30
Sp.Def
|
Counters Fighting
|
Great (4) | |
| Klefki
Klefki
Counters
Fighting
|
R
I
W
|
80
Δ 55
Sp.Att. |
87 Δ 17
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Tinkatuff
Tinkatuff
Counters
Fighting
|
R
I
W
|
45
Δ 20
Sp.Att. |
82 Δ 12
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Tinkatink
Tinkatink
Counters
Fighting
|
R
I
W
|
35
Δ 10
Sp.Att. |
64 Δ -6
Sp.Def
|
Counters Fighting
|
Great (4) | ||
| Florges
Florges
Counters
Fighting
|
R
I
W
|
112
Δ 87
Sp.Att. |
154 Δ 84
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Vaporeon
Vaporeon
Water Absorb
|
R
I
W
|
110
Δ 85
Sp.Att. |
95 Δ 25
Sp.Def
|
Great (3) | |||
| Sylveon
Sylveon
Counters
Fighting
|
R
I
W
|
110
Δ 85
Sp.Att. |
130 Δ 60
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Floette (Eternal)
Floette (Eternal)
Counters
Fighting
|
R
I
W
|
125
Δ 100
Sp.Att. |
128 Δ 58
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Flutter Mane
Flutter Mane
Counters
Fighting
|
R
I
W
|
135
Δ 110
Sp.Att. |
135 Δ 65
Sp.Def
|
Counters Fighting
|
Great (3) | ||
| Iron Crown
Iron Crown
Counters
Fighting
|
DLC 2 |
R
I
W
|
122
Δ 97
Sp.Att. |
108 Δ 38
Sp.Def
|
Counters Fighting
|
Great (3) | |
| Lapras Lapras | DLC 2 |
R
I
W
|
85
Δ 60
Sp.Att. |
95 Δ 25
Sp.Def
|
Great (3) | ||
| Gardevoir
Gardevoir
Counters
Fighting
|
R
I
W
|
125
Δ 100
Sp.Att. |
115 Δ 45
Sp.Def
|
Counters Fighting
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Water Gun
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Water Gun
|
Water Absorb |
Restores HP if hit by a Water-type move. | Water Gun
|
Good as Gold |
Gives immunity to status moves. | Splash
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
Counters Fighting |
3 | Great | |||
Steel
Steel
|
2 | Great | ||||
Water
Water
|
2 | Great | ||||
Ice
Ice
|
1 | Good | ||||
Psychic
Psychic
|
Counters Fighting |
1 | Good | |||
Electric
Electric
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Dark
Dark
|
-1 | Bad | ||||
Fire
Fire
|
-2 | Poor | ||||
Flying
Flying
|
Counters Fighting |
-2 | Poor | |||
Grass
Grass
|
-2 | Poor | ||||
Rock
Rock
|
-4 | Poor | ||||
Dragon
Dragon
|
-5 | Poor | ||||
Ground
Ground
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.