Tera Raid Houndoom Counters

Tera Raid Houndoom 5-star Bug guide with the best counters, builds, and strategies.

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Houndoom
HundemonDémolosseヘルガー헬가黑鲁加

Dark
Fire

Bug

Tera Raid Pokémon

Possible Attacks
Power Category
Flamethrower
90
Crunch
80
Taunt
0
Will-O-Wisp
0
Sunny Day
0
Howl
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Early Bird
The Pokémon awakens quickly from sleep. Yes
Flash Fire
It powers up Fire-type moves if it's hit by one. Yes
Unnerve

(Hidden Ability)
Makes the foe nervous and unable to eat Berries. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 75 90 50 110 80 95

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Diancie Diancie Counters
Bug
Home
R
I
W
100
Δ 50
Attack
150
Δ 60
Defense
150
Δ 40
Sp.Def
Counters

Bug
Great (3)
Tyranitar Tyranitar Counters
Bug
R
I
W
134
Δ 84
Attack
110
Δ 20
Defense
100
Δ -10
Sp.Def
Counters

Bug
Great (3)
Kommo-o Kommo-o
Soundproof
DLC 1
R
I
W
110
Δ 60
Attack
125
Δ 35
Defense
105
Δ -5
Sp.Def
Great (3)
Carbink Carbink Counters
Bug
Home
R
I
W
50
Δ 0
Attack
150
Δ 60
Defense
150
Δ 40
Sp.Def
Counters

Bug
Great (3)
Drednaw Drednaw Counters
Bug
R
I
W
115
Δ 65
Attack
90
Δ 0
Defense
68
Δ -42
Sp.Def
Counters

Bug
Great (3)
Dachsbun Dachsbun
Well-Baked Body
R
I
W
80
Δ 30
Attack
115
Δ 25
Defense
80
Δ -30
Sp.Def
Great (3)
Hakamo-o Hakamo-o
Soundproof
DLC 1
R
I
W
75
Δ 25
Attack
90
Δ 0
Defense
70
Δ -40
Sp.Def
Great (3)
Koraidon Koraidon
R
I
W
135
Δ 85
Attack
115
Δ 25
Defense
100
Δ -10
Sp.Def
Great (2)
Rhyperior Rhyperior Counters
Bug
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 40
Defense
55
Δ -55
Sp.Def
Counters

Bug
Great (2)
Rayquaza Rayquaza Counters
Bug
Home
R
I
W
150
Δ 100
Attack
90
Δ 0
Defense
90
Δ -20
Sp.Def
Counters

Bug
Great (2)
Palkia Palkia
Home
R
I
W
150
Δ 70
Sp.Att.
100
Δ 10
Defense
120
Δ 10
Sp.Def
Great (2)
Palkia (Origin) Palkia (Origin)
Home
R
I
W
150
Δ 70
Sp.Att.
100
Δ 10
Defense
120
Δ 10
Sp.Def
Great (2)
Iron Thorns Iron Thorns Counters
Bug
R
I
W
134
Δ 84
Attack
110
Δ 20
Defense
84
Δ -26
Sp.Def
Counters

Bug
Great (2)
Dragonite Dragonite Counters
Bug
R
I
W
134
Δ 84
Attack
95
Δ 5
Defense
100
Δ -10
Sp.Def
Counters

Bug
Great (2)
Garganacl Garganacl Counters
Bug
R
I
W
100
Δ 50
Attack
130
Δ 40
Defense
90
Δ -20
Sp.Def
Counters

Bug
Great (2)
Bastiodon Bastiodon Counters
Bug
Soundproof
DLC 2
R
I
W
52
Δ 2
Attack
168
Δ 78
Defense
138
Δ 28
Sp.Def
Counters

Bug
Great (2)
Roaring Moon Roaring Moon
R
I
W
139
Δ 89
Attack
71
Δ -19
Defense
101
Δ -9
Sp.Def
Great (2)
Kommo-o Kommo-o
DLC 1
R
I
W
110
Δ 60
Attack
125
Δ 35
Defense
105
Δ -5
Sp.Def
Great (2)
Rhydon Rhydon Counters
Bug
DLC 2
R
I
W
130
Δ 80
Attack
120
Δ 30
Defense
45
Δ -65
Sp.Def
Counters

Bug
Great (2)
Gyarados Gyarados Counters
Bug
R
I
W
125
Δ 75
Attack
79
Δ -11
Defense
100
Δ -10
Sp.Def
Counters

Bug
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Flamethrower
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Flamethrower
Good as Gold
Gives immunity to status moves.
Taunt
Will-O-Wisp
Sunny Day
Howl
Magic Bounce
Reflects status- changing moves.
Taunt
Will-O-Wisp
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Howl

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Rock
Rock
Counters
Bug
2 Great
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Flying
Flying
Counters
Bug
1 Good
Water
Water
1 Good
Electric
Electric
0 Neutral
Fighting
Fighting
0 Neutral
Fire
Fire
⚠️Houndoom is immune to
Fire
because of
Flash Fire
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Ground
Ground
-1 Bad
Bug
Bug
-3 Poor
Ghost
Ghost
-3 Poor
Ice
Ice
-3 Poor
Psychic
Psychic
-3 Poor
Steel
Steel
-3 Poor
Grass
Grass
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →