Tera Raid Houndour Counters
Tera Raid Houndour 2-star Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Houndour
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bite
|
60 | ||||||||||||||||||||||
Ember
|
40 | ||||||||||||||||||||||
Beat Up
|
0 | ||||||||||||||||||||||
Facade
|
70 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Diancie Diancie | Home |
R
I
W
|
100
Δ 70
Attack |
150 Δ 90
Defense
|
150 Δ 70
Sp.Def
|
Great (3) | ||
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 104
Attack |
110 Δ 50
Defense
|
100 Δ 20
Sp.Def
|
Great (3) | |||
| Carbink Carbink | Home |
R
I
W
|
50
Δ 20
Attack |
150 Δ 90
Defense
|
150 Δ 70
Sp.Def
|
Great (3) | ||
| Glimmora
Glimmora
Counters
Grass
|
R
I
W
|
130
Δ 80
Sp.Att. |
90 Δ 30
Defense
|
81 Δ 1
Sp.Def
|
Counters Grass
|
Great (3) | ||
| Drednaw Drednaw |
R
I
W
|
115
Δ 85
Attack |
90 Δ 30
Defense
|
68 Δ -12
Sp.Def
|
Great (3) | |||
| Dachsbun
Dachsbun
Well-Baked Body
|
R
I
W
|
80
Δ 50
Attack |
115 Δ 55
Defense
|
80 Δ 0
Sp.Def
|
Great (3) | |||
| Minior
Minior
Counters
Grass
|
DLC 1 |
R
I
W
|
60
Δ 30
Attack |
100 Δ 40
Defense
|
100 Δ 20
Sp.Def
|
Counters Grass
|
Great (3) | |
| Glimmet
Glimmet
Counters
Grass
|
R
I
W
|
105
Δ 55
Sp.Att. |
42 Δ -18
Defense
|
60 Δ -20
Sp.Def
|
Counters Grass
|
Great (3) | ||
| Rolycoly
Rolycoly
Flash Fire
|
R
I
W
|
40
Δ 10
Attack |
50 Δ -10
Defense
|
50 Δ -30
Sp.Def
|
Great (3) | |||
| Eternatus
Eternatus
Counters
Grass
|
Home |
R
I
W
|
145
Δ 95
Sp.Att. |
95 Δ 35
Defense
|
95 Δ 15
Sp.Def
|
Counters Grass
|
Great (2) | |
| Koraidon Koraidon |
R
I
W
|
135
Δ 105
Attack |
115 Δ 55
Defense
|
100 Δ 20
Sp.Def
|
Great (2) | |||
| Avalugg (Hisui)
Avalugg (Hisui)
Counters
Grass
|
Home |
R
I
W
|
127
Δ 97
Attack |
184 Δ 124
Defense
|
36 Δ -44
Sp.Def
|
Counters Grass
|
Great (2) | |
| Palkia Palkia | Home |
R
I
W
|
150
Δ 100
Sp.Att. |
100 Δ 40
Defense
|
120 Δ 40
Sp.Def
|
Great (2) | ||
| Palkia (Origin) Palkia (Origin) | Home |
R
I
W
|
150
Δ 100
Sp.Att. |
100 Δ 40
Defense
|
120 Δ 40
Sp.Def
|
Great (2) | ||
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 110
Attack |
130 Δ 70
Defense
|
55 Δ -25
Sp.Def
|
Great (2) | ||
| Rayquaza
Rayquaza
Counters
Grass
|
Home |
R
I
W
|
150
Δ 120
Attack |
90 Δ 30
Defense
|
90 Δ 10
Sp.Def
|
Counters Grass
|
Great (2) | |
| Iron Thorns Iron Thorns |
R
I
W
|
134
Δ 104
Attack |
110 Δ 50
Defense
|
84 Δ 4
Sp.Def
|
Great (2) | |||
| Dragonite
Dragonite
Counters
Grass
|
R
I
W
|
134
Δ 104
Attack |
95 Δ 35
Defense
|
100 Δ 20
Sp.Def
|
Counters Grass
|
Great (2) | ||
| Garganacl Garganacl |
R
I
W
|
100
Δ 70
Attack |
130 Δ 70
Defense
|
90 Δ 10
Sp.Def
|
Great (2) | |||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
52
Δ 22
Attack |
168 Δ 108
Defense
|
138 Δ 58
Sp.Def
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Ember
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Ember
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Rock
Rock
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Flying
Flying
|
Counters Grass |
1 | Good | |||
Poison
Poison
|
Counters Grass |
1 | Good | |||
Fire
Fire
|
⚠️Houndour is immune to Fire because of Flash Fire |
0 | Neutral | |||
Normal
Normal
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Ground
Ground
|
-1 | Bad | ||||
Bug
Bug
|
Counters Grass |
-2 | Poor | |||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Steel
Steel
|
-2 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Grass
Grass
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.