Tera Raid Houndour Counters

Tera Raid Houndour 2-star Psychic guide with the best counters, builds, and strategies.

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Houndour
HundusterMalosseデルビル델빌戴鲁比

Dark
Fire

Psychic

Tera Raid Pokémon

Possible Attacks
Power Category
Bite
60
Ember
40
Beat Up
0
Facade
70
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Early Bird
The Pokémon awakens quickly from sleep. Yes
Flash Fire
It powers up Fire-type moves if it's hit by one. Yes
Unnerve

(Hidden Ability)
Makes the foe nervous and unable to eat Berries. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 45 60 30 80 50 65

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Tyranitar Tyranitar Counters
Psychic
R
I
W
134
Δ 104
Attack
110
Δ 50
Defense
100
Δ 20
Sp.Def
Counters

Psychic
Great (4)
Diancie Diancie
Home
R
I
W
100
Δ 70
Attack
150
Δ 90
Defense
150
Δ 70
Sp.Def
Great (3)
Roaring Moon Roaring Moon Counters
Psychic
R
I
W
139
Δ 109
Attack
71
Δ 11
Defense
101
Δ 21
Sp.Def
Counters

Psychic
Great (3)
Carbink Carbink
Home
R
I
W
50
Δ 20
Attack
150
Δ 90
Defense
150
Δ 70
Sp.Def
Great (3)
Annihilape Annihilape Counters
Psychic
R
I
W
115
Δ 85
Attack
80
Δ 20
Defense
90
Δ 10
Sp.Def
Counters

Psychic
Great (3)
Urshifu Urshifu Counters
Psychic
Home
R
I
W
130
Δ 100
Attack
100
Δ 40
Defense
60
Δ -20
Sp.Def
Counters

Psychic
Great (3)
Scrafty Scrafty Counters
Psychic
DLC 1
R
I
W
90
Δ 60
Attack
115
Δ 55
Defense
115
Δ 35
Sp.Def
Counters

Psychic
Great (3)
Hydreigon Hydreigon Counters
Psychic
R
I
W
125
Δ 75
Sp.Att.
90
Δ 30
Defense
90
Δ 10
Sp.Def
Counters

Psychic
Great (3)
Drednaw Drednaw
R
I
W
115
Δ 85
Attack
90
Δ 30
Defense
68
Δ -12
Sp.Def
Great (3)
Flutter Mane Flutter Mane Counters
Psychic
R
I
W
135
Δ 85
Sp.Att.
55
Δ -5
Defense
135
Δ 55
Sp.Def
Counters

Psychic
Great (3)
Spiritomb Spiritomb Counters
Psychic
R
I
W
92
Δ 62
Attack
108
Δ 48
Defense
108
Δ 28
Sp.Def
Counters

Psychic
Great (3)
Greninja (Ash) Greninja (Ash) Counters
Psychic
R
I
W
145
Δ 115
Attack
67
Δ 7
Defense
71
Δ -9
Sp.Def
Counters

Psychic
Great (3)
Grimmsnarl Grimmsnarl Counters
Psychic
R
I
W
120
Δ 90
Attack
65
Δ 5
Defense
75
Δ -5
Sp.Def
Counters

Psychic
Great (3)
Samurott (Hisui) Samurott (Hisui) Counters
Psychic
Home
R
I
W
108
Δ 78
Attack
80
Δ 20
Defense
65
Δ -15
Sp.Def
Counters

Psychic
Great (3)
Dachsbun Dachsbun
Well-Baked Body
R
I
W
80
Δ 50
Attack
115
Δ 55
Defense
80
Δ 0
Sp.Def
Great (3)
Mimikyu (Busted) Mimikyu (Busted) Counters
Psychic
R
I
W
90
Δ 60
Attack
80
Δ 20
Defense
105
Δ 25
Sp.Def
Counters

Psychic
Great (3)
Mimikyu Mimikyu Counters
Psychic
R
I
W
90
Δ 60
Attack
80
Δ 20
Defense
105
Δ 25
Sp.Def
Counters

Psychic
Great (3)
Mimikyu (Totem Busted) Mimikyu (Totem Busted) Counters
Psychic
R
I
W
90
Δ 60
Attack
80
Δ 20
Defense
105
Δ 25
Sp.Def
Counters

Psychic
Great (3)
Mimikyu (Totem Disguised) Mimikyu (Totem Disguised) Counters
Psychic
R
I
W
90
Δ 60
Attack
80
Δ 20
Defense
105
Δ 25
Sp.Def
Counters

Psychic
Great (3)
Crawdaunt Crawdaunt Counters
Psychic
DLC 1
R
I
W
120
Δ 90
Attack
85
Δ 25
Defense
55
Δ -25
Sp.Def
Counters

Psychic
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Ember
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Ember

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
Counters
Psychic
2 Great
Rock
Rock
2 Great
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Water
Water
1 Good
Electric
Electric
0 Neutral
Fighting
Fighting
0 Neutral
Fire
Fire
0 Neutral
Flying
Flying
0 Neutral
Ghost
Ghost
Counters
Psychic
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Poison
Poison
0 Neutral
Bug
Bug
Counters
Psychic
-2 Poor
Steel
Steel
-2 Poor
Grass
Grass
-3 Poor
Ice
Ice
-3 Poor
Psychic
Psychic
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →