Tera Raid Igglybuff Counters

Tera Raid Igglybuff 1-star Ice guide with the best counters, builds, and strategies.

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Igglybuff
FluffeluffToudoudouププリン푸푸린宝宝丁

Fairy
Normal

Ice

Tera Raid Pokémon

Possible Attacks
Power Category
Disarming Voice
40
Sweet Kiss
0
Draining Kiss
50
Icy Wind
55
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Cute Charm
Contact with the Pokémon may cause infatuation. Yes
Competitive
Sharply raises Special Attack when the Pokémon's stats are lowered. Yes
Friend Guard

(Hidden Ability)
Reduces damage done to allies. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 90 30 15 40 20 15

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Heatran Heatran Counters
Ice
Home
R
I
W
130
Δ 110
Sp.Att.
106
Δ 66
Sp.Def
Counters

Ice
Xcellent (5)
Salazzle (Totem) Salazzle (Totem) Counters
Ice
Oblivious
R
I
W
111
Δ 91
Sp.Att.
60
Δ 20
Sp.Def
Counters

Ice
Xcellent (5)
Salazzle Salazzle Counters
Ice
Oblivious
R
I
W
111
Δ 91
Sp.Att.
60
Δ 20
Sp.Def
Counters

Ice
Xcellent (5)
Salandit Salandit Counters
Ice
Oblivious
R
I
W
71
Δ 51
Sp.Att.
40
Δ 0
Sp.Def
Counters

Ice
Xcellent (5)
Iron Moth Iron Moth Counters
Ice
R
I
W
140
Δ 120
Sp.Att.
110
Δ 70
Sp.Def
Counters

Ice
Great (4)
Volcanion Volcanion Counters
Ice
Home
R
I
W
130
Δ 110
Sp.Att.
90
Δ 50
Sp.Def
Counters

Ice
Great (4)
Empoleon Empoleon Counters
Ice
DLC 1
R
I
W
111
Δ 91
Sp.Att.
101
Δ 61
Sp.Def
Counters

Ice
Great (4)
Revavroom Revavroom Counters
Ice
R
I
W
119
Δ 104
Attack
67
Δ 27
Sp.Def
Counters

Ice
Great (4)
Tinkaton Tinkaton Counters
Ice
Own Tempo
R
I
W
75
Δ 60
Attack
105
Δ 65
Sp.Def
Counters

Ice
Great (4)
Bastiodon Bastiodon Counters
Ice
Soundproof
DLC 2
R
I
W
52
Δ 37
Attack
138
Δ 98
Sp.Def
Counters

Ice
Great (4)
Sandslash (Alola) Sandslash (Alola) Counters
Ice
DLC 2
R
I
W
100
Δ 85
Attack
65
Δ 25
Sp.Def
Counters

Ice
Great (4)
Salazzle (Totem) Salazzle (Totem) Counters
Ice
R
I
W
111
Δ 91
Sp.Att.
60
Δ 20
Sp.Def
Counters

Ice
Great (4)
Salazzle Salazzle Counters
Ice
R
I
W
111
Δ 91
Sp.Att.
60
Δ 20
Sp.Def
Counters

Ice
Great (4)
Tinkatuff Tinkatuff Counters
Ice
Own Tempo
R
I
W
55
Δ 40
Attack
82
Δ 42
Sp.Def
Counters

Ice
Great (4)
Varoom Varoom Counters
Ice
R
I
W
70
Δ 55
Attack
45
Δ 5
Sp.Def
Counters

Ice
Great (4)
Sandshrew (Alola) Sandshrew (Alola) Counters
Ice
DLC 2
R
I
W
75
Δ 60
Attack
35
Δ -5
Sp.Def
Counters

Ice
Great (4)
Shieldon Shieldon Counters
Ice
Soundproof
DLC 2
R
I
W
42
Δ 27
Attack
88
Δ 48
Sp.Def
Counters

Ice
Great (4)
Tinkatink Tinkatink Counters
Ice
Own Tempo
R
I
W
45
Δ 30
Attack
64
Δ 24
Sp.Def
Counters

Ice
Great (4)
Salandit Salandit Counters
Ice
R
I
W
71
Δ 51
Sp.Att.
40
Δ 0
Sp.Def
Counters

Ice
Great (4)
Copperajah Copperajah Counters
Ice
R
I
W
130
Δ 115
Attack
69
Δ 29
Sp.Def
Counters

Ice
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Disarming Voice
Good as Gold
Gives immunity to status moves.
Sweet Kiss
Magic Bounce
Reflects status- changing moves.
Sweet Kiss
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Sweet Kiss
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Sweet Kiss

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fire
Fire
Counters
Ice
3 Great
Steel
Steel
Counters
Ice
3 Great
Poison
Poison
1 Good
Rock
Rock
Counters
Ice
1 Good
Water
Water
1 Good
Bug
Bug
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ghost
Ghost
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Psychic
Psychic
0 Neutral
Fighting
Fighting
Counters
Ice
-2 Poor
Dark
Dark
-3 Poor
Flying
Flying
-3 Poor
Grass
Grass
-3 Poor
Ground
Ground
-3 Poor
Dragon
Dragon
-6 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →