Tera Raid Illumise Counters

Tera Raid Illumise 2-star Fighting guide with the best counters, builds, and strategies.

Filter search by type

Select the Tera Type:

Select the Stars Count:


Illumise
Lumivoleイルミーゼ네오비트甜甜萤

Bug

Fighting

Tera Raid Pokémon

Possible Attacks
Power Category
Charm
0
Tackle
40
Struggle Bug
50
Quick Attack
40
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Oblivious
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. Yes
Tinted Lens
Powers up “not very effective” moves. Yes
Prankster

(Hidden Ability)
Gives priority to a status move. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
20 65 47 75 73 85 85

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Flutter Mane Flutter Mane Counters
Fighting
R
I
W
135
Δ 50
Sp.Att.
55
Δ 8
Defense
135
Δ 62
Sp.Def
Counters

Fighting
Xcellent (5)
Mimikyu (Busted) Mimikyu (Busted) Counters
Fighting
R
I
W
90
Δ 15
Attack
80
Δ 33
Defense
105
Δ 32
Sp.Def
Counters

Fighting
Xcellent (5)
Mimikyu Mimikyu Counters
Fighting
R
I
W
90
Δ 15
Attack
80
Δ 33
Defense
105
Δ 32
Sp.Def
Counters

Fighting
Xcellent (5)
Mimikyu (Totem Busted) Mimikyu (Totem Busted) Counters
Fighting
R
I
W
90
Δ 15
Attack
80
Δ 33
Defense
105
Δ 32
Sp.Def
Counters

Fighting
Xcellent (5)
Mimikyu (Totem Disguised) Mimikyu (Totem Disguised) Counters
Fighting
R
I
W
90
Δ 15
Attack
80
Δ 33
Defense
105
Δ 32
Sp.Def
Counters

Fighting
Xcellent (5)
Drifblim Drifblim Counters
Fighting
R
I
W
80
Δ 5
Attack
44
Δ -3
Defense
54
Δ -19
Sp.Def
Counters

Fighting
Xcellent (5)
Oricorio (Sensu) Oricorio (Sensu) Counters
Fighting
R
I
W
98
Δ 13
Sp.Att.
70
Δ 23
Defense
70
Δ -3
Sp.Def
Counters

Fighting
Xcellent (5)
Drifloon Drifloon Counters
Fighting
R
I
W
50
Δ -25
Attack
34
Δ -13
Defense
44
Δ -29
Sp.Def
Counters

Fighting
Xcellent (5)
Magearna Magearna Counters
Fighting
Home
R
I
W
130
Δ 45
Sp.Att.
115
Δ 68
Defense
115
Δ 42
Sp.Def
Counters

Fighting
Great (4)
Pecharunt Pecharunt
DLC 2
R
I
W
88
Δ 13
Attack
160
Δ 113
Defense
88
Δ 15
Sp.Def
Great (4)
Gholdengo Gholdengo
R
I
W
133
Δ 48
Sp.Att.
95
Δ 48
Defense
91
Δ 18
Sp.Def
Great (4)
Annihilape Annihilape
R
I
W
115
Δ 40
Attack
80
Δ 33
Defense
90
Δ 17
Sp.Def
Great (4)
Ceruledge Ceruledge
R
I
W
125
Δ 50
Attack
80
Δ 33
Defense
100
Δ 27
Sp.Def
Great (4)
Skeledirge Skeledirge
R
I
W
110
Δ 25
Sp.Att.
100
Δ 53
Defense
75
Δ 2
Sp.Def
Great (4)
Corviknight Corviknight Counters
Fighting
R
I
W
87
Δ 12
Attack
105
Δ 58
Defense
85
Δ 12
Sp.Def
Counters

Fighting
Great (4)
Chandelure Chandelure
DLC 1
R
I
W
145
Δ 60
Sp.Att.
90
Δ 43
Defense
90
Δ 17
Sp.Def
Great (4)
Skarmory Skarmory Counters
Fighting
DLC 2
R
I
W
80
Δ 5
Attack
140
Δ 93
Defense
70
Δ -3
Sp.Def
Counters

Fighting
Great (4)
Typhlosion (Hisui) Typhlosion (Hisui)
Home
R
I
W
119
Δ 34
Sp.Att.
78
Δ 31
Defense
85
Δ 12
Sp.Def
Great (4)
Tinkaton Tinkaton Counters
Fighting
R
I
W
75
Δ 0
Attack
77
Δ 30
Defense
105
Δ 32
Sp.Def
Counters

Fighting
Great (4)
Gengar Gengar
R
I
W
130
Δ 45
Sp.Att.
60
Δ 13
Defense
75
Δ 2
Sp.Def
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Charm
Magic Bounce
Reflects status- changing moves.
Charm
Psychic Surge
The Pokémon creates a Psychic Terrain when it enters a battle.
Quick Attack

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ghost
Ghost
3 Great
Fairy
Fairy
Counters
Fighting
2 Great
Flying
Flying
Counters
Fighting
2 Great
Steel
Steel
2 Great
Fighting
Fighting
1 Good
Fire
Fire
1 Good
Poison
Poison
1 Good
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Ground
Ground
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Rock
Rock
0 Neutral
Water
Water
0 Neutral
Bug
Bug
-1 Bad
Psychic
Psychic
Counters
Fighting
-2 Poor
Grass
Grass
-3 Poor
Dark
Dark
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →