Tera Raid Impidimp Counters
Tera Raid Impidimp 2-star Normal guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Impidimp
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bite
|
60 | ||||||||||||||||||||||
Flatter
|
0 | ||||||||||||||||||||||
Low Kick
|
0 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Iron Valiant
Iron Valiant
Counters
Normal
|
R
I
W
|
130
Δ 100
Attack |
90 Δ 45
Defense
|
Counters Normal
|
Great (4) | ||
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 96
Sp.Att. |
95 Δ 50
Defense
|
Great (4) | |||
| Okidogi
Okidogi
Counters
Normal
|
DLC 1 |
R
I
W
|
128
Δ 98
Attack |
115 Δ 70
Defense
|
Counters Normal
|
Great (3) | |
| Enamorus (Therian) Enamorus (Therian) | Home |
R
I
W
|
135
Δ 95
Sp.Att. |
110 Δ 65
Defense
|
Great (3) | ||
| Annihilape
Annihilape
Counters
Normal
|
R
I
W
|
115
Δ 85
Attack |
80 Δ 35
Defense
|
Counters Normal
|
Great (3) | ||
| Zapdos (Galar)
Zapdos (Galar)
Counters
Normal
|
Home |
R
I
W
|
125
Δ 95
Attack |
90 Δ 45
Defense
|
Counters Normal
|
Great (3) | |
| Slither Wing
Slither Wing
Counters
Normal
|
R
I
W
|
135
Δ 105
Attack |
79 Δ 34
Defense
|
Counters Normal
|
Great (3) | ||
| Heracross
Heracross
Counters
Normal
|
R
I
W
|
125
Δ 95
Attack |
75 Δ 30
Defense
|
Counters Normal
|
Great (3) | ||
| Flamigo
Flamigo
Counters
Normal
|
R
I
W
|
115
Δ 85
Attack |
74 Δ 29
Defense
|
Counters Normal
|
Great (3) | ||
| Sneasler
Sneasler
Counters
Normal
|
Home |
R
I
W
|
130
Δ 100
Attack |
60 Δ 15
Defense
|
Counters Normal
|
Great (3) | |
| Enamorus Enamorus | Home |
R
I
W
|
135
Δ 95
Sp.Att. |
70 Δ 25
Defense
|
Great (3) | ||
| Fezandipiti Fezandipiti | DLC 1 |
R
I
W
|
91
Δ 61
Attack |
82 Δ 37
Defense
|
Great (3) | ||
| Toxicroak
Toxicroak
Counters
Normal
|
R
I
W
|
106
Δ 76
Attack |
65 Δ 20
Defense
|
Counters Normal
|
Great (3) | ||
| Hawlucha
Hawlucha
Counters
Normal
|
R
I
W
|
92
Δ 62
Attack |
75 Δ 30
Defense
|
Counters Normal
|
Great (3) | ||
| Sneasel (Hisui)
Sneasel (Hisui)
Counters
Normal
|
Home |
R
I
W
|
95
Δ 65
Attack |
55 Δ 10
Defense
|
Counters Normal
|
Great (3) | |
| Ribombee Ribombee | DLC 1 |
R
I
W
|
95
Δ 55
Sp.Att. |
60 Δ 15
Defense
|
Great (3) | ||
| Fidough
Fidough
Own Tempo
|
R
I
W
|
55
Δ 25
Attack |
70 Δ 25
Defense
|
Great (3) | |||
| Croagunk
Croagunk
Counters
Normal
|
R
I
W
|
61
Δ 31
Attack |
40 Δ -5
Defense
|
Counters Normal
|
Great (3) | ||
| Cutiefly Cutiefly | DLC 1 |
R
I
W
|
45
Δ 15
Attack |
40 Δ -5
Defense
|
Great (3) | ||
| Iron Hands
Iron Hands
Counters
Normal
|
R
I
W
|
140
Δ 110
Attack |
108 Δ 63
Defense
|
Counters Normal
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Flatter
Taunt
|
Magic Bounce |
Reflects status- changing moves. | Flatter
Taunt
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Flatter
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Flatter
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fairy
Fairy
|
2 | Great | ||||
Fighting
Fighting
|
Counters Normal |
2 | Great | |||
Bug
Bug
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Dragon
Dragon
|
0 | Neutral | ||||
Electric
Electric
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Dark
Dark
|
-2 | Poor | ||||
Psychic
Psychic
|
-2 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Rock
Rock
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.