Incineroar - Tera Raid Counters

Find the best Counter Pokémon for a Tera Raid.

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Incineroar
Dark
Fire

Dark

Tera Raid Pokémon

Possible Attacks
Power Category
Flare Blitz
120
Darkest Lariat
85
Bulk Up
0
Iron Head
80
Snarl
55
Taunt
0
Earthquake
100
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Blaze
Powers up Fire-type moves in a pinch. No
Intimidate

(Hidden Ability)
Lowers the foe's Attack stat. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
100 95 115 90 80 90 60

Best Counter Pokémon

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Flash Fire
It powers up Fire-type moves if it's hit by one.
Flare Blitz
Well-Baked Body
Immune to Fire-type moves, and Defense is sharply boosted.
Flare Blitz
Bulletproof
Protects the Pokémon from ball and bomb moves.
Iron Head
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Snarl
Good as Gold
Gives immunity to status moves.
Taunt
Magic Bounce
Reflects status- changing moves.
Taunt
Earth Eater
Restores HP when hit by a Ground-type move.
Earthquake
Levitate
Gives immunity to Ground type moves.
Earthquake

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fighting
Fighting
Counters
Dark
2 Great
Flying
Flying
2 Great
Water
Water
2 Great
Dragon
Dragon
1 Good
Dark
Dark
0 Neutral
Ground
Ground
0 Neutral
Normal
Normal
0 Neutral
Bug
Bug
Counters
Dark
-1 Bad
Fairy
Fairy
Counters
Dark
-1 Bad
Fire
Fire
-1 Bad
Electric
Electric
-2 Poor
Grass
Grass
-2 Poor
Poison
Poison
-3 Poor
Ghost
Ghost
-4 Poor
Psychic
Psychic
-5 Poor
Rock
Rock
-5 Poor
Steel
Steel
-5 Poor
Ice
Ice
-6 Poor