Tera Raid Indeedee Counters

Tera Raid Indeedee Bug guide with the best counters, builds, and strategies.

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Indeedee
ServolWimessirイエッサン에써르爱管侍

Normal
Psychic

Bug

Tera Raid Pokémon

Possible Attacks
Power Category
Psychic
90
Encore
0
Body Slam
85
Shadow Ball
80
Psychic Terrain
0
Hyper Voice
90
Trick Room
0
Play Nice
0
Calm Mind
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Inner Focus
The Pokémon is protected from flinching. Yes
Synchronize
Passes a burn, poison, or paralysis to the foe. Yes
Psychic Surge

(Hidden Ability)
The Pokémon creates a Psychic Terrain when it enters a battle. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
35,75 60 65 55 105 95 95

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Tyranitar Tyranitar Counters
Bug
R
I
W
134
Δ 79
Attack
110
Δ 45
Defense
100
Δ -5
Sp.Def
Counters

Bug
Xcellent (5)
Bastiodon Bastiodon Counters
Bug
Soundproof
DLC 2
R
I
W
52
Δ -3
Attack
168
Δ 103
Defense
138
Δ 33
Sp.Def
Counters

Bug
Xcellent (5)
Shieldon Shieldon Counters
Bug
Soundproof
DLC 2
R
I
W
42
Δ -13
Attack
118
Δ 53
Defense
88
Δ -17
Sp.Def
Counters

Bug
Xcellent (5)
Kingambit Kingambit
R
I
W
135
Δ 80
Attack
120
Δ 55
Defense
85
Δ -20
Sp.Def
Great (4)
Bastiodon Bastiodon Counters
Bug
DLC 2
R
I
W
52
Δ -3
Attack
168
Δ 103
Defense
138
Δ 33
Sp.Def
Counters

Bug
Great (4)
Probopass Probopass Counters
Bug
DLC 1
R
I
W
75
Δ -20
Sp.Att.
145
Δ 80
Defense
150
Δ 45
Sp.Def
Counters

Bug
Great (4)
Moltres (Galar) Moltres (Galar) Counters
Bug
Home
R
I
W
85
Δ 30
Attack
90
Δ 25
Defense
125
Δ 20
Sp.Def
Counters

Bug
Great (4)
Incineroar Incineroar Counters
Bug
DLC 2
R
I
W
115
Δ 60
Attack
90
Δ 25
Defense
90
Δ -15
Sp.Def
Counters

Bug
Great (4)
Mandibuzz Mandibuzz Counters
Bug
DLC 1
R
I
W
65
Δ 10
Attack
105
Δ 40
Defense
95
Δ -10
Sp.Def
Counters

Bug
Great (4)
Bisharp Bisharp
R
I
W
125
Δ 70
Attack
100
Δ 35
Defense
70
Δ -35
Sp.Def
Great (4)
Spiritomb Spiritomb
R
I
W
92
Δ 37
Attack
108
Δ 43
Defense
108
Δ 3
Sp.Def
Great (4)
Chi-Yu Chi-Yu Counters
Bug
R
I
W
135
Δ 40
Sp.Att.
80
Δ 15
Defense
120
Δ 15
Sp.Def
Counters

Bug
Great (4)
Bombirdier Bombirdier Counters
Bug
R
I
W
103
Δ 48
Attack
85
Δ 20
Defense
85
Δ -20
Sp.Def
Counters

Bug
Great (4)
Iron Jugulis Iron Jugulis Counters
Bug
R
I
W
122
Δ 27
Sp.Att.
86
Δ 21
Defense
80
Δ -25
Sp.Def
Counters

Bug
Great (4)
Honchkrow Honchkrow Counters
Bug
R
I
W
125
Δ 70
Attack
52
Δ -13
Defense
52
Δ -53
Sp.Def
Counters

Bug
Great (4)
Houndoom Houndoom Counters
Bug
R
I
W
110
Δ 15
Sp.Att.
50
Δ -15
Defense
80
Δ -25
Sp.Def
Counters

Bug
Great (4)
Shieldon Shieldon Counters
Bug
DLC 2
R
I
W
42
Δ -13
Attack
118
Δ 53
Defense
88
Δ -17
Sp.Def
Counters

Bug
Great (4)
Zoroark (Hisui) Zoroark (Hisui)
R
I
W
125
Δ 30
Sp.Att.
60
Δ -5
Defense
60
Δ -45
Sp.Def
Great (4)
Sableye Sableye
R
I
W
75
Δ 20
Attack
75
Δ 10
Defense
65
Δ -40
Sp.Def
Great (4)
Vullaby Vullaby Counters
Bug
DLC 1
R
I
W
55
Δ 0
Attack
75
Δ 10
Defense
65
Δ -40
Sp.Def
Counters

Bug
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Good as Gold
Gives immunity to status moves.
Encore
Psychic Terrain
Trick Room
Play Nice
Magic Bounce
Reflects status- changing moves.
Encore
Play Nice
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Soundproof
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Hyper Voice

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Dark
Dark
3 Great
Normal
Normal
2 Great
Rock
Rock
Counters
Bug
2 Great
Steel
Steel
2 Great
Fire
Fire
Counters
Bug
1 Good
Flying
Flying
Counters
Bug
1 Good
Bug
Bug
0 Neutral
Dragon
Dragon
0 Neutral
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Ice
Ice
0 Neutral
Water
Water
0 Neutral
Ghost
Ghost
-1 Bad
Grass
Grass
-1 Bad
Ground
Ground
-1 Bad
Psychic
Psychic
-2 Poor
Poison
Poison
-3 Poor
Fighting
Fighting
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →