Tera Raid Iron Treads Counters
Tera Raid Iron Treads 5-star Water guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Iron Treads
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Iron Head
|
80 | ||||||||||||||||||||||
Earthquake
|
100 | ||||||||||||||||||||||
Megahorn
|
120 | ||||||||||||||||||||||
Wild Charge
|
90 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Bulldoze
|
60 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Thundurus (Therian)
Thundurus (Therian)
Counters
Water
Volt Absorb
|
Home |
R
I
W
|
145
Δ 75
Sp.Att. |
70 Δ -42
Defense
|
Counters Water
|
Xcellent (7) | |
| Rotom (Heat)
Rotom (Heat)
Counters
Water
Levitate
|
R
I
W
|
105
Δ 35
Sp.Att. |
107 Δ -5
Defense
|
Counters Water
|
Xcellent (7) | ||
| Kilowattrel
Kilowattrel
Counters
Water
Volt Absorb
|
R
I
W
|
105
Δ 35
Sp.Att. |
60 Δ -52
Defense
|
Counters Water
|
Xcellent (7) | ||
| Rotom
Rotom
Counters
Water
Levitate
|
R
I
W
|
95
Δ 25
Sp.Att. |
77 Δ -35
Defense
|
Counters Water
|
Xcellent (6) | ||
| Vikavolt
Vikavolt
Counters
Water
Levitate
|
DLC 1 |
R
I
W
|
145
Δ 75
Sp.Att. |
90 Δ -22
Defense
|
Counters Water
|
Xcellent (5) | |
| Zapdos
Zapdos
Counters
Water
|
Home |
R
I
W
|
125
Δ 55
Sp.Att. |
85 Δ -27
Defense
|
Counters Water
|
Xcellent (5) | |
| Thundurus (Therian)
Thundurus (Therian)
Counters
Water
|
Home |
R
I
W
|
145
Δ 75
Sp.Att. |
70 Δ -42
Defense
|
Counters Water
|
Xcellent (5) | |
| Landorus Landorus | Home |
R
I
W
|
115
Δ 45
Sp.Att. |
90 Δ -22
Defense
|
Xcellent (5) | ||
| Landorus (Therian) Landorus (Therian) | Home |
R
I
W
|
145
Δ 25
Attack |
90 Δ -22
Defense
|
Xcellent (5) | ||
| Thundurus
Thundurus
Counters
Water
|
Home |
R
I
W
|
125
Δ 55
Sp.Att. |
70 Δ -42
Defense
|
Counters Water
|
Xcellent (5) | |
| Eelektross
Eelektross
Counters
Water
Levitate
|
R
I
W
|
105
Δ 35
Sp.Att. |
80 Δ -32
Defense
|
Counters Water
|
Xcellent (5) | ||
| Rotom (Fan)
Rotom (Fan)
Counters
Water
|
R
I
W
|
105
Δ 35
Sp.Att. |
107 Δ -5
Defense
|
Counters Water
|
Xcellent (5) | ||
| Rotom (Fan)
Rotom (Fan)
Counters
Water
Levitate
|
R
I
W
|
105
Δ 35
Sp.Att. |
107 Δ -5
Defense
|
Counters Water
|
Xcellent (5) | ||
| Rotom (Wash)
Rotom (Wash)
Counters
Water
Levitate
|
R
I
W
|
105
Δ 35
Sp.Att. |
107 Δ -5
Defense
|
Counters Water
|
Xcellent (5) | ||
| Gliscor Gliscor | DLC 1 |
R
I
W
|
95
Δ -25
Attack |
125 Δ 13
Defense
|
Xcellent (5) | ||
| Oricorio (Pom Pom)
Oricorio (Pom Pom)
Counters
Water
|
R
I
W
|
98
Δ 28
Sp.Att. |
70 Δ -42
Defense
|
Counters Water
|
Xcellent (5) | ||
| Kilowattrel
Kilowattrel
Counters
Water
|
R
I
W
|
105
Δ 35
Sp.Att. |
60 Δ -52
Defense
|
Counters Water
|
Xcellent (5) | ||
| Eelektrik
Eelektrik
Counters
Water
Levitate
|
R
I
W
|
75
Δ 5
Sp.Att. |
70 Δ -42
Defense
|
Counters Water
|
Xcellent (5) | ||
| Gligar Gligar | DLC 1 |
R
I
W
|
75
Δ -45
Attack |
105 Δ -7
Defense
|
Xcellent (5) | ||
| Giratina (Origin)
Giratina (Origin)
Levitate
|
Home |
R
I
W
|
120
Δ 50
Sp.Att. |
100 Δ -12
Defense
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Earth Eater |
Restores HP when hit by a Ground-type move. | Earthquake
Bulldoze
|
Levitate |
Gives immunity to Ground type moves. | Earthquake
Bulldoze
|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Wild Charge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Wild Charge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Wild Charge
|
Good as Gold |
Gives immunity to status moves. | Electric Terrain
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ground
Ground
|
2 | Great | ||||
Bug
Bug
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Ghost
Ghost
|
1 | Good | ||||
Electric
Electric
|
Counters Water |
0 | Neutral | |||
Flying
Flying
|
0 | Neutral | ||||
Grass
Grass
|
Counters Water |
0 | Neutral | |||
Normal
Normal
|
0 | Neutral | ||||
Fairy
Fairy
|
-2 | Poor | ||||
Fire
Fire
|
-2 | Poor | ||||
Poison
Poison
|
-2 | Poor | ||||
Steel
Steel
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor | ||||
Ice
Ice
|
-4 | Poor | ||||
Rock
Rock
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.