Tera Raid Jolteon Counters

Tera Raid Jolteon 6-star Rock guide with the best counters, builds, and strategies.

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Jolteon
BlitzaVoltaliサンダース쥬피썬더雷伊布

Electric

Rock

Tera Raid Pokémon

Possible Attacks
Power Category
Tera Blast
80
Thunderbolt
90
Shadow Ball
80
Thunder Wave
0
Electric Terrain
0
Calm Mind
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Volt Absorb
Restores HP if hit by an Electric-type move. Yes
Quick Feet

(Hidden Ability)
Boosts Speed if there is a status problem. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
90 65 65 60 110 95 130

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
SP.
DEF
Counter RSLT Result
Ursaluna Ursaluna Counters
Rock
Home
R
I
W
140
Δ 80
Attack
80
Δ -30
Sp.Def
Counters

Rock
Xcellent (6)
Ursaluna Ursaluna Counters
Rock
Bulletproof
Home
R
I
W
140
Δ 80
Attack
80
Δ -30
Sp.Def
Counters

Rock
Xcellent (6)
Ting-Lu Ting-Lu Counters
Rock
R
I
W
110
Δ 50
Attack
80
Δ -30
Sp.Def
Counters

Rock
Xcellent (5)
Excadrill Excadrill Counters
Rock
DLC 1
R
I
W
135
Δ 75
Attack
65
Δ -45
Sp.Def
Counters

Rock
Xcellent (5)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 71
Attack
53
Δ -57
Sp.Def
Counters

Rock
Xcellent (5)
Great Tusk Great Tusk Counters
Rock
R
I
W
131
Δ 71
Attack
53
Δ -57
Sp.Def
Counters

Rock
Xcellent (5)
Kommo-o Kommo-o Counters
Rock
Bulletproof
DLC 1
R
I
W
110
Δ 50
Attack
105
Δ -5
Sp.Def
Counters

Rock
Xcellent (5)
Krookodile Krookodile Counters
Rock
R
I
W
117
Δ 57
Attack
70
Δ -40
Sp.Def
Counters

Rock
Xcellent (5)
Iron Treads Iron Treads Counters
Rock
R
I
W
112
Δ 52
Attack
70
Δ -40
Sp.Def
Counters

Rock
Xcellent (5)
Chesnaught Chesnaught Counters
Rock
Bulletproof
Home
R
I
W
107
Δ 47
Attack
75
Δ -35
Sp.Def
Counters

Rock
Xcellent (5)
Chesnaught Chesnaught Counters
Rock
Bulletproof
R
I
W
107
Δ 47
Attack
75
Δ -35
Sp.Def
Counters

Rock
Xcellent (5)
Dugtrio (Alola) Dugtrio (Alola) Counters
Rock
R
I
W
100
Δ 40
Attack
70
Δ -40
Sp.Def
Counters

Rock
Xcellent (5)
Dugtrio (Alola) Dugtrio (Alola) Counters
Rock
Home
R
I
W
100
Δ 40
Attack
70
Δ -40
Sp.Def
Counters

Rock
Xcellent (5)
Hakamo-o Hakamo-o Counters
Rock
Bulletproof
DLC 1
R
I
W
75
Δ 15
Attack
70
Δ -40
Sp.Def
Counters

Rock
Xcellent (5)
Krokorok Krokorok Counters
Rock
R
I
W
82
Δ 22
Attack
45
Δ -65
Sp.Def
Counters

Rock
Xcellent (5)
Groudon Groudon Counters
Rock
Home
R
I
W
150
Δ 90
Attack
90
Δ -20
Sp.Def
Counters

Rock
Great (4)
Garchomp Garchomp Counters
Rock
R
I
W
130
Δ 70
Attack
85
Δ -25
Sp.Def
Counters

Rock
Great (4)
Mudsdale Mudsdale Counters
Rock
R
I
W
125
Δ 65
Attack
85
Δ -25
Sp.Def
Counters

Rock
Great (4)
Rhyperior Rhyperior Counters
Rock
DLC 2
R
I
W
140
Δ 80
Attack
55
Δ -55
Sp.Def
Counters

Rock
Great (4)
Rhyperior Rhyperior Counters
Rock
Lightning Rod
DLC 2
R
I
W
140
Δ 80
Attack
55
Δ -55
Sp.Def
Counters

Rock
Great (4)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Thunderbolt
Motor Drive
Raises Speed if hit by an Electric-type move.
Thunderbolt
Volt Absorb
Restores HP if hit by an Electric-type move.
Thunderbolt
Bulletproof
Protects the Pokémon from ball and bomb moves.
Shadow Ball
Good as Gold
Gives immunity to status moves.
Thunder Wave
Electric Terrain
Magic Bounce
Reflects status- changing moves.
Thunder Wave

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Ground
Ground
Counters
Rock
4 Great
Fighting
Fighting
Counters
Rock
2 Great
Grass
Grass
Counters
Rock
2 Great
Steel
Steel
Counters
Rock
2 Great
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Normal
Normal
1 Good
Electric
Electric
0 Neutral
Fairy
Fairy
0 Neutral
Rock
Rock
0 Neutral
Poison
Poison
-1 Bad
Water
Water
Counters
Rock
-2 Poor
Bug
Bug
-3 Poor
Ghost
Ghost
-3 Poor
Ice
Ice
-3 Poor
Psychic
Psychic
-3 Poor
Fire
Fire
-4 Poor
Flying
Flying
-7 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →