Tera Raid Joltik Counters

Tera Raid Joltik 1-star Bug guide with the best counters, builds, and strategies.

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Joltik
WattzapfStatitikバチュル파쪼옥电电虫

Bug
Electric

Bug

Tera Raid Pokémon

Possible Attacks
Power Category
Electroweb
55
Bug Bite
60
String Shot
0
Fury Cutter
40
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Compound Eyes
The Pokémon's accuracy is boosted. Yes
Unnerve
Makes the foe nervous and unable to eat Berries. Yes
Swarm

(Hidden Ability)
Powers up Bug-type moves in a pinch. No
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
12 50 47 50 57 50 65

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Landorus (Therian) Landorus (Therian) Counters
Bug
Home
R
I
W
145
Δ 95
Attack
90
Δ 43
Defense
80
Δ 23
Sp.Def
Counters

Bug
Great (4)
Landorus Landorus Counters
Bug
Home
R
I
W
125
Δ 75
Attack
90
Δ 43
Defense
80
Δ 23
Sp.Def
Counters

Bug
Great (4)
Thundurus (Therian) Thundurus (Therian) Counters
Bug
Volt Absorb
Home
R
I
W
145
Δ 95
Sp.Att.
70
Δ 23
Defense
80
Δ 23
Sp.Def
Counters

Bug
Great (4)
Gliscor Gliscor Counters
Bug
DLC 1
R
I
W
95
Δ 45
Attack
125
Δ 78
Defense
75
Δ 18
Sp.Def
Counters

Bug
Great (4)
Camerupt Camerupt Counters
Bug
R
I
W
105
Δ 55
Sp.Att.
70
Δ 23
Defense
75
Δ 18
Sp.Def
Counters

Bug
Great (4)
Gligar Gligar Counters
Bug
DLC 1
R
I
W
75
Δ 25
Attack
105
Δ 58
Defense
65
Δ 8
Sp.Def
Counters

Bug
Great (4)
Kilowattrel Kilowattrel Counters
Bug
Volt Absorb
R
I
W
105
Δ 55
Sp.Att.
60
Δ 13
Defense
60
Δ 3
Sp.Def
Counters

Bug
Great (4)
Numel Numel Counters
Bug
R
I
W
65
Δ 15
Sp.Att.
40
Δ -7
Defense
45
Δ -12
Sp.Def
Counters

Bug
Great (4)
Wattrel Wattrel Counters
Bug
Volt Absorb
R
I
W
55
Δ 5
Sp.Att.
35
Δ -12
Defense
40
Δ -17
Sp.Def
Counters

Bug
Great (4)
Rhyperior Rhyperior Counters
Bug
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 83
Defense
55
Δ -2
Sp.Def
Counters

Bug
Great (3)
Rhyperior Rhyperior Counters
Bug
Lightning Rod
DLC 2
R
I
W
140
Δ 90
Attack
130
Δ 83
Defense
55
Δ -2
Sp.Def
Counters

Bug
Great (3)
Gouging Fire Gouging Fire Counters
Bug
DLC 2
R
I
W
115
Δ 65
Attack
121
Δ 74
Defense
93
Δ 36
Sp.Def
Counters

Bug
Great (3)
Heatran Heatran Counters
Bug
Home
R
I
W
130
Δ 80
Sp.Att.
106
Δ 59
Defense
106
Δ 49
Sp.Def
Counters

Bug
Great (3)
Great Tusk Great Tusk
R
I
W
131
Δ 81
Attack
131
Δ 84
Defense
53
Δ -4
Sp.Def
Great (3)
Great Tusk Great Tusk
R
I
W
131
Δ 81
Attack
131
Δ 84
Defense
53
Δ -4
Sp.Def
Great (3)
Rhydon Rhydon Counters
Bug
DLC 2
R
I
W
130
Δ 80
Attack
120
Δ 73
Defense
45
Δ -12
Sp.Def
Counters

Bug
Great (3)
Rhydon Rhydon Counters
Bug
Lightning Rod
DLC 2
R
I
W
130
Δ 80
Attack
120
Δ 73
Defense
45
Δ -12
Sp.Def
Counters

Bug
Great (3)
Golem Golem Counters
Bug
R
I
W
120
Δ 70
Attack
130
Δ 83
Defense
65
Δ 8
Sp.Def
Counters

Bug
Great (3)
Iron Treads Iron Treads
R
I
W
112
Δ 62
Attack
120
Δ 73
Defense
70
Δ 13
Sp.Def
Great (3)
Iron Moth Iron Moth Counters
Bug
R
I
W
140
Δ 90
Sp.Att.
60
Δ 13
Defense
110
Δ 53
Sp.Def
Counters

Bug
Great (3)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Electroweb
Motor Drive
Raises Speed if hit by an Electric-type move.
Electroweb
Volt Absorb
Restores HP if hit by an Electric-type move.
Electroweb
Good as Gold
Gives immunity to status moves.
String Shot
Magic Bounce
Reflects status- changing moves.
String Shot

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Fire
Fire
Counters
Bug
2 Great
Dragon
Dragon
1 Good
Electric
Electric
1 Good
Fairy
Fairy
1 Good
Ghost
Ghost
1 Good
Ground
Ground
1 Good
Poison
Poison
1 Good
Rock
Rock
Counters
Bug
1 Good
Steel
Steel
1 Good
Bug
Bug
0 Neutral
Fighting
Fighting
0 Neutral
Ice
Ice
0 Neutral
Normal
Normal
0 Neutral
Flying
Flying
Counters
Bug
-1 Bad
Dark
Dark
-3 Poor
Grass
Grass
-3 Poor
Psychic
Psychic
-3 Poor
Water
Water
-3 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →