Tera Raid Lampent Counters
Tera Raid Lampent 4-star Psychic guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Lampent
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heat Wave
|
95 | ||||||||||||||||||||||
Shadow Ball
|
80 | ||||||||||||||||||||||
Will-O-Wisp
|
0 | ||||||||||||||||||||||
Night Shade
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Roaring Moon
Roaring Moon
Counters
Psychic
|
R
I
W
|
139
Δ 79
Attack |
101 Δ 6
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Tyranitar
Tyranitar
Counters
Psychic
|
R
I
W
|
134
Δ 74
Attack |
100 Δ 5
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Hydreigon
Hydreigon
Counters
Psychic
|
R
I
W
|
125
Δ 65
Sp.Att. |
90 Δ -5
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Greninja (Ash)
Greninja (Ash)
Counters
Psychic
|
R
I
W
|
153
Δ 93
Sp.Att. |
71 Δ -24
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Samurott (Hisui)
Samurott (Hisui)
Counters
Psychic
|
Home |
R
I
W
|
108
Δ 48
Attack |
65 Δ -30
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Greninja (Battle Bond)
Greninja (Battle Bond)
Counters
Psychic
|
R
I
W
|
103
Δ 43
Sp.Att. |
71 Δ -24
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Greninja
Greninja
Counters
Psychic
|
R
I
W
|
103
Δ 43
Sp.Att. |
71 Δ -24
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Zoroark (Hisui)
Zoroark (Hisui)
Counters
Psychic
|
R
I
W
|
125
Δ 65
Sp.Att. |
60 Δ -35
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Crawdaunt
Crawdaunt
Counters
Psychic
|
DLC 1 |
R
I
W
|
120
Δ 60
Attack |
55 Δ -40
Sp.Def
|
Counters Psychic
|
Great (3) | |
| Cyclizar Cyclizar |
R
I
W
|
95
Δ 35
Attack |
65 Δ -30
Sp.Def
|
Great (3) | |||
| Zweilous
Zweilous
Counters
Psychic
|
R
I
W
|
85
Δ 25
Attack |
70 Δ -25
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Deino
Deino
Counters
Psychic
|
R
I
W
|
65
Δ 5
Attack |
50 Δ -45
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Zorua (Hisui)
Zorua (Hisui)
Counters
Psychic
|
R
I
W
|
85
Δ 25
Sp.Att. |
40 Δ -55
Sp.Def
|
Counters Psychic
|
Great (3) | ||
| Blissey Blissey |
R
I
W
|
75
Δ 15
Sp.Att. |
135 Δ 40
Sp.Def
|
Great (2) | |||
| Terapagos (Stellar Form) Terapagos (Stellar Form) | DLC 2 |
R
I
W
|
130
Δ 70
Sp.Att. |
110 Δ 15
Sp.Def
|
Great (2) | ||
| Chansey Chansey |
R
I
W
|
35
Δ -25
Sp.Att. |
105 Δ 10
Sp.Def
|
Great (2) | |||
| Snorlax Snorlax | DLC 1 |
R
I
W
|
110
Δ 50
Attack |
110 Δ 15
Sp.Def
|
Great (2) | ||
| Slaking Slaking |
R
I
W
|
160
Δ 100
Attack |
65 Δ -30
Sp.Def
|
Great (2) | |||
| Palkia Palkia | Home |
R
I
W
|
150
Δ 90
Sp.Att. |
120 Δ 25
Sp.Def
|
Great (2) | ||
| Palkia (Origin) Palkia (Origin) | Home |
R
I
W
|
150
Δ 90
Sp.Att. |
120 Δ 25
Sp.Def
|
Great (2) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Heat Wave
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Heat Wave
|
Bulletproof |
Protects the Pokémon from ball and bomb moves. | Shadow Ball
|
Good as Gold |
Gives immunity to status moves. | Will-O-Wisp
|
Magic Bounce |
Reflects status- changing moves. | Will-O-Wisp
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
Counters Psychic |
2 | Great | |||
Normal
Normal
|
2 | Great | ||||
Dragon
Dragon
|
1 | Good | ||||
Rock
Rock
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fire
Fire
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Fighting
Fighting
|
-1 | Bad | ||||
Bug
Bug
|
Counters Psychic |
-2 | Poor | |||
Ghost
Ghost
|
Counters Psychic |
-2 | Poor | |||
Grass
Grass
|
-3 | Poor | ||||
Ice
Ice
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor | ||||
Psychic
Psychic
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.