Tera Raid Lotad Counters
Tera Raid Lotad 2-star Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Lotad
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Absorb
|
20 | ||||||||||||||||||||||
Water Gun
|
40 | ||||||||||||||||||||||
Mist
|
0 | ||||||||||||||||||||||
Mega Drain
|
40 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Eternatus
Eternatus
Counters
Grass
|
Home |
R
I
W
|
145
Δ 95
Sp.Att. |
95 Δ 55
Sp.Def
|
Counters Grass
|
Great (4) | |
| Rayquaza
Rayquaza
Counters
Grass
|
Home |
R
I
W
|
150
Δ 120
Attack |
90 Δ 50
Sp.Def
|
Counters Grass
|
Great (4) | |
| Dragonite
Dragonite
Counters
Grass
|
R
I
W
|
134
Δ 104
Attack |
100 Δ 60
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Salamence
Salamence
Counters
Grass
|
R
I
W
|
135
Δ 105
Attack |
80 Δ 40
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Hydrapple Hydrapple | DLC 2 |
R
I
W
|
120
Δ 70
Sp.Att. |
80 Δ 40
Sp.Def
|
Great (4) | ||
| Amoonguss
Amoonguss
Counters
Grass
|
R
I
W
|
85
Δ 55
Attack |
80 Δ 40
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Appletun Appletun |
R
I
W
|
85
Δ 55
Attack |
80 Δ 40
Sp.Def
|
Great (4) | |||
| Exeggutor (Alola) Exeggutor (Alola) | DLC 2 |
R
I
W
|
125
Δ 75
Sp.Att. |
75 Δ 35
Sp.Def
|
Great (4) | ||
| Dragalge
Dragalge
Counters
Grass
|
R
I
W
|
97
Δ 47
Sp.Att. |
123 Δ 83
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Venusaur
Venusaur
Counters
Grass
|
DLC 2 |
R
I
W
|
82
Δ 52
Attack |
100 Δ 60
Sp.Def
|
Counters Grass
|
Great (4) | |
| Leavanny
Leavanny
Counters
Grass
|
DLC 1 |
R
I
W
|
103
Δ 73
Attack |
80 Δ 40
Sp.Def
|
Counters Grass
|
Great (4) | |
| Vileplume
Vileplume
Counters
Grass
|
DLC 2 |
R
I
W
|
110
Δ 60
Sp.Att. |
90 Δ 50
Sp.Def
|
Counters Grass
|
Great (4) | |
| Victreebel
Victreebel
Counters
Grass
|
DLC 1 |
R
I
W
|
105
Δ 75
Attack |
70 Δ 30
Sp.Def
|
Counters Grass
|
Great (4) | |
| Tropius
Tropius
Counters
Grass
|
R
I
W
|
68
Δ 38
Attack |
87 Δ 47
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Toxicroak
Toxicroak
Counters
Grass
Dry Skin
|
R
I
W
|
106
Δ 76
Attack |
65 Δ 25
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Altaria
Altaria
Counters
Grass
|
R
I
W
|
70
Δ 40
Attack |
105 Δ 65
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Noivern
Noivern
Counters
Grass
|
R
I
W
|
97
Δ 47
Sp.Att. |
80 Δ 40
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Flapple Flapple |
R
I
W
|
110
Δ 80
Attack |
60 Δ 20
Sp.Def
|
Great (4) | |||
| Dipplin Dipplin | DLC 1 |
R
I
W
|
80
Δ 50
Attack |
80 Δ 40
Sp.Def
|
Great (4) | ||
| Jumpluff
Jumpluff
Counters
Grass
|
R
I
W
|
55
Δ 25
Attack |
95 Δ 55
Sp.Def
|
Counters Grass
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Sap Sipper |
Boosts Attack when hit by a Grass-type move. | Absorb
Mega Drain
|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Water Gun
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Water Gun
|
Water Absorb |
Restores HP if hit by a Water-type move. | Water Gun
|
Good as Gold |
Gives immunity to status moves. | Mist
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Bug
Bug
|
Counters Grass |
2 | Great | |||
Dragon
Dragon
|
2 | Great | ||||
Flying
Flying
|
Counters Grass |
2 | Great | |||
Poison
Poison
|
Counters Grass |
2 | Great | |||
Grass
Grass
|
1 | Good | ||||
Ice
Ice
|
Counters Grass |
1 | Good | |||
Steel
Steel
|
1 | Good | ||||
Dark
Dark
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Fire
Fire
|
Counters Grass |
-1 | Bad | |||
Water
Water
|
-3 | Poor | ||||
Rock
Rock
|
-6 | Poor | ||||
Ground
Ground
|
-7 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.