Tera Raid Lumineon Counters
Tera Raid Lumineon 4-star Fire guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Lumineon
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Surf
|
90 | ||||||||||||||||||||||
Aurora Beam
|
65 | ||||||||||||||||||||||
Psybeam
|
65 | ||||||||||||||||||||||
Safeguard
|
0 | ||||||||||||||||||||||
Tailwind
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Kingambit Kingambit |
R
I
W
|
135
Δ 59
Attack |
85 Δ 16
Sp.Def
|
Great (3) | |||
| Lapras
Lapras
Water no effect on LumineonWater Absorb
|
DLC 2 |
R
I
W
|
85
Δ 9
Attack |
95 Δ 26
Sp.Def
|
Water no effect on Lumineon |
Great (3) | |
| Iron Crown Iron Crown | DLC 2 |
R
I
W
|
122
Δ 36
Sp.Att. |
108 Δ 39
Sp.Def
|
Great (3) | ||
| Metagross Metagross | DLC 2 |
R
I
W
|
135
Δ 59
Attack |
90 Δ 21
Sp.Def
|
Great (3) | ||
| Volcanion
Volcanion
Water no effect on LumineonWater Absorb
|
Home |
R
I
W
|
130
Δ 44
Sp.Att. |
90 Δ 21
Sp.Def
|
Water no effect on Lumineon |
Great (3) | |
| Greninja (Ash)
Greninja (Ash)
Water no effect on Lumineon |
R
I
W
|
145
Δ 69
Attack |
71 Δ 2
Sp.Def
|
Water no effect on Lumineon |
Great (3) | ||
| Empoleon
Empoleon
Water no effect on Lumineon |
DLC 1 |
R
I
W
|
111
Δ 25
Sp.Att. |
101 Δ 32
Sp.Def
|
Water no effect on Lumineon |
Great (3) | |
| Weavile Weavile |
R
I
W
|
120
Δ 44
Attack |
85 Δ 16
Sp.Def
|
Great (3) | |||
| Bronzong Bronzong |
R
I
W
|
89
Δ 13
Attack |
116 Δ 47
Sp.Def
|
Great (3) | |||
| Chien-Pao Chien-Pao |
R
I
W
|
120
Δ 44
Attack |
65 Δ -4
Sp.Def
|
Great (3) | |||
| Samurott (Hisui)
Samurott (Hisui)
Water no effect on Lumineon |
Home |
R
I
W
|
108
Δ 32
Attack |
65 Δ -4
Sp.Def
|
Water no effect on Lumineon |
Great (3) | |
| Bisharp Bisharp |
R
I
W
|
125
Δ 49
Attack |
70 Δ 1
Sp.Def
|
Great (3) | |||
| Sandslash (Alola) Sandslash (Alola) | DLC 2 |
R
I
W
|
100
Δ 24
Attack |
65 Δ -4
Sp.Def
|
Great (3) | ||
| Greninja (Battle Bond)
Greninja (Battle Bond)
Water no effect on Lumineon |
R
I
W
|
95
Δ 19
Attack |
71 Δ 2
Sp.Def
|
Water no effect on Lumineon |
Great (3) | ||
| Greninja
Greninja
Water no effect on Lumineon |
R
I
W
|
95
Δ 19
Attack |
71 Δ 2
Sp.Def
|
Water no effect on Lumineon |
Great (3) | ||
| Crawdaunt
Crawdaunt
Water no effect on Lumineon |
DLC 1 |
R
I
W
|
120
Δ 44
Attack |
55 Δ -14
Sp.Def
|
Water no effect on Lumineon |
Great (3) | |
| Sneasel Sneasel |
R
I
W
|
95
Δ 19
Attack |
75 Δ 6
Sp.Def
|
Great (3) | |||
| Metang Metang | DLC 2 |
R
I
W
|
75
Δ -1
Attack |
80 Δ 11
Sp.Def
|
Great (3) | ||
| Pawniard Pawniard |
R
I
W
|
85
Δ 9
Attack |
40 Δ -29
Sp.Def
|
Great (3) | |||
| Bronzor Bronzor |
R
I
W
|
24
Δ -52
Attack |
86 Δ 17
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Dry Skin |
Reduces HP if it is hot. Water restores HP. | Surf
|
Storm Drain |
Draws in all Water-type moves to up Sp. Attack. | Surf
|
Water Absorb |
Restores HP if hit by a Water-type move. | Surf
|
Good as Gold |
Gives immunity to status moves. | Tailwind
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
2 | Great | ||||
Psychic
Psychic
|
1 | Good | ||||
Steel
Steel
|
1 | Good | ||||
Water
Water
|
⚠️Lumineon is immune to Water because of Storm Drain |
1 | Good | |||
Electric
Electric
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Fairy
Fairy
|
-1 | Bad | ||||
Dragon
Dragon
|
-2 | Poor | ||||
Rock
Rock
|
Counters Fire |
-2 | Poor | |||
Fighting
Fighting
|
-3 | Poor | ||||
Fire
Fire
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Poison
Poison
|
-3 | Poor | ||||
Ground
Ground
|
Counters Fire |
-5 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.