Tera Raid Luxio Counters
Tera Raid Luxio 3-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Luxio
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thunder Fang
|
65 | ||||||||||||||||||||||
Bite
|
60 | ||||||||||||||||||||||
Fire Fang
|
65 | ||||||||||||||||||||||
Charge
|
0 | ||||||||||||||||||||||
Leer
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Swampert
Swampert
Counters
Ground
|
DLC 2 |
R
I
W
|
110
Δ 61
Attack |
90 Δ 5
Defense
|
Counters Ground
|
Great (4) | |
| Gastrodon
Gastrodon
Counters
Ground
|
R
I
W
|
92
Δ 43
Sp.Att. |
68 Δ -17
Defense
|
Counters Ground
|
Great (4) | ||
| Quagsire
Quagsire
Counters
Ground
|
R
I
W
|
85
Δ 36
Attack |
85 Δ 0
Defense
|
Counters Ground
|
Great (4) | ||
| Whiscash
Whiscash
Counters
Ground
|
R
I
W
|
78
Δ 29
Attack |
73 Δ -12
Defense
|
Counters Ground
|
Great (4) | ||
| Lanturn
Lanturn
Counters
Ground
Volt Absorb
|
DLC 1 |
R
I
W
|
76
Δ 27
Sp.Att. |
58 Δ -27
Defense
|
Counters Ground
|
Great (4) | |
| Marshtomp
Marshtomp
Counters
Ground
|
DLC 2 |
R
I
W
|
85
Δ 36
Attack |
70 Δ -15
Defense
|
Counters Ground
|
Great (4) | |
| Chinchou
Chinchou
Counters
Ground
Volt Absorb
|
DLC 1 |
R
I
W
|
56
Δ 7
Sp.Att. |
38 Δ -47
Defense
|
Counters Ground
|
Great (4) | |
| Wooper
Wooper
Counters
Ground
|
R
I
W
|
45
Δ -4
Attack |
45 Δ -40
Defense
|
Counters Ground
|
Great (4) | ||
| Barboach
Barboach
Counters
Ground
|
R
I
W
|
48
Δ -1
Attack |
43 Δ -42
Defense
|
Counters Ground
|
Great (4) | ||
| Ting-Lu Ting-Lu |
R
I
W
|
110
Δ 61
Attack |
125 Δ 40
Defense
|
Great (3) | |||
| Rhyperior Rhyperior | DLC 2 |
R
I
W
|
140
Δ 91
Attack |
130 Δ 45
Defense
|
Great (3) | ||
| Rhyperior
Rhyperior
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 91
Attack |
130 Δ 45
Defense
|
Great (3) | ||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 82
Attack |
131 Δ 46
Defense
|
Great (3) | |||
| Great Tusk Great Tusk |
R
I
W
|
131
Δ 82
Attack |
131 Δ 46
Defense
|
Great (3) | |||
| Rhydon Rhydon | DLC 2 |
R
I
W
|
130
Δ 81
Attack |
120 Δ 35
Defense
|
Great (3) | ||
| Rhydon
Rhydon
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 81
Attack |
120 Δ 35
Defense
|
Great (3) | ||
| Raging Bolt Raging Bolt | DLC 2 |
R
I
W
|
137
Δ 88
Sp.Att. |
91 Δ 6
Defense
|
Great (3) | ||
| Koraidon Koraidon |
R
I
W
|
135
Δ 86
Attack |
115 Δ 30
Defense
|
Great (3) | |||
| Gouging Fire Gouging Fire | DLC 2 |
R
I
W
|
115
Δ 66
Attack |
121 Δ 36
Defense
|
Great (3) | ||
| Palkia
Palkia
Counters
Ground
|
Home |
R
I
W
|
150
Δ 101
Sp.Att. |
100 Δ 15
Defense
|
Counters Ground
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Thunder Fang
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Thunder Fang
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Thunder Fang
|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Fire Fang
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Fire Fang
|
Good as Gold |
Gives immunity to status moves. | Leer
|
Magic Bounce |
Reflects status- changing moves. | Leer
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
2 | Great | ||||
Ground
Ground
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Normal
Normal
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Electric
Electric
|
-1 | Bad | ||||
Grass
Grass
|
Counters Ground |
-1 | Bad | |||
Poison
Poison
|
-1 | Bad | ||||
Water
Water
|
Counters Ground |
-1 | Bad | |||
Ice
Ice
|
Counters Ground |
-2 | Poor | |||
Bug
Bug
|
-3 | Poor | ||||
Flying
Flying
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Steel
Steel
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.