Tera Raid Luxray Counters

Tera Raid Luxray 5-star Grass guide with the best counters, builds, and strategies.

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Luxray
Luxtraレントラー렌트라伦琴猫

Electric

Grass

Tera Raid Pokémon

Possible Attacks
Power Category
Crunch
80
Wild Charge
90
Discharge
80
Thunder Wave
0
Electric Terrain
0
Leer
0
Possible Abilities Possible Abilities
Ability Ability Description Description Possible Possible
Rivalry
Deals more damage to a Pokémon of same gender. Yes
Intimidate
Lowers the foe's Attack stat. Yes
Guts

(Hidden Ability)
Boosts Attack if there is a status problem. Yes
Stats Stats
LVL Level HP HP ATT Attack DEF Defense SP. ATT Sp. Attack SP. DEF Sp. Defense SPD Speed
75 80 120 79 95 79 70

Best Counter Pokémon

Pokémon Types RES/
IMMU/
WKNS
Resis./
Immun./
Weakns.
(SP.)
ATT
DEF SP.
DEF
Counter RSLT Result
Ting-Lu Ting-Lu
R
I
W
110
Δ 31
Attack
125
Δ 5
Defense
80
Δ -15
Sp.Def
Great (3)
Great Tusk Great Tusk
R
I
W
131
Δ 52
Attack
131
Δ 11
Defense
53
Δ -42
Sp.Def
Great (3)
Great Tusk Great Tusk
R
I
W
131
Δ 52
Attack
131
Δ 11
Defense
53
Δ -42
Sp.Def
Great (3)
Landorus (Therian) Landorus (Therian) Counters
Grass
Home
R
I
W
145
Δ 66
Attack
90
Δ -30
Defense
80
Δ -15
Sp.Def
Counters

Grass
Great (3)
Landorus Landorus Counters
Grass
Home
R
I
W
125
Δ 46
Attack
90
Δ -30
Defense
80
Δ -15
Sp.Def
Counters

Grass
Great (3)
Mamoswine Mamoswine Counters
Grass
DLC 1
R
I
W
130
Δ 51
Attack
80
Δ -40
Defense
60
Δ -35
Sp.Def
Counters

Grass
Great (3)
Thundurus (Therian) Thundurus (Therian) Counters
Grass
Volt Absorb
Home
R
I
W
145
Δ 66
Sp.Att.
70
Δ -50
Defense
80
Δ -15
Sp.Def
Counters

Grass
Great (3)
Gliscor Gliscor Counters
Grass
DLC 1
R
I
W
95
Δ 16
Attack
125
Δ 5
Defense
75
Δ -20
Sp.Def
Counters

Grass
Great (3)
Clodsire Clodsire Counters
Grass
R
I
W
75
Δ -4
Attack
60
Δ -60
Defense
100
Δ 5
Sp.Def
Counters

Grass
Great (3)
Krookodile Krookodile
R
I
W
117
Δ 38
Attack
80
Δ -40
Defense
70
Δ -25
Sp.Def
Great (3)
Piloswine Piloswine Counters
Grass
DLC 1
R
I
W
100
Δ 21
Attack
80
Δ -40
Defense
60
Δ -35
Sp.Def
Counters

Grass
Great (3)
Camerupt Camerupt Counters
Grass
R
I
W
105
Δ 26
Sp.Att.
70
Δ -50
Defense
75
Δ -20
Sp.Def
Counters

Grass
Great (3)
Pawmot Pawmot
Volt Absorb
R
I
W
115
Δ 36
Attack
70
Δ -50
Defense
60
Δ -35
Sp.Def
Great (3)
Gligar Gligar Counters
Grass
DLC 1
R
I
W
75
Δ -4
Attack
105
Δ -15
Defense
65
Δ -30
Sp.Def
Counters

Grass
Great (3)
Kilowattrel Kilowattrel Counters
Grass
Volt Absorb
R
I
W
105
Δ 26
Sp.Att.
60
Δ -60
Defense
60
Δ -35
Sp.Def
Counters

Grass
Great (3)
Groudon Groudon
Home
R
I
W
150
Δ 71
Attack
140
Δ 20
Defense
90
Δ -5
Sp.Def
Great (2)
Eternatus Eternatus Counters
Grass
Home
R
I
W
145
Δ 66
Sp.Att.
95
Δ -25
Defense
95
Δ 0
Sp.Def
Counters

Grass
Great (2)
Iron Hands Iron Hands
R
I
W
140
Δ 61
Attack
108
Δ -12
Defense
68
Δ -27
Sp.Def
Great (2)
Ursaluna Ursaluna
Home
R
I
W
140
Δ 61
Attack
105
Δ -15
Defense
80
Δ -15
Sp.Def
Great (2)
Koraidon Koraidon
R
I
W
135
Δ 56
Attack
115
Δ -5
Defense
100
Δ 5
Sp.Def
Great (2)

Δ 10
*Δ (delta) means e.g. the difference between your PKMNs STAT and the Raid Pokemons counter STAT (e.g. your ATT vs enemies DEF). A higher Δ is better.

Best Counter Abilities

Ability Description Good against
Lightning Rod
Draws in all Electric-type moves to up Sp. Attack.
Wild Charge
Discharge
Motor Drive
Raises Speed if hit by an Electric-type move.
Wild Charge
Discharge
Volt Absorb
Restores HP if hit by an Electric-type move.
Wild Charge
Discharge
Good as Gold
Gives immunity to status moves.
Thunder Wave
Electric Terrain
Leer
Magic Bounce
Reflects status- changing moves.
Thunder Wave
Leer

Best Counter Types

Type RESI Resistances IMMU Immunities WKNS Weaknesses COUNTR Counter TOT Total RSLT Result
Bug
Bug
Counters
Grass
1 Good
Dark
Dark
1 Good
Dragon
Dragon
1 Good
Fairy
Fairy
1 Good
Fighting
Fighting
1 Good
Fire
Fire
Counters
Grass
1 Good
Ground
Ground
1 Good
Ice
Ice
Counters
Grass
1 Good
Poison
Poison
Counters
Grass
1 Good
Electric
Electric
0 Neutral
Grass
Grass
0 Neutral
Normal
Normal
0 Neutral
Rock
Rock
0 Neutral
Steel
Steel
0 Neutral
Flying
Flying
Counters
Grass
-2 Poor
Ghost
Ghost
-3 Poor
Psychic
Psychic
-3 Poor
Water
Water
-4 Poor

Check out my Pokemon Remixes

What is Terastal Calculator?

Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.

Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.

The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.

Learn how to use the calculator →

Understanding Tera Raids in Pokémon Scarlet & Violet

What are Tera Raids?

Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.

Raid Difficulty Levels

  • 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
  • 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
  • 5 Star Raids: Advanced raids with competitive movesets and higher stats
  • 6 Star Raids: Post-game content requiring optimized builds and coordination
  • 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats

Why Tera Types Matter

When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.

Learn more about the counter calculation process →