Tera Raid Luxray Counters
Tera Raid Luxray 5-star Ice guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Luxray
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crunch
|
80 | ||||||||||||||||||||||
Wild Charge
|
90 | ||||||||||||||||||||||
Discharge
|
80 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Leer
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Great Tusk
Great Tusk
Counters
Ice
|
R
I
W
|
131
Δ 52
Attack |
131 Δ 11
Defense
|
53 Δ -42
Sp.Def
|
Counters Ice
|
Great (4) | ||
| Great Tusk
Great Tusk
Counters
Ice
|
R
I
W
|
131
Δ 52
Attack |
131 Δ 11
Defense
|
53 Δ -42
Sp.Def
|
Counters Ice
|
Great (4) | ||
| Pawmot
Pawmot
Counters
Ice
Volt Absorb
|
R
I
W
|
115
Δ 36
Attack |
70 Δ -50
Defense
|
60 Δ -35
Sp.Def
|
Counters Ice
|
Great (4) | ||
| Iron Hands
Iron Hands
Counters
Ice
|
R
I
W
|
140
Δ 61
Attack |
108 Δ -12
Defense
|
68 Δ -27
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Ting-Lu Ting-Lu |
R
I
W
|
110
Δ 31
Attack |
125 Δ 5
Defense
|
80 Δ -15
Sp.Def
|
Great (3) | |||
| Koraidon
Koraidon
Counters
Ice
|
R
I
W
|
135
Δ 56
Attack |
115 Δ -5
Defense
|
100 Δ 5
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Rhyperior
Rhyperior
Counters
Ice
|
DLC 2 |
R
I
W
|
140
Δ 61
Attack |
130 Δ 10
Defense
|
55 Δ -40
Sp.Def
|
Counters Ice
|
Great (3) | |
| Rhyperior
Rhyperior
Counters
Ice
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 61
Attack |
130 Δ 10
Defense
|
55 Δ -40
Sp.Def
|
Counters Ice
|
Great (3) | |
| Kommo-o
Kommo-o
Counters
Ice
|
DLC 1 |
R
I
W
|
110
Δ 31
Attack |
125 Δ 5
Defense
|
105 Δ 10
Sp.Def
|
Counters Ice
|
Great (3) | |
| Rhydon
Rhydon
Counters
Ice
|
DLC 2 |
R
I
W
|
130
Δ 51
Attack |
120 Δ 0
Defense
|
45 Δ -50
Sp.Def
|
Counters Ice
|
Great (3) | |
| Rhydon
Rhydon
Counters
Ice
Lightning Rod
|
DLC 2 |
R
I
W
|
130
Δ 51
Attack |
120 Δ 0
Defense
|
45 Δ -50
Sp.Def
|
Counters Ice
|
Great (3) | |
| Golem
Golem
Counters
Ice
|
R
I
W
|
120
Δ 41
Attack |
130 Δ 10
Defense
|
65 Δ -30
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Chesnaught
Chesnaught
Counters
Ice
|
Home |
R
I
W
|
107
Δ 28
Attack |
122 Δ 2
Defense
|
75 Δ -20
Sp.Def
|
Counters Ice
|
Great (3) | |
| Chesnaught
Chesnaught
Counters
Ice
|
R
I
W
|
107
Δ 28
Attack |
122 Δ 2
Defense
|
75 Δ -20
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Iron Treads
Iron Treads
Counters
Ice
|
R
I
W
|
112
Δ 33
Attack |
120 Δ 0
Defense
|
70 Δ -25
Sp.Def
|
Counters Ice
|
Great (3) | ||
| Urshifu
Urshifu
Counters
Ice
|
Home |
R
I
W
|
130
Δ 51
Attack |
100 Δ -20
Defense
|
60 Δ -35
Sp.Def
|
Counters Ice
|
Great (3) | |
| Scrafty
Scrafty
Counters
Ice
|
DLC 1 |
R
I
W
|
90
Δ 11
Attack |
115 Δ -5
Defense
|
115 Δ 20
Sp.Def
|
Counters Ice
|
Great (3) | |
| Decidueye (Hisui)
Decidueye (Hisui)
Counters
Ice
|
Home |
R
I
W
|
112
Δ 33
Attack |
80 Δ -40
Defense
|
95 Δ 0
Sp.Def
|
Counters Ice
|
Great (3) | |
| Excadrill
Excadrill
Counters
Ice
|
DLC 1 |
R
I
W
|
135
Δ 56
Attack |
60 Δ -60
Defense
|
65 Δ -30
Sp.Def
|
Counters Ice
|
Great (3) | |
| Krookodile Krookodile |
R
I
W
|
117
Δ 38
Attack |
80 Δ -40
Defense
|
70 Δ -25
Sp.Def
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Wild Charge
Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Wild Charge
Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Wild Charge
Discharge
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Electric Terrain
Leer
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Leer
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fighting
Fighting
|
Counters Ice |
2 | Great | |||
Ground
Ground
|
2 | Great | ||||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fire
Fire
|
Counters Ice |
1 | Good | |||
Grass
Grass
|
1 | Good | ||||
Rock
Rock
|
Counters Ice |
1 | Good | |||
Steel
Steel
|
Counters Ice |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Ice
Ice
|
-1 | Bad | ||||
Flying
Flying
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.