Tera Raid Luxray Counters
Tera Raid Luxray 5-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Luxray
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crunch
|
80 | ||||||||||||||||||||||
Wild Charge
|
90 | ||||||||||||||||||||||
Discharge
|
80 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Leer
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Ting-Lu
Ting-Lu
Counters
Rock
|
R
I
W
|
110
Δ 31
Attack |
125 Δ 5
Defense
|
80 Δ -15
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Great Tusk
Great Tusk
Counters
Rock
|
R
I
W
|
131
Δ 52
Attack |
131 Δ 11
Defense
|
53 Δ -42
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Great Tusk
Great Tusk
Counters
Rock
|
R
I
W
|
131
Δ 52
Attack |
131 Δ 11
Defense
|
53 Δ -42
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Krookodile
Krookodile
Counters
Rock
|
R
I
W
|
117
Δ 38
Attack |
80 Δ -40
Defense
|
70 Δ -25
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Pawmot
Pawmot
Counters
Rock
Volt Absorb
|
R
I
W
|
115
Δ 36
Attack |
70 Δ -50
Defense
|
60 Δ -35
Sp.Def
|
Counters Rock
|
Great (4) | ||
| Groudon
Groudon
Counters
Rock
|
Home |
R
I
W
|
150
Δ 71
Attack |
140 Δ 20
Defense
|
90 Δ -5
Sp.Def
|
Counters Rock
|
Great (3) | |
| Iron Hands
Iron Hands
Counters
Rock
|
R
I
W
|
140
Δ 61
Attack |
108 Δ -12
Defense
|
68 Δ -27
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Ursaluna
Ursaluna
Counters
Rock
|
Home |
R
I
W
|
140
Δ 61
Attack |
105 Δ -15
Defense
|
80 Δ -15
Sp.Def
|
Counters Rock
|
Great (3) | |
| Koraidon
Koraidon
Counters
Rock
|
R
I
W
|
135
Δ 56
Attack |
115 Δ -5
Defense
|
100 Δ 5
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Rhyperior
Rhyperior
Counters
Rock
|
DLC 2 |
R
I
W
|
140
Δ 61
Attack |
130 Δ 10
Defense
|
55 Δ -40
Sp.Def
|
Counters Rock
|
Great (3) | |
| Rhyperior
Rhyperior
Counters
Rock
Lightning Rod
|
DLC 2 |
R
I
W
|
140
Δ 61
Attack |
130 Δ 10
Defense
|
55 Δ -40
Sp.Def
|
Counters Rock
|
Great (3) | |
| Brute Bonnet
Brute Bonnet
Counters
Rock
|
R
I
W
|
127
Δ 48
Attack |
99 Δ -21
Defense
|
99 Δ 4
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Zarude
Zarude
Counters
Rock
|
Home |
R
I
W
|
120
Δ 41
Attack |
105 Δ -15
Defense
|
95 Δ 0
Sp.Def
|
Counters Rock
|
Great (3) | |
| Garchomp
Garchomp
Counters
Rock
|
R
I
W
|
130
Δ 51
Attack |
95 Δ -25
Defense
|
85 Δ -10
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Hydrapple
Hydrapple
Counters
Rock
|
DLC 2 |
R
I
W
|
120
Δ 41
Sp.Att. |
110 Δ -10
Defense
|
80 Δ -15
Sp.Def
|
Counters Rock
|
Great (3) | |
| Wo-Chien
Wo-Chien
Counters
Rock
|
R
I
W
|
95
Δ 16
Sp.Att. |
100 Δ -20
Defense
|
135 Δ 40
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Kommo-o
Kommo-o
Counters
Rock
|
DLC 1 |
R
I
W
|
110
Δ 31
Attack |
125 Δ 5
Defense
|
105 Δ 10
Sp.Def
|
Counters Rock
|
Great (3) | |
| Hippowdon
Hippowdon
Counters
Rock
|
R
I
W
|
112
Δ 33
Attack |
118 Δ -2
Defense
|
72 Δ -23
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Mudsdale
Mudsdale
Counters
Rock
|
R
I
W
|
125
Δ 46
Attack |
100 Δ -20
Defense
|
85 Δ -10
Sp.Def
|
Counters Rock
|
Great (3) | ||
| Landorus (Therian)
Landorus (Therian)
Counters
Rock
|
Home |
R
I
W
|
145
Δ 66
Attack |
90 Δ -30
Defense
|
80 Δ -15
Sp.Def
|
Counters Rock
|
Great (3) | |
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Wild Charge
Discharge
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Wild Charge
Discharge
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Wild Charge
Discharge
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Electric Terrain
Leer
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
Leer
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Ground
Ground
|
Counters Rock |
3 | Great | |||
Fighting
Fighting
|
Counters Rock |
2 | Great | |||
Grass
Grass
|
Counters Rock |
2 | Great | |||
Dark
Dark
|
1 | Good | ||||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Steel
Steel
|
Counters Rock |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Fire
Fire
|
-1 | Bad | ||||
Normal
Normal
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Water
Water
|
Counters Rock |
-2 | Poor | |||
Ghost
Ghost
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor | ||||
Flying
Flying
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.