Tera Raid Mabosstiff Counters
Tera Raid Mabosstiff 5-star Ground guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Mabosstiff
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crunch
|
80 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
Take Down
|
90 | ||||||||||||||||||||||
Swagger
|
0 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Tinkaton
Tinkaton
Map
Own Tempo
|
R
I
W
|
70
Δ 0
Sp.Att. |
77 Δ -43
Defense
|
Great (4) | |||
| Heatran Heatran Map | Home |
R
I
W
|
130
Δ 60
Sp.Att. |
106 Δ -14
Defense
|
Great (3) | ||
| Magearna Magearna Map | Home |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ -5
Defense
|
Great (3) | ||
| Empoleon
Empoleon
Map
Counters
Ground
|
DLC 1 |
R
I
W
|
111
Δ 41
Sp.Att. |
88 Δ -32
Defense
|
Counters Ground
|
Great (3) | |
| Probopass Probopass Map | DLC 1 |
R
I
W
|
75
Δ 5
Sp.Att. |
145 Δ 25
Defense
|
Great (3) | ||
| Sandslash (Alola)
Sandslash (Alola)
Map
Counters
Ground
|
DLC 2 |
R
I
W
|
100
Δ 10
Attack |
120 Δ 0
Defense
|
Counters Ground
|
Great (3) | |
| Bastiodon Bastiodon Map | DLC 2 |
R
I
W
|
47
Δ -23
Sp.Att. |
168 Δ 48
Defense
|
Great (3) | ||
| Revavroom Revavroom Map |
R
I
W
|
119
Δ 29
Attack |
90 Δ -30
Defense
|
Great (3) | |||
| Salazzle (Totem)
Salazzle (Totem)
Map
Oblivious
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Great (3) | |||
| Salazzle
Salazzle
Map
Oblivious
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Great (3) | |||
| Tinkaton Tinkaton Map |
R
I
W
|
70
Δ 0
Sp.Att. |
77 Δ -43
Defense
|
Great (3) | |||
| Klefki Klefki Map |
R
I
W
|
80
Δ 10
Sp.Att. |
91 Δ -29
Defense
|
Great (3) | |||
| Sandshrew (Alola)
Sandshrew (Alola)
Map
Counters
Ground
|
DLC 2 |
R
I
W
|
75
Δ -15
Attack |
90 Δ -30
Defense
|
Counters Ground
|
Great (3) | |
| Avalugg (Hisui)
Avalugg (Hisui)
Map
Counters
Ground
|
Home |
R
I
W
|
127
Δ 37
Attack |
184 Δ 64
Defense
|
Counters Ground
|
Great (2) | |
| Avalugg
Avalugg
Map
Counters
Ground
Own Tempo
|
R
I
W
|
117
Δ 27
Attack |
184 Δ 64
Defense
|
Counters Ground
|
Great (2) | ||
| Dondozo
Dondozo
Map
Counters
Ground
Oblivious
|
R
I
W
|
100
Δ 10
Attack |
115 Δ -5
Defense
|
Counters Ground
|
Great (2) | ||
| Kingambit Kingambit Map |
R
I
W
|
135
Δ 45
Attack |
120 Δ 0
Defense
|
Great (2) | |||
| Volcanion
Volcanion
Map
Counters
Ground
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
120 Δ 0
Defense
|
Counters Ground
|
Great (2) | |
| Magnezone Magnezone Map |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ -5
Defense
|
Great (2) | |||
| Coalossal Coalossal Map |
R
I
W
|
80
Δ 10
Sp.Att. |
120 Δ 0
Defense
|
Great (2) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Swagger
Taunt
|
Magic Bounce |
Reflects status- changing moves. | Swagger
Taunt
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Swagger
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Swagger
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Steel
Steel
|
2 | Great | ||||
Fairy
Fairy
|
1 | Good | ||||
Fire
Fire
|
1 | Good | ||||
Grass
Grass
|
Counters Ground |
1 | Good | |||
Ice
Ice
|
Counters Ground |
1 | Good | |||
Water
Water
|
Counters Ground |
1 | Good | |||
Bug
Bug
|
0 | Neutral | ||||
Flying
Flying
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Poison
Poison
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Dark
Dark
|
-2 | Poor | ||||
Electric
Electric
|
-2 | Poor | ||||
Fighting
Fighting
|
-2 | Poor | ||||
Dragon
Dragon
|
-3 | Poor | ||||
Psychic
Psychic
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.