Tera Raid Mabosstiff Counters
Tera Raid Mabosstiff 5-star Steel guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Mabosstiff
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crunch
|
80 | ||||||||||||||||||||||
Play Rough
|
90 | ||||||||||||||||||||||
Take Down
|
90 | ||||||||||||||||||||||
Swagger
|
0 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Steel
|
Home |
R
I
W
|
130
Δ 60
Sp.Att. |
106 Δ -14
Defense
|
Counters Steel
|
Great (4) | |
| Salazzle (Totem)
Salazzle (Totem)
Counters
Steel
Oblivious
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Counters Steel
|
Great (4) | ||
| Salazzle
Salazzle
Counters
Steel
Oblivious
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Counters Steel
|
Great (4) | ||
| Tinkaton
Tinkaton
Own Tempo
|
R
I
W
|
70
Δ 0
Sp.Att. |
77 Δ -43
Defense
|
Great (4) | |||
| Magearna Magearna | Home |
R
I
W
|
130
Δ 60
Sp.Att. |
115 Δ -5
Defense
|
Great (3) | ||
| Coalossal
Coalossal
Counters
Steel
|
R
I
W
|
80
Δ 10
Sp.Att. |
120 Δ 0
Defense
|
Counters Steel
|
Great (3) | ||
| Iron Treads
Iron Treads
Counters
Steel
|
R
I
W
|
112
Δ 22
Attack |
120 Δ 0
Defense
|
Counters Steel
|
Great (3) | ||
| Excadrill
Excadrill
Counters
Steel
|
DLC 1 |
R
I
W
|
135
Δ 45
Attack |
60 Δ -60
Defense
|
Counters Steel
|
Great (3) | |
| Iron Moth
Iron Moth
Counters
Steel
|
R
I
W
|
140
Δ 70
Sp.Att. |
60 Δ -60
Defense
|
Counters Steel
|
Great (3) | ||
| Probopass Probopass | DLC 1 |
R
I
W
|
75
Δ 5
Sp.Att. |
145 Δ 25
Defense
|
Great (3) | ||
| Bastiodon Bastiodon | DLC 2 |
R
I
W
|
47
Δ -23
Sp.Att. |
168 Δ 48
Defense
|
Great (3) | ||
| Arcanine (Hisui)
Arcanine (Hisui)
Counters
Steel
|
Home |
R
I
W
|
115
Δ 25
Attack |
80 Δ -40
Defense
|
Counters Steel
|
Great (3) | |
| Magcargo
Magcargo
Counters
Steel
|
DLC 1 |
R
I
W
|
90
Δ 20
Sp.Att. |
120 Δ 0
Defense
|
Counters Steel
|
Great (3) | |
| Revavroom Revavroom |
R
I
W
|
119
Δ 29
Attack |
90 Δ -30
Defense
|
Great (3) | |||
| Lucario
Lucario
Counters
Steel
|
R
I
W
|
115
Δ 45
Sp.Att. |
70 Δ -50
Defense
|
Counters Steel
|
Great (3) | ||
| Salazzle (Totem)
Salazzle (Totem)
Counters
Steel
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Counters Steel
|
Great (3) | ||
| Salazzle
Salazzle
Counters
Steel
|
R
I
W
|
111
Δ 41
Sp.Att. |
60 Δ -60
Defense
|
Counters Steel
|
Great (3) | ||
| Tinkaton Tinkaton |
R
I
W
|
70
Δ 0
Sp.Att. |
77 Δ -43
Defense
|
Great (3) | |||
| Carkol
Carkol
Counters
Steel
|
R
I
W
|
60
Δ -10
Sp.Att. |
90 Δ -30
Defense
|
Counters Steel
|
Great (3) | ||
| Klefki Klefki |
R
I
W
|
80
Δ 10
Sp.Att. |
91 Δ -29
Defense
|
Great (3) | |||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Swagger
Taunt
|
Magic Bounce |
Reflects status- changing moves. | Swagger
Taunt
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Swagger
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Swagger
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Steel |
2 | Great | |||
Ground
Ground
|
Counters Steel |
1 | Good | |||
Steel
Steel
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Fairy
Fairy
|
0 | Neutral | ||||
Rock
Rock
|
0 | Neutral | ||||
Water
Water
|
0 | Neutral | ||||
Bug
Bug
|
-1 | Bad | ||||
Fighting
Fighting
|
Counters Steel |
-1 | Bad | |||
Flying
Flying
|
-1 | Bad | ||||
Ghost
Ghost
|
-1 | Bad | ||||
Grass
Grass
|
-1 | Bad | ||||
Ice
Ice
|
-1 | Bad | ||||
Normal
Normal
|
-1 | Bad | ||||
Poison
Poison
|
-1 | Bad | ||||
Dark
Dark
|
-2 | Poor | ||||
Dragon
Dragon
|
-4 | Poor | ||||
Psychic
Psychic
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.