Tera Raid Magmar Counters
Tera Raid Magmar 4-star Normal guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Magmar
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heat Wave
|
95 | ||||||||||||||||||||||
Fire Punch
|
75 | ||||||||||||||||||||||
Low Kick
|
0 | ||||||||||||||||||||||
Confuse Ray
|
0 | ||||||||||||||||||||||
Sunny Day
|
0 | ||||||||||||||||||||||
Lava Plume
|
80 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|---|
| Ceruledge
Ceruledge
Flash Fire
|
R
I
W
|
125
Δ 68
Attack |
80 Δ -15
Defense
|
100 Δ 0
Sp.Def
|
Great (4) | |||
| Chandelure
Chandelure
Flash Fire
|
DLC 1 |
R
I
W
|
145
Δ 60
Sp.Att. |
90 Δ -5
Defense
|
90 Δ -10
Sp.Def
|
Great (4) | ||
| Typhlosion (Hisui)
Typhlosion (Hisui)
Flash Fire
|
Home |
R
I
W
|
119
Δ 34
Sp.Att. |
78 Δ -17
Defense
|
85 Δ -15
Sp.Def
|
Great (4) | ||
| Lampent
Lampent
Flash Fire
|
DLC 1 |
R
I
W
|
95
Δ 10
Sp.Att. |
60 Δ -35
Defense
|
60 Δ -40
Sp.Def
|
Great (4) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 43
Attack |
120 Δ 25
Defense
|
120 Δ 20
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 63
Attack |
100 Δ 5
Defense
|
100 Δ 0
Sp.Def
|
Great (3) | ||
| Annihilape
Annihilape
Counters
Normal
|
R
I
W
|
115
Δ 58
Attack |
80 Δ -15
Defense
|
90 Δ -10
Sp.Def
|
Counters Normal
|
Great (3) | ||
| Ceruledge Ceruledge |
R
I
W
|
125
Δ 68
Attack |
80 Δ -15
Defense
|
100 Δ 0
Sp.Def
|
Great (3) | |||
| Basculegion Basculegion | Home |
R
I
W
|
112
Δ 55
Attack |
65 Δ -30
Defense
|
75 Δ -25
Sp.Def
|
Great (3) | ||
| Slowking (Galar)
Slowking (Galar)
Own Tempo
|
R
I
W
|
110
Δ 25
Sp.Att. |
80 Δ -15
Defense
|
110 Δ 10
Sp.Def
|
Great (3) | |||
| Slowking (Galar)
Slowking (Galar)
Own Tempo
|
Home |
R
I
W
|
110
Δ 25
Sp.Att. |
80 Δ -15
Defense
|
110 Δ 10
Sp.Def
|
Great (3) | ||
| Hatterene
Hatterene
Magic Bounce
|
R
I
W
|
136
Δ 51
Sp.Att. |
95 Δ 0
Defense
|
103 Δ 3
Sp.Def
|
Great (3) | |||
| Armarouge
Armarouge
Flash Fire
|
R
I
W
|
125
Δ 40
Sp.Att. |
100 Δ 5
Defense
|
80 Δ -20
Sp.Def
|
Great (3) | |||
| Skeledirge Skeledirge |
R
I
W
|
110
Δ 25
Sp.Att. |
100 Δ 5
Defense
|
75 Δ -25
Sp.Def
|
Great (3) | |||
| Slowbro (Galar)
Slowbro (Galar)
Own Tempo
|
R
I
W
|
100
Δ 43
Attack |
95 Δ 0
Defense
|
70 Δ -30
Sp.Def
|
Great (3) | |||
| Slowbro
Slowbro
Oblivious
|
R
I
W
|
100
Δ 15
Sp.Att. |
110 Δ 15
Defense
|
80 Δ -20
Sp.Def
|
Great (3) | |||
| Slowbro
Slowbro
Own Tempo
|
R
I
W
|
100
Δ 15
Sp.Att. |
110 Δ 15
Defense
|
80 Δ -20
Sp.Def
|
Great (3) | |||
| Slowking
Slowking
Oblivious
|
R
I
W
|
100
Δ 15
Sp.Att. |
80 Δ -15
Defense
|
110 Δ 10
Sp.Def
|
Great (3) | |||
| Slowking
Slowking
Own Tempo
|
R
I
W
|
100
Δ 15
Sp.Att. |
80 Δ -15
Defense
|
110 Δ 10
Sp.Def
|
Great (3) | |||
| Slowbro (Galar)
Slowbro (Galar)
Own Tempo
|
Home |
R
I
W
|
100
Δ 43
Attack |
95 Δ 0
Defense
|
70 Δ -30
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Flash Fire |
It powers up Fire-type moves if it's hit by one. | Heat Wave
Fire Punch
Lava Plume
|
Well-Baked Body |
Immune to Fire-type moves, and Defense is sharply boosted. | Heat Wave
Fire Punch
Lava Plume
|
Good as Gold |
Gives immunity to status moves. | Confuse Ray
Sunny Day
|
Magic Bounce |
Reflects status- changing moves. | Confuse Ray
|
Oblivious |
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. | Confuse Ray
|
Own Tempo |
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate. | Confuse Ray
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dragon
Dragon
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Fighting
Fighting
|
Counters Normal |
1 | Good | |||
Fire
Fire
|
1 | Good | ||||
Flying
Flying
|
1 | Good | ||||
Poison
Poison
|
1 | Good | ||||
Psychic
Psychic
|
1 | Good | ||||
Water
Water
|
1 | Good | ||||
Electric
Electric
|
0 | Neutral | ||||
Ghost
Ghost
|
0 | Neutral | ||||
Ground
Ground
|
0 | Neutral | ||||
Bug
Bug
|
-2 | Poor | ||||
Rock
Rock
|
-2 | Poor | ||||
Dark
Dark
|
-3 | Poor | ||||
Grass
Grass
|
-3 | Poor | ||||
Normal
Normal
|
-3 | Poor | ||||
Ice
Ice
|
-6 | Poor | ||||
Steel
Steel
|
-6 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.