Tera Raid Magnezone Counters
Tera Raid Magnezone Grass guide with the best counters, builds, and strategies.
Select the Tera Type:
Select the Stars Count:
Magnezone
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Thunderbolt
|
90 | ||||||||||||||||||||||
Flash Cannon
|
80 | ||||||||||||||||||||||
Tri Attack
|
80 | ||||||||||||||||||||||
Thunder Wave
|
0 | ||||||||||||||||||||||
Magnet Rise
|
0 | ||||||||||||||||||||||
Electric Terrain
|
0 | ||||||||||||||||||||||
Thunder
|
110 | ||||||||||||||||||||||
Rain Dance
|
0 | ||||||||||||||||||||||
Iron Defense
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
SP. DEF |
Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Heatran
Heatran
Counters
Grass
|
Home |
R
I
W
|
130
Δ 40
Sp.Att. |
106 Δ -24
Sp.Def
|
Counters Grass
|
Great (4) | |
| Thundurus (Therian)
Thundurus (Therian)
Counters
Grass
Volt Absorb
|
Home |
R
I
W
|
145
Δ 55
Sp.Att. |
80 Δ -50
Sp.Def
|
Counters Grass
|
Great (4) | |
| Chandelure
Chandelure
Counters
Grass
|
DLC 1 |
R
I
W
|
145
Δ 55
Sp.Att. |
90 Δ -40
Sp.Def
|
Counters Grass
|
Great (4) | |
| Magnezone Magnezone |
R
I
W
|
130
Δ 40
Sp.Att. |
90 Δ -40
Sp.Def
|
Great (4) | |||
| Skeledirge
Skeledirge
Counters
Grass
|
R
I
W
|
110
Δ 20
Sp.Att. |
75 Δ -55
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Excadrill Excadrill | DLC 1 |
R
I
W
|
135
Δ 20
Attack |
65 Δ -65
Sp.Def
|
Great (4) | ||
| Typhlosion (Hisui)
Typhlosion (Hisui)
Counters
Grass
|
Home |
R
I
W
|
119
Δ 29
Sp.Att. |
85 Δ -45
Sp.Def
|
Counters Grass
|
Great (4) | |
| Lanturn
Lanturn
Volt Absorb
|
DLC 1 |
R
I
W
|
76
Δ -14
Sp.Att. |
76 Δ -54
Sp.Def
|
Great (4) | ||
| Ceruledge
Ceruledge
Counters
Grass
|
R
I
W
|
125
Δ 10
Attack |
100 Δ -30
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Golurk Golurk | DLC 2 |
R
I
W
|
124
Δ 9
Attack |
80 Δ -50
Sp.Def
|
Great (4) | ||
| Rotom (Heat)
Rotom (Heat)
Counters
Grass
|
R
I
W
|
105
Δ 15
Sp.Att. |
107 Δ -23
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Palossand Palossand |
R
I
W
|
100
Δ 10
Sp.Att. |
75 Δ -55
Sp.Def
|
Great (4) | |||
| Camerupt
Camerupt
Counters
Grass
|
R
I
W
|
105
Δ 15
Sp.Att. |
75 Δ -55
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Iron Treads Iron Treads |
R
I
W
|
112
Δ -3
Attack |
70 Δ -60
Sp.Def
|
Great (4) | |||
| Magneton Magneton |
R
I
W
|
120
Δ 30
Sp.Att. |
70 Δ -60
Sp.Def
|
Great (4) | |||
| Kilowattrel
Kilowattrel
Counters
Grass
Volt Absorb
|
R
I
W
|
105
Δ 15
Sp.Att. |
60 Δ -70
Sp.Def
|
Counters Grass
|
Great (4) | ||
| Dialga (Origin) Dialga (Origin) | Home |
R
I
W
|
150
Δ 60
Sp.Att. |
120 Δ -10
Sp.Def
|
Great (3) | ||
| Giratina Giratina | Home |
R
I
W
|
100
Δ 10
Sp.Att. |
120 Δ -10
Sp.Def
|
Great (3) | ||
| Giratina (Origin) Giratina (Origin) | Home |
R
I
W
|
120
Δ 30
Sp.Att. |
100 Δ -30
Sp.Def
|
Great (3) | ||
| Raging Bolt Raging Bolt | DLC 2 |
R
I
W
|
137
Δ 47
Sp.Att. |
89 Δ -41
Sp.Def
|
Great (3) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Lightning Rod |
Draws in all Electric-type moves to up Sp. Attack. | Thunderbolt
Thunder
|
Motor Drive |
Raises Speed if hit by an Electric-type move. | Thunderbolt
Thunder
|
Volt Absorb |
Restores HP if hit by an Electric-type move. | Thunderbolt
Thunder
|
Good as Gold |
Gives immunity to status moves. | Thunder Wave
Magnet Rise
Electric Terrain
Rain Dance
|
Magic Bounce |
Reflects status- changing moves. | Thunder Wave
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Fire
Fire
|
Counters Grass |
2 | Great | |||
Ghost
Ghost
|
2 | Great | ||||
Steel
Steel
|
2 | Great | ||||
Bug
Bug
|
Counters Grass |
1 | Good | |||
Dragon
Dragon
|
1 | Good | ||||
Electric
Electric
|
1 | Good | ||||
Ground
Ground
|
1 | Good | ||||
Poison
Poison
|
Counters Grass |
1 | Good | |||
Dark
Dark
|
0 | Neutral | ||||
Fighting
Fighting
|
0 | Neutral | ||||
Grass
Grass
|
0 | Neutral | ||||
Normal
Normal
|
0 | Neutral | ||||
Psychic
Psychic
|
0 | Neutral | ||||
Flying
Flying
|
Counters Grass |
-2 | Poor | |||
Ice
Ice
|
Counters Grass |
-2 | Poor | |||
Rock
Rock
|
-2 | Poor | ||||
Fairy
Fairy
|
-3 | Poor | ||||
Water
Water
|
-3 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.