Tera Raid Malamar Counters
Tera Raid Malamar 6-star Rock guide with the best counters, builds, and strategies.
Select the Tera Type:
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Malamar
Tera Raid Pokémon
|
Possible Attacks
|
Power | Category | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Psycho Cut
|
70 | ||||||||||||||||||||||
Night Slash
|
70 | ||||||||||||||||||||||
Foul Play
|
95 | ||||||||||||||||||||||
Pluck
|
60 | ||||||||||||||||||||||
Taunt
|
0 | ||||||||||||||||||||||
Topsy-Turvy
|
0 | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Best Counter Pokémon
| Pokémon | Types | RES/ IMMU/ WKNS Resis./ Immun./ Weakns. |
(SP.) ATT |
DEF | Counter | RSLT Result | |
|---|---|---|---|---|---|---|---|
| Kingambit
Kingambit
Counters
Rock
|
R
I
W
|
135
Δ 47
Attack |
120 Δ 28
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Bisharp
Bisharp
Counters
Rock
|
R
I
W
|
125
Δ 37
Attack |
100 Δ 8
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Pawniard
Pawniard
Counters
Rock
|
R
I
W
|
85
Δ -3
Attack |
70 Δ -22
Defense
|
Counters Rock
|
Xcellent (5) | ||
| Ting-Lu
Ting-Lu
Counters
Rock
|
R
I
W
|
110
Δ 22
Attack |
125 Δ 33
Defense
|
Counters Rock
|
Great (4) | ||
| Tyranitar Tyranitar |
R
I
W
|
134
Δ 46
Attack |
110 Δ 18
Defense
|
Great (4) | |||
| Magearna
Magearna
Counters
Rock
|
Home |
R
I
W
|
130
Δ 55
Sp.Att. |
115 Δ 23
Defense
|
Counters Rock
|
Great (4) | |
| Magnezone
Magnezone
Counters
Rock
|
R
I
W
|
130
Δ 55
Sp.Att. |
115 Δ 23
Defense
|
Counters Rock
|
Great (4) | ||
| Greninja (Ash)
Greninja (Ash)
Counters
Rock
|
R
I
W
|
153
Δ 78
Sp.Att. |
67 Δ -25
Defense
|
Counters Rock
|
Great (4) | ||
| Probopass
Probopass
Counters
Rock
|
DLC 1 |
R
I
W
|
75
Δ 0
Sp.Att. |
145 Δ 53
Defense
|
Counters Rock
|
Great (4) | |
| Krookodile
Krookodile
Counters
Rock
|
R
I
W
|
117
Δ 29
Attack |
80 Δ -12
Defense
|
Counters Rock
|
Great (4) | ||
| Bastiodon
Bastiodon
Counters
Rock
|
DLC 2 |
R
I
W
|
47
Δ -28
Sp.Att. |
168 Δ 76
Defense
|
Counters Rock
|
Great (4) | |
| Samurott (Hisui)
Samurott (Hisui)
Counters
Rock
|
Home |
R
I
W
|
100
Δ 25
Sp.Att. |
80 Δ -12
Defense
|
Counters Rock
|
Great (4) | |
| Grimmsnarl Grimmsnarl |
R
I
W
|
120
Δ 32
Attack |
65 Δ -27
Defense
|
Great (4) | |||
| Magneton
Magneton
Counters
Rock
|
R
I
W
|
120
Δ 45
Sp.Att. |
95 Δ 3
Defense
|
Counters Rock
|
Great (4) | ||
| Crawdaunt
Crawdaunt
Counters
Rock
|
DLC 1 |
R
I
W
|
120
Δ 32
Attack |
85 Δ -7
Defense
|
Counters Rock
|
Great (4) | |
| Greninja (Battle Bond)
Greninja (Battle Bond)
Counters
Rock
|
R
I
W
|
103
Δ 28
Sp.Att. |
67 Δ -25
Defense
|
Counters Rock
|
Great (4) | ||
| Greninja
Greninja
Counters
Rock
|
R
I
W
|
103
Δ 28
Sp.Att. |
67 Δ -25
Defense
|
Counters Rock
|
Great (4) | ||
| Tinkaton
Tinkaton
Counters
Rock
|
R
I
W
|
70
Δ -5
Sp.Att. |
77 Δ -15
Defense
|
Counters Rock
|
Great (4) | ||
| Klefki
Klefki
Counters
Rock
|
R
I
W
|
80
Δ 5
Sp.Att. |
91 Δ -1
Defense
|
Counters Rock
|
Great (4) | ||
| Morpeko Morpeko | DLC 1 |
R
I
W
|
95
Δ 7
Attack |
58 Δ -34
Defense
|
Great (4) | ||
Best Counter Abilities
| Ability | Description | Good against |
|---|---|---|
Good as Gold |
Gives immunity to status moves. | Taunt
Topsy-Turvy
|
Magic Bounce |
Reflects status- changing moves. | Taunt
Topsy-Turvy
|
Best Counter Types
| Type | RESI Resistances | IMMU Immunities | WKNS Weaknesses | COUNTR Counter | TOT Total | RSLT Result |
|---|---|---|---|---|---|---|
Dark
Dark
|
3 | Great | ||||
Steel
Steel
|
Counters Rock |
3 | Great | |||
Electric
Electric
|
1 | Good | ||||
Fairy
Fairy
|
1 | Good | ||||
Ground
Ground
|
Counters Rock |
1 | Good | |||
Rock
Rock
|
1 | Good | ||||
Water
Water
|
Counters Rock |
1 | Good | |||
Dragon
Dragon
|
0 | Neutral | ||||
Ice
Ice
|
0 | Neutral | ||||
Fire
Fire
|
-1 | Bad | ||||
Flying
Flying
|
-1 | Bad | ||||
Normal
Normal
|
-1 | Bad | ||||
Grass
Grass
|
Counters Rock |
-2 | Poor | |||
Psychic
Psychic
|
-2 | Poor | ||||
Bug
Bug
|
-3 | Poor | ||||
Ghost
Ghost
|
-3 | Poor | ||||
Fighting
Fighting
|
Counters Rock |
-4 | Poor | |||
Poison
Poison
|
-4 | Poor |
Check out my Pokemon Remixes
What is Terastal Calculator?
Terastal Calculator helps you find the best counter Pokémon for any Tera Raid Battle in Pokémon Scarlet and Violet. The advanced algorithm analyzes type matchups, stat distributions, abilities, and raid-specific movesets to recommend optimal counters for raids ranging from 1-star to 7-star difficulty.
Whether you're facing a Dragon Tera Type Charizard or a Poison Tera Type Blissey, the calculator provides detailed recommendations including specific Pokémon builds, ability suggestions, and type effectiveness analysis. Used by thousands of trainers worldwide and featured by content creators on TikTok and YouTube, Terastal Calculator is your essential tool for conquering difficult Tera Raids.
The calculator considers multiple factors when recommending counters: offensive and defensive type matchups, stat advantages (shown as Δ delta values), abilities that counter specific raid movesets, and resistance-immunity-weakness profiles. This comprehensive approach ensures you bring the most effective Pokémon to every raid battle.
Understanding Tera Raids in Pokémon Scarlet & Violet
What are Tera Raids?
Tera Raid Battles are cooperative multiplayer battles in Pokémon Scarlet and Violet where up to 4 players team up to battle and catch a Terastallized wild Pokémon. These powerful Pokémon have shifted to a different Tera Type, changing their strengths and weaknesses dramatically from their standard typing.
Raid Difficulty Levels
- 1-2 Star Raids: Beginner-friendly raids perfect for new trainers
- 3-4 Star Raids: Intermediate difficulty requiring type advantage planning
- 5 Star Raids: Advanced raids with competitive movesets and higher stats
- 6 Star Raids: Post-game content requiring optimized builds and coordination
- 7 Star Raids: Special event raids featuring the most challenging opponents with perfect stats
Why Tera Types Matter
When a Pokémon Terastallizes, it changes to its Tera Type, gaining STAB (Same Type Attack Bonus) on moves of that type and adopting the defensive properties of the new type. A Fire-type Charizard that becomes Dragon Tera Type will be weak to Dragon, Fairy, and Ice moves instead of its usual Water, Electric, and Rock weaknesses. Understanding these shifts is crucial for raid success.